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Limited spellcasting: Only every other level. Effect?
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<blockquote data-quote="Sir Whiskers" data-source="post: 1429822" data-attributes="member: 6941"><p>I don't think you'll see any playability problems if someone multi's as wiz/sor, cle/wiz, etc. The spellcasting will still be low-level, which seems to be where you're going with this idea. I would strongly suggest eliminating the mystic theurge PrC - with this system, you don't need a mechanism to allow casters to gain spellcasting in two classes simultaneously.</p><p></p><p>As for spellcasters always multiclassing into the same class (say rogue), I don't think that will happen. Some will pick rogue, some a fighter-type class, others will mix divine/arcane. There are enough concepts to keep everyone happy.</p><p></p><p>My concern is more basic: will non-spellcasters outshine the spellcasters? Would a half-orc barbarian/fighter blow away opposition that the rogue/sorcerer has to run away from? I think this would take a bit of playtesting to determine.</p></blockquote><p></p>
[QUOTE="Sir Whiskers, post: 1429822, member: 6941"] I don't think you'll see any playability problems if someone multi's as wiz/sor, cle/wiz, etc. The spellcasting will still be low-level, which seems to be where you're going with this idea. I would strongly suggest eliminating the mystic theurge PrC - with this system, you don't need a mechanism to allow casters to gain spellcasting in two classes simultaneously. As for spellcasters always multiclassing into the same class (say rogue), I don't think that will happen. Some will pick rogue, some a fighter-type class, others will mix divine/arcane. There are enough concepts to keep everyone happy. My concern is more basic: will non-spellcasters outshine the spellcasters? Would a half-orc barbarian/fighter blow away opposition that the rogue/sorcerer has to run away from? I think this would take a bit of playtesting to determine. [/QUOTE]
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Limited spellcasting: Only every other level. Effect?
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