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*Pathfinder & Starfinder
Limited Wish Prestige Class...
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<blockquote data-quote="Sekhmet" data-source="post: 5964532" data-attributes="member: 97602"><p>Off the top of my head, and with no real forethought (so it will probably not be balanced or even usable), I bring you: <strong>The Will of Divinity</strong>.</p><p></p><p> HD: 1d4</p><p> Reqs: Ability to cast three Universal spells, one of which must be Limited Wish. Knowledge: Any two, 12 ranks. Must have had peaceful contact with a deity, via any means. </p><p> </p><p> Class Skills: Concentration, all Knowledges, Spellcraft.</p><p> 2 + Int mod skills.</p><p></p><p>1: BAB 0 - Fort 0, Ref 0, Will 2: +1 level of existing arcane spellcasting class. The Scent.</p><p>2: BAB 1 - Fort 0, Ref 0, Will 3: +1 level of existing arcane spellcasting class. The Trace.</p><p>3: BAB 1 - Fort 1, Ref 1, Will 3: +1 level of existing arcane spellcasting class. The Sight.</p><p>4: BAB 2 - Fort 1, Ref 1, Will 4: +1 level of existing arcane spellcasting class. The Voice.</p><p>5: BAB 2 - Fort 1, Ref 1, Will 4: +1 level of existing arcane spellcasting class. The Will.</p><p></p><p>The Scent (ex) : The Will of Divinity is finely attuned to the weave of magic, and as a free action can determine any spell that has been cast in the last day/lv in this class. This ability also allows the Will to determine any spells that are currently being cast as if he had successfully rolled a Spellcraft check. </p><p></p><p> The Trace (su) : The Will of Divinity is able to manipulate trace energy in spells that have previously been cast. As a free action, he may use that energy to cast a duplicate of any spell that found by The Smell. This ability is usable 1/day per level in this class.</p><p></p><p> The Sight (ex) - The Will is able to see the weave, giving him the effects True Seeing at will. Anytime he is targeted by a gaze attack, he automatically succeeds on his saving throw.</p><p></p><p> The Voice (ex): Once per day, the Will may let out a word of power. This mimics any of the effects of Limited Wish, with no experience penalty or material requirement.</p><p></p><p> The Will: No longer suffers EXP penalties from casting spells.</p></blockquote><p></p>
[QUOTE="Sekhmet, post: 5964532, member: 97602"] Off the top of my head, and with no real forethought (so it will probably not be balanced or even usable), I bring you: [b]The Will of Divinity[/b]. HD: 1d4 Reqs: Ability to cast three Universal spells, one of which must be Limited Wish. Knowledge: Any two, 12 ranks. Must have had peaceful contact with a deity, via any means. Class Skills: Concentration, all Knowledges, Spellcraft. 2 + Int mod skills. 1: BAB 0 - Fort 0, Ref 0, Will 2: +1 level of existing arcane spellcasting class. The Scent. 2: BAB 1 - Fort 0, Ref 0, Will 3: +1 level of existing arcane spellcasting class. The Trace. 3: BAB 1 - Fort 1, Ref 1, Will 3: +1 level of existing arcane spellcasting class. The Sight. 4: BAB 2 - Fort 1, Ref 1, Will 4: +1 level of existing arcane spellcasting class. The Voice. 5: BAB 2 - Fort 1, Ref 1, Will 4: +1 level of existing arcane spellcasting class. The Will. The Scent (ex) : The Will of Divinity is finely attuned to the weave of magic, and as a free action can determine any spell that has been cast in the last day/lv in this class. This ability also allows the Will to determine any spells that are currently being cast as if he had successfully rolled a Spellcraft check. The Trace (su) : The Will of Divinity is able to manipulate trace energy in spells that have previously been cast. As a free action, he may use that energy to cast a duplicate of any spell that found by The Smell. This ability is usable 1/day per level in this class. The Sight (ex) - The Will is able to see the weave, giving him the effects True Seeing at will. Anytime he is targeted by a gaze attack, he automatically succeeds on his saving throw. The Voice (ex): Once per day, the Will may let out a word of power. This mimics any of the effects of Limited Wish, with no experience penalty or material requirement. The Will: No longer suffers EXP penalties from casting spells. [/QUOTE]
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