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List of All 33 Races in Mordenkainen's Monsters of the Multiverse
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<blockquote data-quote="doctorbadwolf" data-source="post: 8512162" data-attributes="member: 6704184"><p>I’m playing a rather strong (16) halfling rogue with expertise in athletics, and it’s fun to have this 4ft tall (we use 4e sizes) guy that doesn’t even look jacked take down big folk. </p><p></p><p>They’d need a passive stealth with a decent bonus or soemthing like that, and some bonus against psychic damage or maybe saves vs mental attacks or soemthing to represent how surprisingly durable they are. </p><p></p><p>Feel free to quote anyone saying any such thing. </p><p></p><p>Lol I hated that part of the movie so much. Poor Gimli. They <em>really</em> did him dirty in Two Towers and Return Of The King. </p><p></p><p>I disagree with most of your arguments on this subject, but on this I gotta say hell yeah. I just treat a creature’s speed as what they can do without any special effort or disregard of their surroundings. If some sprints, it’s an ability check to multiply their base speed. </p><p> </p><p>Im considering bringing charging back too. </p><p></p><p>Small creatures should have easier time hiding in most terrain (can I hide in the tall grass? Well it’s barely shorter than you already so sure go ahead and roll. Etc), but do justify penalties, for me, would require bringing back a bonus to hide and to AC against large or larger creatures.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8512162, member: 6704184"] I’m playing a rather strong (16) halfling rogue with expertise in athletics, and it’s fun to have this 4ft tall (we use 4e sizes) guy that doesn’t even look jacked take down big folk. They’d need a passive stealth with a decent bonus or soemthing like that, and some bonus against psychic damage or maybe saves vs mental attacks or soemthing to represent how surprisingly durable they are. Feel free to quote anyone saying any such thing. Lol I hated that part of the movie so much. Poor Gimli. They [I]really[/I] did him dirty in Two Towers and Return Of The King. I disagree with most of your arguments on this subject, but on this I gotta say hell yeah. I just treat a creature’s speed as what they can do without any special effort or disregard of their surroundings. If some sprints, it’s an ability check to multiply their base speed. Im considering bringing charging back too. Small creatures should have easier time hiding in most terrain (can I hide in the tall grass? Well it’s barely shorter than you already so sure go ahead and roll. Etc), but do justify penalties, for me, would require bringing back a bonus to hide and to AC against large or larger creatures. [/QUOTE]
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