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Liquid's Alt. Sorcerer (Complete)
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<blockquote data-quote="DreamChaser" data-source="post: 1756417" data-attributes="member: 1190"><p>I did read the whole post and I responded to the key part. I will respond to the part you mention as well.</p><p></p><p></p><p></p><p>This, IMO, defeats the point of changing the sorcerer to fit a flavor. If the domain you choose = the flavor of your sorcerer then it should help to define the flavor not be chosen based upon a spell that would not be taken anyway. Since there is all of one 1st level fire spell in the core (burning hands) of course I would take that as a fire caster but I would resent having to take it twice.</p><p></p><p></p><p></p><p>so they could take burning hands (domain), mage armor, and burning hands. they can now cast BH up to 4 times per day (if they do nothing else and before bonus spells). I get that. At 4th level, they gain a second domain spell flame dagger and another spell say hmmm flame dagger since it would be silly to do otherwise. They can choose to switch burning hands for magic missile since they now have a second domain slot they could use.</p><p></p><p>So now I can either: choose to be able to cast my 1st level sig spell 7 times per day (not counting bonus spells if I keep the doubling and don't use my 2nd level bloodline slot) or 2 times (if i sacrifice the ability to use flame dagger). Hmmm...</p><p></p><p>I don't mean to sound completely adversarial but playtesting requires more than making a few characters and saying its good. The long term difference between one spell known per level could not possiblity be so great that it has revealed itself that strongly.</p><p></p><p>You welcomed me back to this thread and implied that you wanted my opinion which works well because I'm always happy to give it. But now I don't feel that you do; honestly, I feel like you want your beliefs about this variant reinforced. </p><p></p><p>*shrug* I may be wrong. But since you've don't nothing to answer my concerns other than say that I'm wrong or adversarial, I have no way of knowing.</p><p></p><p>DC</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 1756417, member: 1190"] I did read the whole post and I responded to the key part. I will respond to the part you mention as well. This, IMO, defeats the point of changing the sorcerer to fit a flavor. If the domain you choose = the flavor of your sorcerer then it should help to define the flavor not be chosen based upon a spell that would not be taken anyway. Since there is all of one 1st level fire spell in the core (burning hands) of course I would take that as a fire caster but I would resent having to take it twice. so they could take burning hands (domain), mage armor, and burning hands. they can now cast BH up to 4 times per day (if they do nothing else and before bonus spells). I get that. At 4th level, they gain a second domain spell flame dagger and another spell say hmmm flame dagger since it would be silly to do otherwise. They can choose to switch burning hands for magic missile since they now have a second domain slot they could use. So now I can either: choose to be able to cast my 1st level sig spell 7 times per day (not counting bonus spells if I keep the doubling and don't use my 2nd level bloodline slot) or 2 times (if i sacrifice the ability to use flame dagger). Hmmm... I don't mean to sound completely adversarial but playtesting requires more than making a few characters and saying its good. The long term difference between one spell known per level could not possiblity be so great that it has revealed itself that strongly. You welcomed me back to this thread and implied that you wanted my opinion which works well because I'm always happy to give it. But now I don't feel that you do; honestly, I feel like you want your beliefs about this variant reinforced. *shrug* I may be wrong. But since you've don't nothing to answer my concerns other than say that I'm wrong or adversarial, I have no way of knowing. DC [/QUOTE]
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Liquid's Alt. Sorcerer (Complete)
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