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Linking planes to power sources
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<blockquote data-quote="Wepwawet" data-source="post: 3983040" data-attributes="member: 56398"><p>Why must there be mathematical correspondences between all concepts?</p><p>Like those lists people are trying to make, combining roles and powers to come up with classes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>I'd think in all the planes you can find wielders of every kind of power. Eladrin, for instance, they come from the Feywild, right? Aren't they supposed to be the masters of the arcane?</p><p></p><p>Another thing, aren't devils and demons all from the astral sea? As I recall in the Astral Sea you can find all sort of realms (equivalent to the 3.5 planes)</p><p></p><p>It would be kind of beautiful (in a mostly mathematical sense) to have it all this regular. But any living world is never so straightforward. It is their irregularity and weirdness is what makes them "living". If it's to be a good campaign setting, ie, a "vibrant living world", it has to look more like the real world.</p></blockquote><p></p>
[QUOTE="Wepwawet, post: 3983040, member: 56398"] Why must there be mathematical correspondences between all concepts? Like those lists people are trying to make, combining roles and powers to come up with classes :confused: I'd think in all the planes you can find wielders of every kind of power. Eladrin, for instance, they come from the Feywild, right? Aren't they supposed to be the masters of the arcane? Another thing, aren't devils and demons all from the astral sea? As I recall in the Astral Sea you can find all sort of realms (equivalent to the 3.5 planes) It would be kind of beautiful (in a mostly mathematical sense) to have it all this regular. But any living world is never so straightforward. It is their irregularity and weirdness is what makes them "living". If it's to be a good campaign setting, ie, a "vibrant living world", it has to look more like the real world. [/QUOTE]
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