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General Tabletop Discussion
*Pathfinder & Starfinder
Limiting Stacked Buffs
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<blockquote data-quote="Herzog" data-source="post: 4561290" data-attributes="member: 25696"><p>Now, this might not help at all, but I know for a fact that several of those buffs require very costly material components (like, 250 gp in diamond dust)</p><p></p><p>Require the artificer (or the group, for that matter) to buy and keep track of these. Then see what buffs are left.</p><p></p><p>Also, a lot of those buffs come from supplements. If you keep to the allowed artificer spells to the Eberron Campaign setting, a lot of your problems should disappear.</p><p></p><p>Finally, I have so far assumed these are buffs, not magical enhancements created by magical item creation. If these are magical items, what level is your group? If the magical items are appropriate for their level (I'm thinking lvl 10 or something) the problem lies not with the artificer or the warforged, but with the D&D system. There are a lot of different types of buffs, and if you have someone who knows how to handle them, you get into this situation.</p><p></p><p>So, how to fix this?</p><p>Try to create a different character sheet, one with each 'protection stat' explained in detail.</p><p>So, a different line for touch ac, full ac, helpless ac, flat-footed ac, saves, saves against sleep, saves against fear, etc.</p><p>Each line with columns listing full, alchemical, deflection, morale, etc.</p><p></p><p>Each cell in that table should contain the maximum protection for that situation, for that type.</p><p>So, the saving throw vs fear will have a +5 morale bonus.</p><p>Other saving throws will have a +1 morale bonus.</p><p></p><p>If you have different effects with different durations, you might reserve some space for that too.</p><p></p><p>One last thing: listing things like 'net +4' indicates to me that you have a problem with this too. (not an accusation, just something I think I recognize. correct me if I'm wrong) There is no such thing or concept as a 'net +4', it is just that only the highest bonus of a type applicable to the situation is used.</p><p>So, instead of listing '+5, net +4', think of it as '+5, lower bonusses of the same type ignored'. This might help.</p><p></p><p>Success!</p></blockquote><p></p>
[QUOTE="Herzog, post: 4561290, member: 25696"] Now, this might not help at all, but I know for a fact that several of those buffs require very costly material components (like, 250 gp in diamond dust) Require the artificer (or the group, for that matter) to buy and keep track of these. Then see what buffs are left. Also, a lot of those buffs come from supplements. If you keep to the allowed artificer spells to the Eberron Campaign setting, a lot of your problems should disappear. Finally, I have so far assumed these are buffs, not magical enhancements created by magical item creation. If these are magical items, what level is your group? If the magical items are appropriate for their level (I'm thinking lvl 10 or something) the problem lies not with the artificer or the warforged, but with the D&D system. There are a lot of different types of buffs, and if you have someone who knows how to handle them, you get into this situation. So, how to fix this? Try to create a different character sheet, one with each 'protection stat' explained in detail. So, a different line for touch ac, full ac, helpless ac, flat-footed ac, saves, saves against sleep, saves against fear, etc. Each line with columns listing full, alchemical, deflection, morale, etc. Each cell in that table should contain the maximum protection for that situation, for that type. So, the saving throw vs fear will have a +5 morale bonus. Other saving throws will have a +1 morale bonus. If you have different effects with different durations, you might reserve some space for that too. One last thing: listing things like 'net +4' indicates to me that you have a problem with this too. (not an accusation, just something I think I recognize. correct me if I'm wrong) There is no such thing or concept as a 'net +4', it is just that only the highest bonus of a type applicable to the situation is used. So, instead of listing '+5, net +4', think of it as '+5, lower bonusses of the same type ignored'. This might help. Success! [/QUOTE]
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Limiting Stacked Buffs
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