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*Pathfinder & Starfinder
Limpers Dire Phrase! (spell for review)
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<blockquote data-quote="Limper" data-source="post: 668957" data-attributes="member: 4083"><p>Limper's Dire Phrase</p><p></p><p>Transmutation [Sonic/Language Dependent]</p><p>Level: Sor/Wiz 7</p><p>Components: V</p><p>Casting Time: 1 action</p><p>Range: Short 25 feet + 5 feet per 2 levels</p><p>Target:1 Creature (LoS)</p><p>Duration: Permanent</p><p>Saving Throw: Will negates</p><p>Spell Resistance: Yes</p><p></p><p>By speaking the Dire Phrase the character places a</p><p>curse on the creature targeted. The character chooses</p><p>one of the three following effects:</p><p></p><p>1) -6 effective decrease to an ability score (minimum1). </p><p></p><p>2) -4 enhancement penalty on attack rolls, saving</p><p>throws, ability checks, and skill checks. </p><p></p><p>3) Each turn, the target has a 50% chance to act</p><p>normally; otherwise, the target takes no action. </p><p></p><p>The character may also invent a new Dire Phrase, but</p><p>it should be no more powerful than those listed above,</p><p>and the DM has final say on the Phrases's effect.</p><p>The Phrase cannot be dispelled, but it can be removed</p><p>with a break enchantment, limited wish, miracle,</p><p>remove curse, or wish spell.</p><p></p><p>Remove curse counters Dire Phrase.</p><p></p><p>How does this look to you... concidering the competition it looks pretty darn good (balanced that is) to me.</p></blockquote><p></p>
[QUOTE="Limper, post: 668957, member: 4083"] Limper's Dire Phrase Transmutation [Sonic/Language Dependent] Level: Sor/Wiz 7 Components: V Casting Time: 1 action Range: Short 25 feet + 5 feet per 2 levels Target:1 Creature (LoS) Duration: Permanent Saving Throw: Will negates Spell Resistance: Yes By speaking the Dire Phrase the character places a curse on the creature targeted. The character chooses one of the three following effects: 1) -6 effective decrease to an ability score (minimum1). 2) -4 enhancement penalty on attack rolls, saving throws, ability checks, and skill checks. 3) Each turn, the target has a 50% chance to act normally; otherwise, the target takes no action. The character may also invent a new Dire Phrase, but it should be no more powerful than those listed above, and the DM has final say on the Phrases's effect. The Phrase cannot be dispelled, but it can be removed with a break enchantment, limited wish, miracle, remove curse, or wish spell. Remove curse counters Dire Phrase. How does this look to you... concidering the competition it looks pretty darn good (balanced that is) to me. [/QUOTE]
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Limpers Dire Phrase! (spell for review)
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