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Lingering Lingering spell?
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<blockquote data-quote="Empirate" data-source="post: 5952088" data-attributes="member: 78958"><p>And if we assume that the combination works? Normally, bonuses are applied in the order that is most favorable - or at the very least, there is usually no inherent logic in the order that bonuses or modifiers are applied, so that order is left up to the DM and his group to decide.</p><p></p><p>So let's just assume that it works - how good is it? Would you love to play this style of Evoker, or would you still favor the Conjurer by a mile? I know that I love to nuke stuff as a caster, even though it isn't the most effective tactic in 3.5/PF. But if your spells stay in place for the whole combat, you not only nuke some opponents, you also make a pretty much impassable barrier (or at least, make it so nobody wants to go there).</p><p>If combined with the usual battlefield control options (walls, solid fog, black tentacles etc.), this can also lead to some pretty deadly comboes, since all your damaging AoEs can become very high-damage DOT spells.</p><p>Add on more metamagic (like Dazing Spell...) to your liking.</p><p></p><p>What do you think - is this really good? Or is it more along the lines of "yeah, it's good, but so are other things"?</p></blockquote><p></p>
[QUOTE="Empirate, post: 5952088, member: 78958"] And if we assume that the combination works? Normally, bonuses are applied in the order that is most favorable - or at the very least, there is usually no inherent logic in the order that bonuses or modifiers are applied, so that order is left up to the DM and his group to decide. So let's just assume that it works - how good is it? Would you love to play this style of Evoker, or would you still favor the Conjurer by a mile? I know that I love to nuke stuff as a caster, even though it isn't the most effective tactic in 3.5/PF. But if your spells stay in place for the whole combat, you not only nuke some opponents, you also make a pretty much impassable barrier (or at least, make it so nobody wants to go there). If combined with the usual battlefield control options (walls, solid fog, black tentacles etc.), this can also lead to some pretty deadly comboes, since all your damaging AoEs can become very high-damage DOT spells. Add on more metamagic (like Dazing Spell...) to your liking. What do you think - is this really good? Or is it more along the lines of "yeah, it's good, but so are other things"? [/QUOTE]
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Lingering Lingering spell?
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