Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Linguist Talent
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Achan hiArusa" data-source="post: 1661843" data-attributes="member: 2597"><p>Okay, I was playing a game where we were playing with the gestalt rules. Everyone had to pick a Modern class and a D&D class to gestalt. But that wasn't the problem.</p><p></p><p>The problem came in when I my 3/3 barbarian/tough hero dworg (race toned down from Midnight) who knew "modern" dwarvish could not even pick out a few concepts from "ancient" dwarvish. The argument used by the DM and our ancient languages guy (who has studied Greek and Hebrew but the only modern language he knows is English) was that for me to do so would step on the tail of the Smart Hero's Linguist Talent. Of course our ancient languages guy had some argument about how lingustic drift would prevent me from understanding. But I myself know some Spanish and I can pick out a few halting concepts from other Romance languages, also I can also pick out a few things from German and Old and Middle English. I wouldn't have argued if the dwarves spoke Draconic, but they spoke a language related to one I spoke and I still believe that I should have gotten an Int check to understand at least a few fricking nouns or verbs somewhere in there.</p><p></p><p>I just feel that if the Linguist talent didn't exist I would have gotten something from what they were saying. Its a case of an existing rule getting in the way of common sense. Heck, Champions and Shadowrun have rules about using a different language to determine something about a related language.</p></blockquote><p></p>
[QUOTE="Achan hiArusa, post: 1661843, member: 2597"] Okay, I was playing a game where we were playing with the gestalt rules. Everyone had to pick a Modern class and a D&D class to gestalt. But that wasn't the problem. The problem came in when I my 3/3 barbarian/tough hero dworg (race toned down from Midnight) who knew "modern" dwarvish could not even pick out a few concepts from "ancient" dwarvish. The argument used by the DM and our ancient languages guy (who has studied Greek and Hebrew but the only modern language he knows is English) was that for me to do so would step on the tail of the Smart Hero's Linguist Talent. Of course our ancient languages guy had some argument about how lingustic drift would prevent me from understanding. But I myself know some Spanish and I can pick out a few halting concepts from other Romance languages, also I can also pick out a few things from German and Old and Middle English. I wouldn't have argued if the dwarves spoke Draconic, but they spoke a language related to one I spoke and I still believe that I should have gotten an Int check to understand at least a few fricking nouns or verbs somewhere in there. I just feel that if the Linguist talent didn't exist I would have gotten something from what they were saying. Its a case of an existing rule getting in the way of common sense. Heck, Champions and Shadowrun have rules about using a different language to determine something about a related language. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Linguist Talent
Top