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General Tabletop Discussion
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Line of Sight and Ethereal Plane
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<blockquote data-quote="Ovinomancer" data-source="post: 7479978" data-attributes="member: 16814"><p>Right, so where is the corner of my space when I'm not on a grid? Yes, sizes list spaces in square areas, but the rule you're citing for determining line of sight is only valid for miniature use -- it's an optional rule. Absent that, there's no rule for using spaces to determine line of sight and the default is then the natural language -- line of sight means you have an unobstructed view of the end-point. At which point, closing your eyes obstructs your view. Further, even though grid rules have an additional rule, that rule doesn't trump the existing rules, meaning it doesn't supercede other, existing methods of determining line of sight. Instead, that adds a method for grid use to the existing methods. There's no place where it says 'You have a line of sight regardless of any other factors so long as the rules in the Using Miniatures optional rules are met.' That's a ridiculous argument, on multiple levels.</p><p></p><p>The basic point here is that if I cannot see something due to an obstruction, I do not have a line of sight. Eyelids are an obstruction.</p><p></p><p>The second basic point here is that this ruling doesn't negatively impact anything -- it's not a dodge, it's not better to do this, it is, in fact, worse than the existing rules in every case. Being blind is worse than the bullet point of frightened that relies on line of sight. So, not only am I pointing to where your argument fails to convince on RAW grounds, it's also pointless for gameplay -- the "cure" here is worse than the "disease."</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7479978, member: 16814"] Right, so where is the corner of my space when I'm not on a grid? Yes, sizes list spaces in square areas, but the rule you're citing for determining line of sight is only valid for miniature use -- it's an optional rule. Absent that, there's no rule for using spaces to determine line of sight and the default is then the natural language -- line of sight means you have an unobstructed view of the end-point. At which point, closing your eyes obstructs your view. Further, even though grid rules have an additional rule, that rule doesn't trump the existing rules, meaning it doesn't supercede other, existing methods of determining line of sight. Instead, that adds a method for grid use to the existing methods. There's no place where it says 'You have a line of sight regardless of any other factors so long as the rules in the Using Miniatures optional rules are met.' That's a ridiculous argument, on multiple levels. The basic point here is that if I cannot see something due to an obstruction, I do not have a line of sight. Eyelids are an obstruction. The second basic point here is that this ruling doesn't negatively impact anything -- it's not a dodge, it's not better to do this, it is, in fact, worse than the existing rules in every case. Being blind is worse than the bullet point of frightened that relies on line of sight. So, not only am I pointing to where your argument fails to convince on RAW grounds, it's also pointless for gameplay -- the "cure" here is worse than the "disease." [/QUOTE]
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