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List of published 5e skill DCs?
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<blockquote data-quote="Ashrym" data-source="post: 6924836" data-attributes="member: 6750235"><p>stat skill DC action thing note</p><p>dex - 20 escape manacles Level 1 characters</p><p>str - 20 break manacles Level 1 characters</p><p>dex tool 15 open lock manacles Level 1 characters</p><p>dex save 10 fall off rope bridge when hurt or moving</p><p>str athletics 10 climb on rope bridge after falling off and catching yourself</p><p>str - 12 break giant spider webs </p><p>dex - 12 avoid webs giant spiders </p><p>str - 18 use winch 800 lb cargo 25 feet per round</p><p>wis perception 12 find clue realistic carved statue not alive or animate</p><p>int investigation 20 find trap trap Level 1 characters</p><p>dex tool 15 disarm trap trap Level 1 characters</p><p>dex tool 15 open lock treasure chest Level 1 characters</p><p>wis survival 10 get lost every short/long rest Level 3 characters</p><p>casting stat - 15 use scroll Raise Dead scroll </p><p>int nature 15 identify fungus underdark fungus </p><p>wis survive 16 cover back trail thwart tracking </p><p>str athletics 15 climb 50 foot natural rock cliff</p><p>wis perception 14 notice hazard natural gas leak not naturally smelly, no idea how this is supposed to work</p><p>dex save 10 fall off 18 inch ledge Non-combat terrain hazard</p><p>str athletics 15 climb 20 foot natural rock 10' x 10' pit</p><p>wis animal handling 13 ride domesticated carrion crawler </p><p>dex save 15 fall off giant spider webs when hurt or moving</p><p>str athletics 10 climb 10 foot rock wall</p><p>wis perception 15 find trap weakened stone floor over a pit </p><p>str athletics 11 climb 10 foot carved stone pit</p><p>str athletics 15 open door Pivot 10' x 10' marble wall pivot on vertical axis in the center, 160 lbs/cubic foot = 1200lbs per inch thickness</p><p>int investigation 13 find clue damaged wall determine damage is new and not old</p><p>str - 17 open door 10' x 5' stone sarcophagus lid Approx. 500 to 800 lbs</p><p>wis perception 15 hidden passage hole under a sarcophagus </p><p>str - 10 move heavy object 10' x 5' stone sarcophagus Moves 4 feet on rollers, approx. 1.5 to 2 tons</p><p>con save 10 swimming vs. exhaustion after 1 hour </p><p>dex group 13 guide a boat avoid a wall strong current</p><p>dex - 10 fall off tipping boat after hitting a wall in strong current</p><p>str - 10 fall off tipping boat after hitting a wall in strong current</p><p>wis passive perception 12 notice hazard 30' high waterfall in river 70 – 80 dB, washing machine to blender, approx 2x to 4x as loud as someone talking to you</p><p>str group athletics 14 guide a boat avoid a waterfall in river includes individual swimmers for some reason</p><p>int investigation 11 operate mechanism river lock </p><p>dex group 13 guide a boat through class 3 rapids keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs</p><p>dex save 10 fall off tipping boat after hitting a rock in strong current</p><p>str save 10 fall off tipping boat after hitting a rock in strong current</p><p>str group athletics 10 move heavy object get boat off sandbar keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs</p><p>wis perception 13 notice hazard submerged rocks in river <a href="http://www.paddling.net/guidelines/Images/art566hazard6.jpg" target="_blank">http://www.paddling.net/guidelines/Images/art566hazard6.jpg</a></p><p>dex group 12 guide a boat avoid rocks in river keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs</p><p>dex group 12 guide a boat navigate tight passage keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs</p><p>str group athletics 14 move heavy object push through tight passage keel boat or row boat on a river with strong current</p><p>str contested vs. str fall off aquatic monster tips a boat keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs</p><p>str - 17 break rope bindings only one try</p><p>dex acrobatics 15 escape heavy netting with sharp hooks wiggle through or get stuck</p><p>str - 12 break heavy netting with sharp hooks </p><p>int religion 13 knowledge general kua-toa religion outline no specifics given</p><p>dex group stealth 16 avoid notice per day in semi-hostile city Above-grounders in duergar & derro city with invisible & secret police</p><p>wis group insight 13 find clue notice mood of city population check each day for that day</p><p>cha deception/persuasion 15 influence hostile arrested for fighting hostile guards try to arrest group for fighting</p><p>wis insight 12 find clue notice insanity lawful race acting chaotically and sometimes insane in public and nobody else notices anything wrong</p><p>cha persuasion 13 bribe a guard a guard asks for a bribe yes, succeed in bribing a guard who asked for a bribe</p><p>dex group stealth 14 avoid notice dock a boat keel boat or row boat</p><p>wis group survival 14 avoid notice dock a boat keel boat or row boat & WTF?