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Lions Den Press: The Iconic Bestiary -- Classics of Fantasy
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<blockquote data-quote="olshanski" data-source="post: 2167801" data-attributes="member: 7441"><p>Ok, I bought it, I like it.</p><p></p><p>The descriptions are outstanding.</p><p></p><p>I liked some of the mechanics a lot... the scavenger worm and tunnel brute in partucular are a vast improvement over the creatures whose niches they fill. </p><p>In some cases, the mechanics were slightly cumbersome... the greymalkin requires the DM to roll a die every round for one of its SQ... if it were a static number, perhaps based on the creature's HD, it would have been about as effective and certainly easier to manage in combat.</p><p></p><p>The phrenic scourge appears to be even scarier than Wizard's tentacled brain-eating abberation. I was not interested in this type of creature, but now that I've read it I can't put it out of my mind (apt phrase not intended).</p><p></p><p>I would like to see a broader advancment range of HD for the scavenger worm. Abberations advance 1 CR per 4 HD, and most large abberations in the MM allow for a full advancement of 4 or 8 HD before increasing in size, and then another multiple of 4 HD once they've increased. Something like ADVANCMENT: 4-7 HD (Large); 8-15 HD (Huge) would have been perfect.</p><p></p><p>I am not fond of single-quotes in creature names (Ei'risai), but that is a minor preference. The creatures, however, do a much better job of creating the "creature of chaos" feel than their frog-like counterparts in the monster manual.</p></blockquote><p></p>
[QUOTE="olshanski, post: 2167801, member: 7441"] Ok, I bought it, I like it. The descriptions are outstanding. I liked some of the mechanics a lot... the scavenger worm and tunnel brute in partucular are a vast improvement over the creatures whose niches they fill. In some cases, the mechanics were slightly cumbersome... the greymalkin requires the DM to roll a die every round for one of its SQ... if it were a static number, perhaps based on the creature's HD, it would have been about as effective and certainly easier to manage in combat. The phrenic scourge appears to be even scarier than Wizard's tentacled brain-eating abberation. I was not interested in this type of creature, but now that I've read it I can't put it out of my mind (apt phrase not intended). I would like to see a broader advancment range of HD for the scavenger worm. Abberations advance 1 CR per 4 HD, and most large abberations in the MM allow for a full advancement of 4 or 8 HD before increasing in size, and then another multiple of 4 HD once they've increased. Something like ADVANCMENT: 4-7 HD (Large); 8-15 HD (Huge) would have been perfect. I am not fond of single-quotes in creature names (Ei'risai), but that is a minor preference. The creatures, however, do a much better job of creating the "creature of chaos" feel than their frog-like counterparts in the monster manual. [/QUOTE]
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Lions Den Press: The Iconic Bestiary -- Classics of Fantasy
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