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Community
General Tabletop Discussion
D&D Older Editions
List of Problem 3.5e spells? Where?
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<blockquote data-quote="Scion" data-source="post: 1278601" data-attributes="member: 5777"><p>No one ever said it wasnt the place of the dm to find out where these problems are and fix them. That is what the point of this thread is I believe.</p><p></p><p>Now, if the player does come up with something in the rules that you had not thought of then it is perfectly fine to talk with them and come up with something later. However, most of the comments made here have seemed to be more like the dm saying, 'oh, clever, I know how to reward cleverness.. where is my Smite Button..' and I have seen a lot of dms like this in real life. That may not be your intent, but I feel it is definately my place to try and point out that it shouldnt happen that way.</p><p></p><p>Perfect wording is not needed, perfect understanding it not required. A moderate dose of each should be more than useful.</p><p></p><p>If you, as the dm, cannot come up with some way to use in game terms for out of game effects (such as those that are perfectly well allowed by spells already in existance) then the onus does not fall to the player. Come up with whatever ruling you feel is fair and stick with it, but make sure it is fair to all involved. If your npc's can make up wishes or contigencies or what have you's then the players should be able to do the same. If someone out there has a +5 inherant bonus to a stat from wishes then they have figured out the way which means that other people should do so as well, have done so as well, and will do so again.</p><p></p><p>No one here doubts rule 0, no one here is trying to rain on your parade. Dont worry, you still have ultimate power in your campaign setting.</p><p></p><p>Here is that link by the way nail <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p><a href="http://boards1.wizards.com/showthread.php?s=&threadid=86768&perpage=30&pagenumber=1" target="_blank">http://boards1.wizards.com/showthread.php?s=&threadid=86768&perpage=30&pagenumber=1</a></p></blockquote><p></p>
[QUOTE="Scion, post: 1278601, member: 5777"] No one ever said it wasnt the place of the dm to find out where these problems are and fix them. That is what the point of this thread is I believe. Now, if the player does come up with something in the rules that you had not thought of then it is perfectly fine to talk with them and come up with something later. However, most of the comments made here have seemed to be more like the dm saying, 'oh, clever, I know how to reward cleverness.. where is my Smite Button..' and I have seen a lot of dms like this in real life. That may not be your intent, but I feel it is definately my place to try and point out that it shouldnt happen that way. Perfect wording is not needed, perfect understanding it not required. A moderate dose of each should be more than useful. If you, as the dm, cannot come up with some way to use in game terms for out of game effects (such as those that are perfectly well allowed by spells already in existance) then the onus does not fall to the player. Come up with whatever ruling you feel is fair and stick with it, but make sure it is fair to all involved. If your npc's can make up wishes or contigencies or what have you's then the players should be able to do the same. If someone out there has a +5 inherant bonus to a stat from wishes then they have figured out the way which means that other people should do so as well, have done so as well, and will do so again. No one here doubts rule 0, no one here is trying to rain on your parade. Dont worry, you still have ultimate power in your campaign setting. Here is that link by the way nail ;) [url]http://boards1.wizards.com/showthread.php?s=&threadid=86768&perpage=30&pagenumber=1[/url] [/QUOTE]
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List of Problem 3.5e spells? Where?
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