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Line of effect question
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<blockquote data-quote="Hypersmurf" data-source="post: 1377808" data-attributes="member: 1656"><p>The Wall is a figment, not a shadow; it has no physical reality. There's nothing to actually get in the way of the Arrow.</p><p></p><p>But as Pax noted, you can't use a spell with a Target entry unless you can "see or touch" the target.</p><p></p><p>Of the spells mentioned - Enervation, Fireball, Cold Orb, and Shatter (area version) could all be cast through the Wall, but for the Ranged Touch Attacks with Enervation and Cold Orb, the opponent would benefit from total concealment unless the caster could see through the wall. (And obviously he'd have to guess where to place his Fireball and Shatter.)</p><p></p><p>Slow and Shatter (targeted version) could not be used unless the caster can see through the wall.</p><p></p><p>Note that the original caster of the Wall <em>can</em> see through it:</p><p></p><p>"Saving Throws and Illusions (Disbelief): Creatures encountering an illusion usually do not receive saving throws to recognize it as illusory until they study it carefully or interact with it in some fashion.</p><p></p><p>A successful saving throw against an illusion reveals it to be false, but <strong>a figment or phantasm remains as a translucent outline</strong>.</p><p></p><p>A failed saving throw indicates that a character fails to notice something is amiss. <strong>A character faced with proof that an illusion isn’t real needs no saving throw.</strong> If any viewer successfully disbelieves an illusion and communicates this fact to others, each such viewer gains a saving throw with a +4 bonus."</p><p></p><p>Illusory Wall has a Will Disbelief saving throw.</p><p></p><p>He definitely has proof it isn't real - he cast the thing. It remains as a translucent outline - which means he can see through it.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1377808, member: 1656"] The Wall is a figment, not a shadow; it has no physical reality. There's nothing to actually get in the way of the Arrow. But as Pax noted, you can't use a spell with a Target entry unless you can "see or touch" the target. Of the spells mentioned - Enervation, Fireball, Cold Orb, and Shatter (area version) could all be cast through the Wall, but for the Ranged Touch Attacks with Enervation and Cold Orb, the opponent would benefit from total concealment unless the caster could see through the wall. (And obviously he'd have to guess where to place his Fireball and Shatter.) Slow and Shatter (targeted version) could not be used unless the caster can see through the wall. Note that the original caster of the Wall [i]can[/i] see through it: "Saving Throws and Illusions (Disbelief): Creatures encountering an illusion usually do not receive saving throws to recognize it as illusory until they study it carefully or interact with it in some fashion. A successful saving throw against an illusion reveals it to be false, but [b]a figment or phantasm remains as a translucent outline[/b]. A failed saving throw indicates that a character fails to notice something is amiss. [b]A character faced with proof that an illusion isn’t real needs no saving throw.[/b] If any viewer successfully disbelieves an illusion and communicates this fact to others, each such viewer gains a saving throw with a +4 bonus." Illusory Wall has a Will Disbelief saving throw. He definitely has proof it isn't real - he cast the thing. It remains as a translucent outline - which means he can see through it. -Hyp. [/QUOTE]
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