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*Pathfinder & Starfinder
Limiting a Spell Component Pouch
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<blockquote data-quote="Jester David" data-source="post: 5982786" data-attributes="member: 37579"><p>Your example is a bit of a stretch. Yes, in that very unlikely and laughably implausible scenario it seems silly. But on the table it should be a little easier as few people will remember the last 10 spells they've cast, let alone the last 50.</p><p></p><p>The two alternatives are tracking each individual component (that way leads madness) or assuming that even though he's been underground for three days and has been casting light every few minutes he still has an endless supply of fireflies. </p><p>It's easy enough to handwave with a "oh, you guessed you were going underground and stocked up on fireflies". But after a few days it gets incredulous.</p><p></p><p></p><p>Nope. As I've said, I'm perfectly fine with skill checks being used to gather. Say a DC 5 check restores 5 uses and +5 use for every five the check exceeds the DC. Or so. Again, some feedback on the numbers would be nice so I don't hose my players, but I won't hold my breath.</p><p>But that does require ranks or assistance. No reason an urban wizard should know how to catch fireflies or grasshoppers. </p><p></p><p>And, if it's winter, good luck with that.</p><p></p><p></p><p>It is a two-pound pouch. Kinda heavy really. </p><p>If the pouch is "empty" and he can justify finding the components ("I wipe the sweat off my face and cast") I'd totally allow it because it's dramatic and evocative and cool. </p><p>No place ever says the fireflies have to be alive. I assumed they were dead and dried. </p><p></p><p></p><p>A regular belt pouch is 1gp. I think the extra 4gp says something is included.</p><p></p><p></p><p>Yet archers still have to buy arrows and sling users have to buy bullets despite stones being common. </p><p>There's a price for a whetstone, so a DM could arguably impose penalties if it's not bought.</p></blockquote><p></p>
[QUOTE="Jester David, post: 5982786, member: 37579"] Your example is a bit of a stretch. Yes, in that very unlikely and laughably implausible scenario it seems silly. But on the table it should be a little easier as few people will remember the last 10 spells they've cast, let alone the last 50. The two alternatives are tracking each individual component (that way leads madness) or assuming that even though he's been underground for three days and has been casting light every few minutes he still has an endless supply of fireflies. It's easy enough to handwave with a "oh, you guessed you were going underground and stocked up on fireflies". But after a few days it gets incredulous. Nope. As I've said, I'm perfectly fine with skill checks being used to gather. Say a DC 5 check restores 5 uses and +5 use for every five the check exceeds the DC. Or so. Again, some feedback on the numbers would be nice so I don't hose my players, but I won't hold my breath. But that does require ranks or assistance. No reason an urban wizard should know how to catch fireflies or grasshoppers. And, if it's winter, good luck with that. It is a two-pound pouch. Kinda heavy really. If the pouch is "empty" and he can justify finding the components ("I wipe the sweat off my face and cast") I'd totally allow it because it's dramatic and evocative and cool. No place ever says the fireflies have to be alive. I assumed they were dead and dried. A regular belt pouch is 1gp. I think the extra 4gp says something is included. Yet archers still have to buy arrows and sling users have to buy bullets despite stones being common. There's a price for a whetstone, so a DM could arguably impose penalties if it's not bought. [/QUOTE]
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