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Limited magic campaign......has never failed yet!
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<blockquote data-quote="Sir ThornCrest" data-source="post: 2002856" data-attributes="member: 27532"><p>An alternative campaign setting. A step up from a “no magic” world is the following and it makes a GREAT scenario for any campaign. Gives the players excellent reason for adventure. Gives the dm excellent control over encounters, assuring great role playing and fighting. </p><p></p><p>The Gods have all but killed each other and with it magic, good vs. evil, lawful vs. chaos Orcs vs. dwarves, elves vs. drow all but a fraction of demi humans survived. And all the gods are so weak they can no longer grant spells to clerics, and have all but eradicated magic from the world. They used their worshippers as ponds to kill their enemies, the one and only known World war. .kingdoms fell, many died the world is in recovery and on uneasy truces at that.</p><p></p><p>The players will have access only to magical things swords, robes, wands anything that doesn’t require charges or a spellcaster to activate may still be active. These magic’s are all that is left to remind people of the once great power that existed. Any magical is heavily sought after and if you are one of the lucky few that have one then you will have to be skilled at either hiding your magical or great at defending yourself, probably both. Some kings, barons lords are in charge for the sole reason of having a powerful magical item....or is it just a +1 sword.....hell it glows he must be powerful!</p><p></p><p>Players must be human, and very rarely could a DM allow any demi human. And if so they will possess 0 magical casting ability. And will have to deal with a great deal of prejudice in certain kingdoms-demi humans are blamed for many of mans woes! </p><p></p><p>The only magic in world are mystical beasts, (and thats to some degree is tempered) no pc or human known has any spell casting ability. Only elves have a small degree of the power they once had. </p><p></p><p>GREAT ADVENTURING & GREAT ROLE PLAYING</p><p></p><p>Thorn Crest</p></blockquote><p></p>
[QUOTE="Sir ThornCrest, post: 2002856, member: 27532"] An alternative campaign setting. A step up from a “no magic” world is the following and it makes a GREAT scenario for any campaign. Gives the players excellent reason for adventure. Gives the dm excellent control over encounters, assuring great role playing and fighting. The Gods have all but killed each other and with it magic, good vs. evil, lawful vs. chaos Orcs vs. dwarves, elves vs. drow all but a fraction of demi humans survived. And all the gods are so weak they can no longer grant spells to clerics, and have all but eradicated magic from the world. They used their worshippers as ponds to kill their enemies, the one and only known World war. .kingdoms fell, many died the world is in recovery and on uneasy truces at that. The players will have access only to magical things swords, robes, wands anything that doesn’t require charges or a spellcaster to activate may still be active. These magic’s are all that is left to remind people of the once great power that existed. Any magical is heavily sought after and if you are one of the lucky few that have one then you will have to be skilled at either hiding your magical or great at defending yourself, probably both. Some kings, barons lords are in charge for the sole reason of having a powerful magical item....or is it just a +1 sword.....hell it glows he must be powerful! Players must be human, and very rarely could a DM allow any demi human. And if so they will possess 0 magical casting ability. And will have to deal with a great deal of prejudice in certain kingdoms-demi humans are blamed for many of mans woes! The only magic in world are mystical beasts, (and thats to some degree is tempered) no pc or human known has any spell casting ability. Only elves have a small degree of the power they once had. GREAT ADVENTURING & GREAT ROLE PLAYING Thorn Crest [/QUOTE]
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