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Liquid's Alt. Sorcerer (Complete)
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<blockquote data-quote="Liquidsabre" data-source="post: 1755470" data-attributes="member: 15635"><p>Hey DC, nice to see you back!</p><p></p><p></p><p></p><p>Don't see you argument here though, the criteria for domain/bloodline selection is the same. </p><p></p><p>Domains for a cleric character will be selected either because they want access to a spell that they can't normally cast (such as mage armor, fly, teleport, etc.) and/or the domain will be selected for additional casting of cleric spells (such as protection from evil, entropic shield, flame strike, etc.).</p><p></p><p>A bloodline sorcerer will do the same. They will select a bloodline either because they want access to a spell they won't normally cast (because they don't plan to take it as a known spell) and/or the bloodline will be selected for additional casting of sorcerer spells (spells they plan on taking as known spells but want to be able to cast more of).</p><p></p><p></p><p></p><p>Looks good, don't know if you've checked it out by I revamped most of the bloodline spells for the various bloodlines a few months back on my rpg-board. I don't think I have the updates posted here but the spell selection is quite good as well as flavorful. Naturally suggestions are always nice, especially for new bloodline spell lists.</p><p></p><p></p><p></p><p></p><p>Too true, and the purpose of my bringing it up. Any suggestions of what to keep and what to take out?</p></blockquote><p></p>
[QUOTE="Liquidsabre, post: 1755470, member: 15635"] Hey DC, nice to see you back! Don't see you argument here though, the criteria for domain/bloodline selection is the same. Domains for a cleric character will be selected either because they want access to a spell that they can't normally cast (such as mage armor, fly, teleport, etc.) and/or the domain will be selected for additional casting of cleric spells (such as protection from evil, entropic shield, flame strike, etc.). A bloodline sorcerer will do the same. They will select a bloodline either because they want access to a spell they won't normally cast (because they don't plan to take it as a known spell) and/or the bloodline will be selected for additional casting of sorcerer spells (spells they plan on taking as known spells but want to be able to cast more of). Looks good, don't know if you've checked it out by I revamped most of the bloodline spells for the various bloodlines a few months back on my rpg-board. I don't think I have the updates posted here but the spell selection is quite good as well as flavorful. Naturally suggestions are always nice, especially for new bloodline spell lists. Too true, and the purpose of my bringing it up. Any suggestions of what to keep and what to take out? [/QUOTE]
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