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Like Father, Like Son: Kid Charlemagne's Story Hour , PT III
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<blockquote data-quote="Kid Charlemagne" data-source="post: 145878" data-attributes="member: 93"><p><strong>Old Kentfield Country Estate, June 7th, AE 420</strong></p><p></p><p>The party is about 70 yards from the manor house when the alarm is raised. The house consists of two four story wings connected by a three story structure. Between the two wings are a ten foot stone wall with a oaken gate. Soldago sees movement on the roof of the third story; he can’t make out precise details, as the sun has not yet come up, but he can tell that there are about a dozen individuals up there, most armed with bows.</p><p></p><p>Aris and Jovah cast <em>expeditious retreat</em> on themselves. Jovah also casts <em>invisibility to undead</em> on everyone and curses under his breath that he didn’t do it earlier. Brennen casts <em>protection from evil</em>. Suitably charged up, they dash for the cover of the stone wall, across two hundred feet of open ground. </p><p></p><p>“Head to the right!” Brennen yells. “There’s a door on the side of the house; we’ll go in that way instead of the main gate!”</p><p></p><p>Arrows begin raining down on them quickly, but they are heavily armored, and only a few draw blood. Then from somewhere, a <em>stinking cloud</em> spell gets dropped in their midst. Reana is just ahead of the noxious vapors, but Soldago, Brennen, Aris, and Gavin all succumb to the debilitating mists. They are slowed substantially, no longer able to run or fight. They stumble out of the mist as more arrows find purchase on them. </p><p></p><p><em>All the guys with good fortitude saves blew their saves; all the guys with bad fortitude saves made theirs. Some kind of luck.</em></p><p></p><p>Corwin stumbles out from the <em>cloud</em>, unaffected. He targets the rooftop of the house and lets fly a fireball. He hears screams from the archers, and the volume of arrows lessens considerably. Corwin is charged to the gills; he has cast <em>rary’s mnemonic enhancer</em> and has a total of 11 magic missiles memorized. He starts moving to the wall, as soon as he realizes that the archers have made him their new target of choice.</p><p></p><p>Reana reaches the safety of the wall first, and looks back to see Aris stumbling towards her (although he is affected by the <em>cloud</em> he still has <em>expeditious retreat</em> going), only to be blocked by the appearance of a <em>summoned</em> tiger. The beast lays into the Bladesinger, who can do nothing but defend. She moves back out into the field of fire to help the elf. Anthius changes his direction to go help out the Bladesinger as well.</p><p></p><p>Jovah reaches the wall next, his little gnomish legs churning from the effects of his <em>expeditious retreat</em>. He looks around, and casts <em>fly</em>, intending to pick someone up and take them to the roof. However, it’s taking a long time for anyone to get to him. He looks towards Aris, and casts <em>dispel magic</em> on the tiger, who promptly winks out of existence. Aris finishes stumbling to the wall, and leans up against it, still coughing from the <em>stinking cloud</em>. </p><p></p><p>“This won’t do,” Jovah thinks to himself, and <em>flies</em> up to the roof, charging one of the four remaining archers, seeing that he is a hobgoblin. He lays a heavy blow on one, and staggers him.</p><p></p><p>Soldago shakes off the <em>stinking cloud’s</em> effects next, and raises his bow. He is a master bowman, and lets fly two arrows, one to the hobgoblin on Jovah’s left, one to the one on his right. Both drop, followed moments later by the third. The plainsman runs to the wall and is the first to reach the side of the manor house. He finds that there is in fact a door there, but it is situated on a porch about ten feet above the ground. Soldago may be amster archer, but he is not a strong man, and there isn’t much to climb in the plains. He tries to pull himself up, but fails.</p><p></p><p>Reana reaches the porch next. She gets ready to help Soldago up. Aris arrives first however, having finally shaken off the <em>stinking cloud</em>. As he turns the corner, he sees a group of hobgoblins just turning the rear corner of the house, on the porch. The Bladesinger launches a <em>fireball</em> their way, taking out all but one.</p><p></p><p>Aris is in a mood to show off further, and does so, running up to the porch, lightly playing leap frog over Reana, using Soldago for a boost, and tumbling over the porch’s stone rail to land on the roof, right in front of the lone standing hobgoblin, who apparently has heard the maxim “discretion is the better part of valor” and turns and runs.