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List features of Pathfinder 2 that you like and might use in D&D 5e
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<blockquote data-quote="MechaTarrasque" data-source="post: 7380803" data-attributes="member: 6801226"><p>This isn't anything official, but I figure they might use monster roles to differentiate certain kinds of monster (like 4e did with the chromatic [and metallic] dragons where originally there was one dragon per role), and it seems like the area with the most potential (outside of dragons) would be outsiders: something like make the default build for devils be skilled, demons be soldiers, and daemons be brutes* (although in 5e it would be skilled devils, soldier yugoloths, and brute* demons), so the old "demons play just like devils" saw wouldn't mean as much, since there would be different mechanics involved. Again, I don't know if they would do something like that, but if they did and it looked like it would work out, I might borrow some of what they did and apply it to 5e fiends.</p><p></p><p>* I am working under the assumption that brutes are the best way to do nihilistic evil that doesn't care if it lives or dies so long as it kills something.</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 7380803, member: 6801226"] This isn't anything official, but I figure they might use monster roles to differentiate certain kinds of monster (like 4e did with the chromatic [and metallic] dragons where originally there was one dragon per role), and it seems like the area with the most potential (outside of dragons) would be outsiders: something like make the default build for devils be skilled, demons be soldiers, and daemons be brutes* (although in 5e it would be skilled devils, soldier yugoloths, and brute* demons), so the old "demons play just like devils" saw wouldn't mean as much, since there would be different mechanics involved. Again, I don't know if they would do something like that, but if they did and it looked like it would work out, I might borrow some of what they did and apply it to 5e fiends. * I am working under the assumption that brutes are the best way to do nihilistic evil that doesn't care if it lives or dies so long as it kills something. [/QUOTE]
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List features of Pathfinder 2 that you like and might use in D&D 5e
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