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Line of Sight and Ethereal Plane
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<blockquote data-quote="Dausuul" data-source="post: 7478144" data-attributes="member: 58197"><p>In general, it doesn't <em>negate</em> frightened, it just removes one of the penalties. You have disadvantage on attacks and skill checks as long as you can see the source of your fear. So, if you close your eyes, you won't suffer that penalty. But now you're getting disadvantage on attacks <em>and</em> granting advantage to your enemies, because you're blind. And if you open your eyes, the original penalty comes right back.</p><p></p><p>You do get to remove the disadvantage on skill checks, though. I guess that's something. In general, however, this does not seem like an improvement.</p><p></p><p>As far as the creature in the OP... I would be inclined to house-rule that one a little bit, because obviously you shouldn't be able to end the effect by blinking. Maybe check at the start of your turn whether you can see the creature. (So you can shut your eyes at the end of one turn, keep them closed, and you'll end the effect at the start of your next turn--at the cost of having been blind for a round). If the monster becomes ethereal and you can't see ethereal stuff, though, I'd say that would end it.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7478144, member: 58197"] In general, it doesn't [i]negate[/i] frightened, it just removes one of the penalties. You have disadvantage on attacks and skill checks as long as you can see the source of your fear. So, if you close your eyes, you won't suffer that penalty. But now you're getting disadvantage on attacks [i]and[/i] granting advantage to your enemies, because you're blind. And if you open your eyes, the original penalty comes right back. You do get to remove the disadvantage on skill checks, though. I guess that's something. In general, however, this does not seem like an improvement. As far as the creature in the OP... I would be inclined to house-rule that one a little bit, because obviously you shouldn't be able to end the effect by blinking. Maybe check at the start of your turn whether you can see the creature. (So you can shut your eyes at the end of one turn, keep them closed, and you'll end the effect at the start of your next turn--at the cost of having been blind for a round). If the monster becomes ethereal and you can't see ethereal stuff, though, I'd say that would end it. [/QUOTE]
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