</p><p></p><p>Aris follows him, but as he rounds the corner, he is pounced upon by a weird-looking leopard. The beast is purple, and has no eyes whatsoever. This doesn’t seem to present it with a problem, though, as it rakes the Bladesinger, though not as severely as the tiger did.</p><p></p><p>“What is with the big cat theme?” Aris ponders, not happily.</p><p></p><p>Brennen and Gavin have by now reached the porch, and have helped everyone up onto the raised area. Reana sizes up the door, and gets ready to knock it down. The manor house isn’t really built to be a serious castle, it’s more of a somewhat fortified home, and the doors are not as sturdy as they could be.</p><p></p><p>Anthius moves up to help out Aris, and the Bladesinger decides that this will provide a good opportunity to chase down the fleeing hobgoblin, who he can see has just run inside a set of patio doors leading into the house from the back porch. He tumbles past the leopard, leaving Anthius there alone with the big cat.</p><p></p><p>“Hey!” Anthius yells. “I said I’d <em>help</em>, not get eviscerated!”</p><p></p><p>In any case it takes Anthius only a few well-placed strokes of his cutlass to dispose of the weird cat.</p><p></p><p>Aris runs to the patio doors, which are still ajar. Just as he reaches them, he hits a patch of very slippery ground.</p><p></p><p>“<em>Grease</em>!” he yells back to the others, as he falls and lands on his back. </p><p></p><p>Right after that, The patio doors are blown off their hinges by a powerful blast. Aris feels the brunt of the energy just missing his body, and knows that he would have been blown back dozens of feet if he couldn’t still dodge somewhat, even prone in the <em>grease</em>.</p><p></p><p>Meanwhile, Reana puts her shoulder to the side door, and smashes it open. </p><p></p><p><em>It helps that each of the fighters has a bull’s strength; Brennen, Reana, and Gavin each had a strength of 22 or 23 for the duration of this fight.</em></p><p></p><p>She steps past the ruined door, and is greeted with a hail of arrows; the twenty foot hall is blocked at the other end by a half-dozen hobgoblins with longbows.</p><p></p><p>Aris flops over in the <em>greased</em> area, and looks into the room beyond where the patio doors used to be. He is greeted by a hail of bowfire from another half-dozen or so hobgoblins, backed up by the wizard Quinn, and Arlen Kentfield.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 145878, member: 93"] [b]Old Kentfield Country Estate, June 7th, AE 420[/b] The party is about 70 yards from the manor house when the alarm is raised. The house consists of two four story wings connected by a three story structure. Between the two wings are a ten foot stone wall with a oaken gate. Soldago sees movement on the roof of the third story; he can’t make out precise details, as the sun has not yet come up, but he can tell that there are about a dozen individuals up there, most armed with bows. Aris and Jovah cast [i]expeditious retreat[/i] on themselves. Jovah also casts [i]invisibility to undead[/i] on everyone and curses under his breath that he didn’t do it earlier. Brennen casts [i]protection from evil[/i]. Suitably charged up, they dash for the cover of the stone wall, across two hundred feet of open ground. “Head to the right!” Brennen yells. “There’s a door on the side of the house; we’ll go in that way instead of the main gate!” Arrows begin raining down on them quickly, but they are heavily armored, and only a few draw blood. Then from somewhere, a [i]stinking cloud[/i] spell gets dropped in their midst. Reana is just ahead of the noxious vapors, but Soldago, Brennen, Aris, and Gavin all succumb to the debilitating mists. They are slowed substantially, no longer able to run or fight. They stumble out of the mist as more arrows find purchase on them. [i]All the guys with good fortitude saves blew their saves; all the guys with bad fortitude saves made theirs. Some kind of luck.