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General Tabletop Discussion
*Dungeons & Dragons
List of All the Different Types of Elves
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<blockquote data-quote="I'm A Banana" data-source="post: 9831257" data-attributes="member: 2067"><p>In a standard D&D 5-man band, elves tend toward a "Blue Oni" role IMXP. They're the cool, collected, skillful type, naturally graceful and talented, whose feelings are not worn on their sleeve, but who have a depth to them that can be tapped in specific situations. They're rangers and archers and scouts and gishes, focusing on Dex and a little Int or Wis or Cha. The different D&D varieties just kind of skew the focus -- High Elves are a little bit gishy. Wood Elves more ranger-y. Dark elves more rogue-y. </p><p></p><p>In most D&D settings, this is the role elves have. Heck, it's even true in Dark Sun, where elves are runners from the wilderness rather than the typical forest folk -- they're still the "alternate hero" that contrasts the more typical hero. </p><p></p><p>In some settings, this is taken over by another PC option (like githzerai in Planescape), freeing them up to do other things.</p><p></p><p>One of my favorite elves are the elves in Spelljammer, who run a sort of intergalactic elven empire, but that empire is strongly implied to be deeply paternalistic and racist, which complicates things. They're ostensibly still "good," but they're not clearly always the best option, and their imperial and colonial tendencies can cause them to become villainous in certain contexts. It's a tension rich with storytelling potential (though I admit it might be a bit more my reading of it than it being strongly in the source material).</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 9831257, member: 2067"] In a standard D&D 5-man band, elves tend toward a "Blue Oni" role IMXP. They're the cool, collected, skillful type, naturally graceful and talented, whose feelings are not worn on their sleeve, but who have a depth to them that can be tapped in specific situations. They're rangers and archers and scouts and gishes, focusing on Dex and a little Int or Wis or Cha. The different D&D varieties just kind of skew the focus -- High Elves are a little bit gishy. Wood Elves more ranger-y. Dark elves more rogue-y. In most D&D settings, this is the role elves have. Heck, it's even true in Dark Sun, where elves are runners from the wilderness rather than the typical forest folk -- they're still the "alternate hero" that contrasts the more typical hero. In some settings, this is taken over by another PC option (like githzerai in Planescape), freeing them up to do other things. One of my favorite elves are the elves in Spelljammer, who run a sort of intergalactic elven empire, but that empire is strongly implied to be deeply paternalistic and racist, which complicates things. They're ostensibly still "good," but they're not clearly always the best option, and their imperial and colonial tendencies can cause them to become villainous in certain contexts. It's a tension rich with storytelling potential (though I admit it might be a bit more my reading of it than it being strongly in the source material). [/QUOTE]
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List of All the Different Types of Elves
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