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<blockquote data-quote="Thunderfoot" data-source="post: 5943872" data-attributes="member: 34175"><p>Background is one of the few optional rules that I see as a step forward. There is very likely a lot of work that will have to be done to clean it up, as it were, but background is just that, background.</p><p></p><p>Will there be limits, I don't know, maybe it should be left to the DM to allow or disallow. As far as a solid rule, I would hope that there is no specific text requiring or limiting it; just allow it to be.</p><p></p><p>In this regard this could become the most flexible standard tool to allow a DM to tailor his/her campaign world without interfering too much in the realm of the player's power dreams (but just enough to let them remember they aren't <em>running</em> the game, they are playing it.) /NOTE - This is not a slam at sandboxing, player participatory play or the like, but a reminder that the DM is the adjudicator and sometimes, life isn't fair so suck it up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> /</p><p></p><p>I personally would play it as a case by case basis, if the player can come up with a plausible reason as to why they have any background, I would most likely allow it. If it feels like a contrived way for the player to get some neat ability that doesn't make sense - forget it.</p><p>For me, the story is more important than the ability/rules/etc. I am a stickler for the DM sets the car and the players drive the car. The players may know where they want to go and how to get there, but that doesn't mean they now how to build the vehicle, the road or the laws to aid them. (some do, most learn enough to be dangerous.) But again, my whole take is the background should be just that, background. So wither way, it shouldn't make or break any player character, class, race, etc.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 5943872, member: 34175"] Background is one of the few optional rules that I see as a step forward. There is very likely a lot of work that will have to be done to clean it up, as it were, but background is just that, background. Will there be limits, I don't know, maybe it should be left to the DM to allow or disallow. As far as a solid rule, I would hope that there is no specific text requiring or limiting it; just allow it to be. In this regard this could become the most flexible standard tool to allow a DM to tailor his/her campaign world without interfering too much in the realm of the player's power dreams (but just enough to let them remember they aren't [I]running[/I] the game, they are playing it.) /NOTE - This is not a slam at sandboxing, player participatory play or the like, but a reminder that the DM is the adjudicator and sometimes, life isn't fair so suck it up. :) / I personally would play it as a case by case basis, if the player can come up with a plausible reason as to why they have any background, I would most likely allow it. If it feels like a contrived way for the player to get some neat ability that doesn't make sense - forget it. For me, the story is more important than the ability/rules/etc. I am a stickler for the DM sets the car and the players drive the car. The players may know where they want to go and how to get there, but that doesn't mean they now how to build the vehicle, the road or the laws to aid them. (some do, most learn enough to be dangerous.) But again, my whole take is the background should be just that, background. So wither way, it shouldn't make or break any player character, class, race, etc. [/QUOTE]
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