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Limiting Cantrips?
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<blockquote data-quote="Crimson Longinus" data-source="post: 8521413" data-attributes="member: 7025508"><p>I fully get the sentiment and have considered something similar.</p><p></p><p>I also understand that people necessarily don't have fond memories of playing low-level casters in some of the older editions, where your fall back was ineffectively throwing darts when you had burned your two spells.</p><p></p><p>But I agree with the frequent and easy magic making the magic feel less magical. I was reading some of Vance's books recently (where the Vancian casting originated from) and the wizards used spells very sparingly, and it felt important when they did use them. They also were competent pulp adventurers who knew how to use a sword. I have to say that this fees personally more appealing model to me than casters constantly spamming magic lasers like in a video game. YMMV and all that.</p><p></p><p>And it feels a tad annoying to me how utterly pointless weapons are in 5e for most casters. Even clerics, who used to be mace-wielding warrior-priests are being encouraged to be built as magic laser spammers.</p><p></p><p>Now if one were to limit cantrips it might be prudent to actually boost the caster weapon use capability somewhat to compensate.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8521413, member: 7025508"] I fully get the sentiment and have considered something similar. I also understand that people necessarily don't have fond memories of playing low-level casters in some of the older editions, where your fall back was ineffectively throwing darts when you had burned your two spells. But I agree with the frequent and easy magic making the magic feel less magical. I was reading some of Vance's books recently (where the Vancian casting originated from) and the wizards used spells very sparingly, and it felt important when they did use them. They also were competent pulp adventurers who knew how to use a sword. I have to say that this fees personally more appealing model to me than casters constantly spamming magic lasers like in a video game. YMMV and all that. And it feels a tad annoying to me how utterly pointless weapons are in 5e for most casters. Even clerics, who used to be mace-wielding warrior-priests are being encouraged to be built as magic laser spammers. Now if one were to limit cantrips it might be prudent to actually boost the caster weapon use capability somewhat to compensate. [/QUOTE]
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