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*Pathfinder & Starfinder
Limiting a Spell Component Pouch
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<blockquote data-quote="N'raac" data-source="post: 5982812" data-attributes="member: 6681948"><p>But let's be realistic - part of the reason we track ammo and not components is because we're trading off "realism" and "gameplay". It's not a huge deal to mark off my arrows as I shoot them (and we even check 50% retrieval for missed shots), but it would be a huge deal to track components for even half a dozen spells per spell level. Plus, arrows cost something and bugs don't.</p><p></p><p>Now, the one I saw that could be cause for alarm in a game more focused on obtaining components, especially where magic is feared or hated, is Detect Undead. Get caught collecting THAT component and see how it works out!</p><p></p><p>Pathfinder establishes a default. No doubt, some gamers prefer a different one. Don't bother tracking ammo, or encumbrance, isn't that uncommon, and tracking every component is also possible. I suspect, however, that the result of making players track every component is not a good one. Assuming the bag has components for the next X spells you cast lacks verisimilitude. Perhaps removing most components altogether is the better answer (most of them are just bad puns or loosely connected objects anyway). Now, maybe the characters need components for research, so they still risk being caught digging up grave dirt.</p></blockquote><p></p>
[QUOTE="N'raac, post: 5982812, member: 6681948"] But let's be realistic - part of the reason we track ammo and not components is because we're trading off "realism" and "gameplay". It's not a huge deal to mark off my arrows as I shoot them (and we even check 50% retrieval for missed shots), but it would be a huge deal to track components for even half a dozen spells per spell level. Plus, arrows cost something and bugs don't. Now, the one I saw that could be cause for alarm in a game more focused on obtaining components, especially where magic is feared or hated, is Detect Undead. Get caught collecting THAT component and see how it works out! Pathfinder establishes a default. No doubt, some gamers prefer a different one. Don't bother tracking ammo, or encumbrance, isn't that uncommon, and tracking every component is also possible. I suspect, however, that the result of making players track every component is not a good one. Assuming the bag has components for the next X spells you cast lacks verisimilitude. Perhaps removing most components altogether is the better answer (most of them are just bad puns or loosely connected objects anyway). Now, maybe the characters need components for research, so they still risk being caught digging up grave dirt. [/QUOTE]
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