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*Pathfinder & Starfinder
Liquid's Alt. Sorcerer (Complete)
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<blockquote data-quote="Liquidsabre" data-source="post: 1445131" data-attributes="member: 15635"><p>Oh I agree completely. Though spell selection was tiered as Core Arcane-FR Arcane-Core Divine spells and I tried to adhere to this method while choosing spells . If an appropriate spell existed in the first tier then that spell selection would take precedence over lower tiered spells. So <em>Death Knell </em> lost out to <em>Darkvision</em>, though <em>Ghoul Touch</em> was a definate contender as well, I tried to diversify the individual lists between the different schools. Note *tried*, let me know if you guys have any more suggestions for spells. It might even be better to switch out <em>Chill Touch </em> for Ray <em>of Enfeeblement</em> and have <em>Darkvision </em> switched out with Ghoul touch, but I kinda prefer having a "vision spell" in the selection for diversity.</p><p></p><p></p><p></p><p></p><p>Yea, it's far from perfect what with Balance applying to many surfaces such as a rope or a beam but concentration is already a class skill for the Sorcerer. Perhaps another suggestion? Bluff is also already a class skill for the Sorcerer as well while Gather Info was the next charisma oriented skill that a fey would likely be rather good at. I also had my own reservations about the Perform skill for the Fire Elemental Bloodline. </p><p></p><p></p><p></p><p></p><p><strong>Arcane</strong>: <em>adj</em>. Known or understood by those with special knowledge.</p><p></p><p>Though when referring to magic in fantasy games <strong>The Arcane</strong> (magic) tends to be used as a noun, adding the -ic suffix makes this an adjective (yes, again lol). Arcanic is of course not a word but it seemed like a good idea at the time, though I could definately be wrong. Arcane should work just fine as an adjective for Bloodline though.</p></blockquote><p></p>
[QUOTE="Liquidsabre, post: 1445131, member: 15635"] Oh I agree completely. Though spell selection was tiered as Core Arcane-FR Arcane-Core Divine spells and I tried to adhere to this method while choosing spells . If an appropriate spell existed in the first tier then that spell selection would take precedence over lower tiered spells. So [I]Death Knell [/I] lost out to [I]Darkvision[/I], though [I]Ghoul Touch[/I] was a definate contender as well, I tried to diversify the individual lists between the different schools. Note *tried*, let me know if you guys have any more suggestions for spells. It might even be better to switch out [I]Chill Touch [/I] for Ray [I]of Enfeeblement[/I] and have [I]Darkvision [/I] switched out with Ghoul touch, but I kinda prefer having a "vision spell" in the selection for diversity. Yea, it's far from perfect what with Balance applying to many surfaces such as a rope or a beam but concentration is already a class skill for the Sorcerer. Perhaps another suggestion? Bluff is also already a class skill for the Sorcerer as well while Gather Info was the next charisma oriented skill that a fey would likely be rather good at. I also had my own reservations about the Perform skill for the Fire Elemental Bloodline. [B]Arcane[/B]: [I]adj[/I]. Known or understood by those with special knowledge. Though when referring to magic in fantasy games [B]The Arcane[/B] (magic) tends to be used as a noun, adding the -ic suffix makes this an adjective (yes, again lol). Arcanic is of course not a word but it seemed like a good idea at the time, though I could definately be wrong. Arcane should work just fine as an adjective for Bloodline though. [/QUOTE]
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