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General Tabletop Discussion
*Pathfinder & Starfinder
limits on leadership?
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<blockquote data-quote="prospero63" data-source="post: 4600832" data-attributes="member: 16014"><p>+1. This is IMO one of the biggest abuses of leadership. DM's get lazy and tell the player to make their cohort. Further, being 2 levels behind can put a cohort at serious risk. </p><p></p><p>I'm not sure if this is RAW, but I also don't allow cohorts to have the leadership feat. By definition they aren't leaders, no one wants to follow them. </p><p></p><p>I also don't allow cohorts to "sit at home" churning out magic items and such. The whole reason a character gains a cohort is that the character is so charismatic as to cause people to want to follow them. The cohort wants to follow and learn from the character, not sit around making magic items, etc. If the character is never around (because they are off adventuring), the cohort eventually gets bored and finds someone else to follow. </p><p></p><p>With regards to followers, they don't go adventuring because they will get killed. Pretty cut and dry. Characters that get a reputation as someone who puts their cohorts and followers at risk quickly become someone who no one wants to follow...</p></blockquote><p></p>
[QUOTE="prospero63, post: 4600832, member: 16014"] +1. This is IMO one of the biggest abuses of leadership. DM's get lazy and tell the player to make their cohort. Further, being 2 levels behind can put a cohort at serious risk. I'm not sure if this is RAW, but I also don't allow cohorts to have the leadership feat. By definition they aren't leaders, no one wants to follow them. I also don't allow cohorts to "sit at home" churning out magic items and such. The whole reason a character gains a cohort is that the character is so charismatic as to cause people to want to follow them. The cohort wants to follow and learn from the character, not sit around making magic items, etc. If the character is never around (because they are off adventuring), the cohort eventually gets bored and finds someone else to follow. With regards to followers, they don't go adventuring because they will get killed. Pretty cut and dry. Characters that get a reputation as someone who puts their cohorts and followers at risk quickly become someone who no one wants to follow... [/QUOTE]
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limits on leadership?
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