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General Tabletop Discussion
*TTRPGs General
Limits of morality in the game?
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<blockquote data-quote="I'm A Banana" data-source="post: 3455406" data-attributes="member: 2067"><p>That DM sounds like a jerk. If goblinbabies are to be smote, the gods (and the DM) need to let that be known. The paladin would've known it. The player was operating under the assumptions in the SRD (where goblins do have some free choice), the DM changed the rules without telling him (goblins are made of evil!) and boned him for it. Bah!</p><p></p><p>The rest of 'em don't seem too bad. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Some don't like the gray morality. I'd stress that it didn't matter which side they chose, so much as *that* they chose a side. I don't have a problem with the occasional evil PC that can get along with the rest of the party.</p><p></p><p></p><p></p><p>Basically, because it's not fun for *players* to feel discriminated against at the table. And it's only fun to have the *characters* discriminated against if they can be exceptions to the rule or prove themselves or whatnot. </p><p></p><p>I mean, how many heroes exist as part of the status quo? Screw that, my 6 STR halfling needs to prove that he's worthy to be in the mercenary company despite his low strength (for instance).</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3455406, member: 2067"] That DM sounds like a jerk. If goblinbabies are to be smote, the gods (and the DM) need to let that be known. The paladin would've known it. The player was operating under the assumptions in the SRD (where goblins do have some free choice), the DM changed the rules without telling him (goblins are made of evil!) and boned him for it. Bah! The rest of 'em don't seem too bad. :) Some don't like the gray morality. I'd stress that it didn't matter which side they chose, so much as *that* they chose a side. I don't have a problem with the occasional evil PC that can get along with the rest of the party. Basically, because it's not fun for *players* to feel discriminated against at the table. And it's only fun to have the *characters* discriminated against if they can be exceptions to the rule or prove themselves or whatnot. I mean, how many heroes exist as part of the status quo? Screw that, my 6 STR halfling needs to prove that he's worthy to be in the mercenary company despite his low strength (for instance). [/QUOTE]
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Limits of morality in the game?
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