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Like Father, Like Son: Kid Charlemagne's Story Hour , PT III
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<blockquote data-quote="Kid Charlemagne" data-source="post: 262339" data-attributes="member: 93"><p><strong>The Fox Club, August 3rd, AE 420</strong></p><p></p><p>During the month or so of relative inactivity, the majority of the party meets with Count Cortez in Belluin to bring him up to speed on Lord Kentfield’s activities. The Count thanks them profusely, and takes over the job of making sure that the mass graves at the old Kentfield estate are emptied and properly interred, back on Ghithorian soil. Upon hearing of their plans to visit Augrim, he advises them to lay low.</p><p></p><p>“Ekozius is handling the defense of the town,” he says. “He has some sort of agreement with the Duke, or perhaps has used some influence on him to gain a base of operations.”</p><p></p><p>“We’ll just be there for a little while,” Jovah says. “Drop off the scrolls, and leave.”</p><p></p><p>“Maybe check out the horse markets before we leave,” Gavin adds hopefully, wanting to take advantage of what is considered the pre-eminent horse breeders in the eastern world. He’s been thinking of starting up a horse ranch in Shadow Springs to breed warhorses.</p><p></p><p>When the party finally regroups in Fencig, Jovah <em>folds</em> them to the edge of the Forest of Malboria, just north of Augrim. Soldago looks around a little uneasily, prompting a look from Jovah.</p><p></p><p>“I’m sure the stories of the Forest being haunted are just stories,” Soldago explains nervously.</p><p></p><p>“Great,” Jovah replies.</p><p></p><p>Haunted or not, they have no problems until they reach the North Gate of Augrim. There, sitting in what little shade can be found in the blistering August sun, they find a Lieutenant of Elros Ekozius’ Red Flame Elite guard commanding the Gate. He does not seem to notice who passes by his post, as the party has taken care to disguise themselves. </p><p></p><p>They tell the guards that they are here to purchase horses at the market, and Jovah says they are from Amberg, picking a nearby city off the top of his head.</p><p></p><p>The Augrim guards motion the party on, as the lieutenant sips on a cool drink, trying to stay warm in the oppressive heat.</p><p></p><p>“Can you point me to the Scrivner’s Guild?” Jovah asks the guard, who looks at him blankly. The guard shrugs unhelpfully.</p><p></p><p>“How about the horse market?” Gavin asks.</p><p></p><p>“Center of town. You can’t miss it, just follow your nose,” the guard replies.</p><p></p><p>“Did you have to say Amberg, Jovah?” Brennen asks. “That’s where Xavier is from.”</p><p></p><p>“Xavier?” Gavin says questioningly. “The guy who handed your ass to you?”</p><p></p><p>Brennen glares at the horseman.</p><p></p><p>The city of Augrim is a large, dusty, old settlement on the edge of the Plains of Nali. Along its western side runs the Great River, the longest continuously navigable river known to the sages. The city is far more spread out than any of the cities in Ghithor, with a crumbling thirty foot tall wall surrounding the baked mud hovels of the poor and the grand stone dwellings of the rich.</p><p></p><p>The Scrivner’s Guild turns out to be a couple of blocks just off the main town square and bazaar. The square bakes in the 95 degree heat, and is filled with the sounds of merchants selling their wares. The smell of the horses is unmistakeable in this weather, and Jovah tries to hold his nose.</p><p></p><p>“Ugh! Lovely…” he says.</p><p></p><p>The Guild building is a two story stone affair, solidly built, but not appearing to be terribly rich or powerful.</p><p></p><p>“Tell me again why we’re bringing these scrolls here?” Jalea asks.</p><p></p><p>“Because the servant of Bes told me to,” Jovah replies. “I’m not really sure why.”</p><p></p><p>“Maybe this is the kind of place that the worship of the Murkraal Gods could really take off?” Brennen ponders. He stops a man walking past the door of the Guild.</p><p></p><p>“What’s the biggest church here in town?”</p><p></p><p>“Uh, that would probably be the Church of Reksus,” the man replies. “Although the Temple of Marlak is quite powerful as well…”</p><p></p><p>“Reksus.” Jovah states drily. “This is getting better and better.”</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 262339, member: 93"] [b]The Fox Club, August 3rd, AE 420[/b] During the month or so of relative inactivity, the majority of the party meets with Count Cortez in Belluin to bring him up to speed on Lord Kentfield’s activities. The Count thanks them profusely, and takes over the job of making sure that the mass graves at the old Kentfield estate are emptied and properly interred, back on Ghithorian soil. Upon hearing of their plans to visit Augrim, he advises them to lay low. “Ekozius is handling the defense of the town,” he says. “He has some sort of agreement with the Duke, or perhaps has used some influence on him to gain a base of operations.” “We’ll just be there for a little while,” Jovah says. “Drop off the scrolls, and leave.” “Maybe check out the horse markets before we leave,” Gavin adds hopefully, wanting to take advantage of what is considered the pre-eminent horse breeders in the eastern world. He’s been thinking of starting up a horse ranch in Shadow Springs to breed warhorses. When the party finally regroups in Fencig, Jovah [i]folds[/i] them to the edge of the Forest of Malboria, just north of Augrim. Soldago looks around a little uneasily, prompting a look from Jovah. “I’m sure the stories of the Forest being haunted are just stories,” Soldago explains nervously. “Great,” Jovah replies. Haunted or not, they have no problems until they reach the North Gate of Augrim. There, sitting in what little shade can be found in the blistering August sun, they find a Lieutenant of Elros Ekozius’ Red Flame Elite guard commanding the Gate. He does not seem to notice who passes by his post, as the party has taken care to disguise themselves. They tell the guards that they are here to purchase horses at the market, and Jovah says they are from Amberg, picking a nearby city off the top of his head. The Augrim guards motion the party on, as the lieutenant sips on a cool drink, trying to stay warm in the oppressive heat. “Can you point me to the Scrivner’s Guild?” Jovah asks the guard, who looks at him blankly. The guard shrugs unhelpfully. “How about the horse market?” Gavin asks. “Center of town. You can’t miss it, just follow your nose,” the guard replies. “Did you have to say Amberg, Jovah?” Brennen asks. “That’s where Xavier is from.” “Xavier?” Gavin says questioningly. “The guy who handed your ass to you?” Brennen glares at the horseman. The city of Augrim is a large, dusty, old settlement on the edge of the Plains of Nali. Along its western side runs the Great River, the longest continuously navigable river known to the sages. The city is far more spread out than any of the cities in Ghithor, with a crumbling thirty foot tall wall surrounding the baked mud hovels of the poor and the grand stone dwellings of the rich. The Scrivner’s Guild turns out to be a couple of blocks just off the main town square and bazaar. The square bakes in the 95 degree heat, and is filled with the sounds of merchants selling their wares. The smell of the horses is unmistakeable in this weather, and Jovah tries to hold his nose. “Ugh! Lovely…” he says. The Guild building is a two story stone affair, solidly built, but not appearing to be terribly rich or powerful. “Tell me again why we’re bringing these scrolls here?” Jalea asks. “Because the servant of Bes told me to,” Jovah replies. “I’m not really sure why.” “Maybe this is the kind of place that the worship of the Murkraal Gods could really take off?” Brennen ponders. He stops a man walking past the door of the Guild. “What’s the biggest church here in town?” “Uh, that would probably be the Church of Reksus,” the man replies. “Although the Temple of Marlak is quite powerful as well…” “Reksus.” Jovah states drily. “This is getting better and better.” [/QUOTE]
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Like Father, Like Son: Kid Charlemagne's Story Hour , PT III
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