[/i] Corwin stumbles out from the [i]cloud[/i], unaffected. He targets the rooftop of the house and lets fly a fireball. He hears screams from the archers, and the volume of arrows lessens considerably. Corwin is charged to the gills; he has cast [i]rary’s mnemonic enhancer[/i] and has a total of 11 magic missiles memorized. He starts moving to the wall, as soon as he realizes that the archers have made him their new target of choice. Reana reaches the safety of the wall first, and looks back to see Aris stumbling towards her (although he is affected by the [i]cloud[/i] he still has [i]expeditious retreat[/i] going), only to be blocked by the appearance of a [i]summoned[/i] tiger. The beast lays into the Bladesinger, who can do nothing but defend. She moves back out into the field of fire to help the elf. Anthius changes his direction to go help out the Bladesinger as well. Jovah reaches the wall next, his little gnomish legs churning from the effects of his [i]expeditious retreat[/i]. He looks around, and casts [i]fly[/i], intending to pick someone up and take them to the roof. However, it’s taking a long time for anyone to get to him. He looks towards Aris, and casts [i]dispel magic[/i] on the tiger, who promptly winks out of existence. Aris finishes stumbling to the wall, and leans up against it, still coughing from the [i]stinking cloud[/i]. “This won’t do,” Jovah thinks to himself, and [i]flies[/i] up to the roof, charging one of the four remaining archers, seeing that he is a hobgoblin. He lays a heavy blow on one, and staggers him. Soldago shakes off the [i]stinking cloud’s[/i] effects next, and raises his bow. He is a master bowman, and lets fly two arrows, one to the hobgoblin on Jovah’s left, one to the one on his right. Both drop, followed moments later by the third. The plainsman runs to the wall and is the first to reach the side of the manor house. He finds that there is in fact a door there, but it is situated on a porch about ten feet above the ground. Soldago may be amster archer, but he is not a strong man, and there isn’t much to climb in the plains. He tries to pull himself up, but fails. Reana reaches the porch next. She gets ready to help Soldago up. Aris arrives first however, having finally shaken off the [i]stinking cloud[/i]. As he turns the corner, he sees a group of hobgoblins just turning the rear corner of the house, on the porch. The Bladesinger launches a [i]fireball[/i] their way, taking out all but one. Aris is in a mood to show off further, and does so, running up to the porch, lightly playing leap frog over Reana, using Soldago for a boost, and tumbling over the porch’s stone rail to land on the roof, right in front of the lone standing hobgoblin, who apparently has heard the maxim “discretion is the better part of valor” and turns and runs. Aris follows him, but as he rounds the corner, he is pounced upon by a weird-looking leopard. The beast is purple, and has no eyes whatsoever. This doesn’t seem to present it with a problem, though, as it rakes the Bladesinger, though not as severely as the tiger did. “What is with the big cat theme?” Aris ponders, not happily. Brennen and Gavin have by now reached the porch, and have helped everyone up onto the raised area. Reana sizes up the door, and gets ready to knock it down. The manor house isn’t really built to be a serious castle, it’s more of a somewhat fortified home, and the doors are not as sturdy as they could be. Anthius moves up to help out Aris, and the Bladesinger decides that this will provide a good opportunity to chase down the fleeing hobgoblin, who he can see has just run inside a set of patio doors leading into the house from the back porch. He tumbles past the leopard, leaving Anthius there alone with the big cat. “Hey!” Anthius yells. “I said I’d [i]help[/i], not get eviscerated!” In any case it takes Anthius only a few well-placed strokes of his cutlass to dispose of the weird cat. Aris runs to the patio doors, which are still ajar. Just as he reaches them, he hits a patch of very slippery ground. “[i]Grease[/i]!” he yells back to the others, as he falls and lands on his back. Right after that, The patio doors are blown off their hinges by a powerful blast. Aris feels the brunt of the energy just missing his body, and knows that he would have been blown back dozens of feet if he couldn’t still dodge somewhat, even prone in the [i]grease[/i]. Meanwhile, Reana puts her shoulder to the side door, and smashes it open. [i]It helps that each of the fighters has a bull’s strength; Brennen, Reana, and Gavin each had a strength of 22 or 23 for the duration of this fight.[/i] She steps past the ruined door, and is greeted with a hail of arrows; the twenty foot hall is blocked at the other end by a half-dozen hobgoblins with longbows. Aris flops over in the [i]greased[/i] area, and looks into the room beyond where the patio doors used to be. He is greeted by a hail of bowfire from another half-dozen or so hobgoblins, backed up by the wizard Quinn, and Arlen Kentfield. [/QUOTE]
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