Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
List of All 33 Races in Mordenkainen's Monsters of the Multiverse
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Faolyn" data-source="post: 8513115" data-attributes="member: 6915329"><p>No, I didn't miss your point. I get it; I just disagree. While I'm sure there are still many groups who learned how to game without any more experienced players teaching them the ropes, I'm also sure there are many new players who <em>are </em>taught by people who can help them make the "best" choice, for whatever their definition of best is. Plus, anyone past that first character or five doesn't <em>need </em>the cookie cutter. They just need to read the text or look at the art to decide.</p><p></p><p>Secondly, if the racial ASI becomes a floating ASI, and even a total newbie will be able to understand "fighters need a high Strength, therefore, I should put my +2 in Strength." That's a <em>lot </em>simpler than looking through each race, finding the ones with a Strength bonus, and then deciding which of those races <em>also </em>has the most interesting traits and cultural fluff. Especially if this newbie picks something that has some baggage to it. "Sure, you can play a bugbear to get that +2 Strength, but... bugbears are mostly monsters and most humanoids are going to be really wary of you and other goblinoids and orcs think that bugbears are stupid and lazy and aren't going to treat you well..." </p><p></p><p>Saying "pick which race has the most interesting bits to you. Then add a +2 to one stat and a +1 to another" is tons easier.</p><p></p><p></p><p>Which I find incredibly boring. +2 to a stat, either a skill or darkvision, and a feat. There's no cool racial fluff, like trancing or knowing about stonework or being able to talk to small animals. There's nothing in Tasha's that lets me feel like I'm playing a member of a race. There's literally no difference (other than maybe choosing darkvision instead of a skill) between that an playing a variant human.</p><p></p><p></p><p>So why is picking a race you want and putting the +2 where you want minmaxing, but picking a race <em>because </em>it gives you a +2 in the class's primary stat <em>not </em>minmaxing?</p><p></p><p></p><p>How are you penalized? If you want to play an orc, you can put the +2 in Strength. If the books have a race that's described as strong, has art that shows them as muscled, has a trait like Powerful Build, and is known in pop culture as being strong, why do you also need the books to suggest that they get a +2 in Strength? I would think that would be a pretty easy conclusion to draw.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8513115, member: 6915329"] No, I didn't miss your point. I get it; I just disagree. While I'm sure there are still many groups who learned how to game without any more experienced players teaching them the ropes, I'm also sure there are many new players who [I]are [/I]taught by people who can help them make the "best" choice, for whatever their definition of best is. Plus, anyone past that first character or five doesn't [I]need [/I]the cookie cutter. They just need to read the text or look at the art to decide. Secondly, if the racial ASI becomes a floating ASI, and even a total newbie will be able to understand "fighters need a high Strength, therefore, I should put my +2 in Strength." That's a [I]lot [/I]simpler than looking through each race, finding the ones with a Strength bonus, and then deciding which of those races [I]also [/I]has the most interesting traits and cultural fluff. Especially if this newbie picks something that has some baggage to it. "Sure, you can play a bugbear to get that +2 Strength, but... bugbears are mostly monsters and most humanoids are going to be really wary of you and other goblinoids and orcs think that bugbears are stupid and lazy and aren't going to treat you well..." Saying "pick which race has the most interesting bits to you. Then add a +2 to one stat and a +1 to another" is tons easier. Which I find incredibly boring. +2 to a stat, either a skill or darkvision, and a feat. There's no cool racial fluff, like trancing or knowing about stonework or being able to talk to small animals. There's nothing in Tasha's that lets me feel like I'm playing a member of a race. There's literally no difference (other than maybe choosing darkvision instead of a skill) between that an playing a variant human. So why is picking a race you want and putting the +2 where you want minmaxing, but picking a race [I]because [/I]it gives you a +2 in the class's primary stat [I]not [/I]minmaxing? How are you penalized? If you want to play an orc, you can put the +2 in Strength. If the books have a race that's described as strong, has art that shows them as muscled, has a trait like Powerful Build, and is known in pop culture as being strong, why do you also need the books to suggest that they get a +2 in Strength? I would think that would be a pretty easy conclusion to draw. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
List of All 33 Races in Mordenkainen's Monsters of the Multiverse
Top