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General Tabletop Discussion
*Pathfinder & Starfinder
Limiting a Spell Component Pouch
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<blockquote data-quote="Jester David" data-source="post: 5982323" data-attributes="member: 37579"><p>I do enjoy how I asked a simple question (how many uses should there be in a spell component pouch?) and all I got was an answer was "don't do that", "the price is soon irrelevant", and the like. </p><p></p><p>Thank you, but I'm kinda going to do it anyway. Only now I have to ballpark the number uses myself without a second opinion or deeper thought. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Of course, since I'm doing a low magic game I'm also removing most of the boring magic items (anything with a flat +#) and baking that in to advancement. </p><p>With that gear gone and the bonuses inherent, it's amazing how little gold you really need to give out. Since you don't need to be awarding thousands of gp so the character can get that magic sword.</p></blockquote><p></p>
[QUOTE="Jester David, post: 5982323, member: 37579"] I do enjoy how I asked a simple question (how many uses should there be in a spell component pouch?) and all I got was an answer was "don't do that", "the price is soon irrelevant", and the like. Thank you, but I'm kinda going to do it anyway. Only now I have to ballpark the number uses myself without a second opinion or deeper thought. :confused: Of course, since I'm doing a low magic game I'm also removing most of the boring magic items (anything with a flat +#) and baking that in to advancement. With that gear gone and the bonuses inherent, it's amazing how little gold you really need to give out. Since you don't need to be awarding thousands of gp so the character can get that magic sword. [/QUOTE]
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