Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
List of Problem 3.5e spells? Where?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="two" data-source="post: 1277670" data-attributes="member: 9002"><p><strong>Answering the Initial Question</strong></p><p></p><p>The following spells, in 3.5, are, I think, on the outer limit of the power band. Most of them are talked about alot, no surprises.</p><p></p><p>1) Magic Missile. Just does everything, all the time.</p><p>2) Silence. </p><p>3) Enlarge Person</p><p></p><p>Comments:</p><p>These are all low level spells. Magic Missile is the sacred cow; it needs a damage cap or to be downgraded in some way. This is pretty obvious, also obvious it does not "unbalance" the game to any significant degree. It's just better than a 1st level spell should be. It's like a level 1.5 level spell.</p><p></p><p>Enlarge Person is in the category of "duh," because the benefits of size for fighter-types is pretty overwhelming, particularly when you get to higher levels (and have more feats with which to do horrible things with reach). It ramps up extremely well. It's one of those 1st level spells that a high level character always wants cast on him, if it's not been already achieved in some way (ring of permenant enlarge, wondrous item of enlarge 3x/day). There are not many other spells that ramp up so well from 1st level.</p><p></p><p>Silence is perhaps the most overpowered, and effects game play at times. A dedicated silence-caster will shut down opposing spellcasters completely, unless the GM goes out of his way to have "silenced" versions of spells prepped, etc. and uses other tactics. No other 2nd level spell, on it's own, forces this sort of pre-preparation; telling me it's very possibly too good.</p></blockquote><p></p>
[QUOTE="two, post: 1277670, member: 9002"] [b]Answering the Initial Question[/b] The following spells, in 3.5, are, I think, on the outer limit of the power band. Most of them are talked about alot, no surprises. 1) Magic Missile. Just does everything, all the time. 2) Silence. 3) Enlarge Person Comments: These are all low level spells. Magic Missile is the sacred cow; it needs a damage cap or to be downgraded in some way. This is pretty obvious, also obvious it does not "unbalance" the game to any significant degree. It's just better than a 1st level spell should be. It's like a level 1.5 level spell. Enlarge Person is in the category of "duh," because the benefits of size for fighter-types is pretty overwhelming, particularly when you get to higher levels (and have more feats with which to do horrible things with reach). It ramps up extremely well. It's one of those 1st level spells that a high level character always wants cast on him, if it's not been already achieved in some way (ring of permenant enlarge, wondrous item of enlarge 3x/day). There are not many other spells that ramp up so well from 1st level. Silence is perhaps the most overpowered, and effects game play at times. A dedicated silence-caster will shut down opposing spellcasters completely, unless the GM goes out of his way to have "silenced" versions of spells prepped, etc. and uses other tactics. No other 2nd level spell, on it's own, forces this sort of pre-preparation; telling me it's very possibly too good. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
List of Problem 3.5e spells? Where?
Top