</p><p>wis insight 12 find clue notice insanity the guy with the extra, deformed, demon head growing out of him and going on a screaming, babbling, lunatic rampage is insane</p><p>cha persuasion 15 influence hostile arrested for fighting arrested for stopping a giant half-demon rampage that kills guards, by the guards you saved</p><p>cha persuasion 12 get info disreputable courier substitute “well known social pariah involved in shady dealings” for courier if you want</p><p>wis perception 15 spot enemies six enemies following you 6 drow tailing your group in dwarf town all day, check daily</p><p>wis insight 12 detect lie obvious lie “I didn't know they were secret police with secret-police-only weapons, I don't know why they have a picture of me, I don't know why they tried to kill me.”</p><p>wis perception 15 hidden passage tunnel under rubble </p><p>wis perception 14 find trap trap trip wire alarm</p><p>dex tool 12 disarm trap trap cut a trip wire</p><p>cha group persuasion 15 influence ally provide evidence convince a conspiracy theorist of corruption in the guards</p><p>cha persuasion 14 influence ally flash a badge legitimate badge shown to guards after getting hired by guard commander</p><p>cha persuasion 10 get info common rumors </p><p>dex group stealth 10 avoid notice lunatic asylum pass through a dimly lit place populated by lunatics with perception penalties</p><p>wis perception 15 hidden passage concealed hole in wall doorway sized hole covered with a blanket/tarp</p><p>cha persuasion/intimidation 15 get info from lunatic </p><p>int nature 15 identify fungus magic mushrooms </p><p>wis survival 10 identify fungus edible fungus separate edible/inedible in fungus field</p><p>wis survival 15 track courier through tunnels </p><p>- athletics 13 climb wet, dripping, natural wall typo? Should be strength? No height given?</p><p>cha intimidate 16 get info interrogate minion </p><p>str - 20 break 5' x 5' wood door barred, somewhere between 6 inches and 2 feet thick</p><p>int arcana 15 understand magic formulas for alchemy products </p><p>int investigation 12 find clue hidden compartment in desk empty because 'screw you'</p><p>cha intimidate 13 get info interrogate prisoner Ask 3 questions about a letter, not about the leader, cult, or dangers</p><p>dex tool 15 open lock bear cage </p><p>str - 25 break bear cage door </p><p>int nature 12 identify fungus Shrieker man sized purple mushroom vs. normal mushroom</p><p>int religion/arcana 16 understand magic recognize demon lord symbols just to know that they are demon lord symbols, some you've seen before</p><p>int religion/arcana 12 understand magic identify voodoo doll dwarven stone voodoo doll of mutated two headed people with names on them, one that you've met/fought</p><p>dex tool 17 open lock iron treasure chest </p><p>str athletics 12 climb 15 foot pit</p><p>str athletics 12 climb 10 foot cliff</p><p>- arcana automatic understand magic glowing obelisk it's broken, leaking magic, and will do something if you cast a spell at it. No other info gained</p><p>wis perception 15 hidden passage door overgrown by fungus </p><p>str - 20 break 5' x 5' wood door unknown thickness</p><p>wis insight 12 find clue people uncomfortable around lunatic </p><p>wis insight 13 find clue understand lunatic singing </p><p>cha group persuasion 15 influence hostile attitude of semi-hostile town </p><p>int group investigation 20 find clue small trail marker </p><p>int group investigation 20 find clue follow trail </p><p>int group investigation 20 find clue choose correct tunnel </p><p>wis group survival 20 find clue small trail marker </p><p>wis group survival 20 find clue follow trail </p><p>wis group survival 20 find clue choose correct tunnel </p><p>int investigation 17 find clue broken statues are petrified critters realistic statues of rats, bats, centipedes, and other cave vermin</p><p>str - 20 use winch 600 lb lift 100' in one round</p><p>str athletics 13 climb 10 foot wall with hand holds</p><p>dex acrobatics 13 avoid damage large nails in wall while climbing </p><p>str - 12 escape pull gnome out of ooze </p><p>wis perception 15 hidden passage buried treasure </p><p>int arcana 15 find clue intelligent dust could is extraplanar </p><p>wis passive perception 14 find clue earth elemental is in/on surface of wall </p><p>int investigation 12 find clue slimed & digested corpse is ooze victim </p><p>wis perception 18 hidden passage secret door </p><p>dex acrobatics 10 difficult terrain avoid uneven ground while running to avoid 10 foot speed penalty</p><p>dex acrobatics 10 difficult terrain tripping hazard while running to avoid falling prone</p><p>dex acrobatics 10 difficult terrain walk around column while running to avoid 10 foot speed penalty</p><p>dex acrobatics 12 difficult terrain avoid web while running to avoid restrained condition</p><p>dex save 10 falling object dodge falling object </p><p>dex save 10 difficult terrain slippery floor while running to avoid falling prone</p><p>dex save 10 difficult terrain sharp rocks while running to avoid 10 foot speed penalty</p><p>int contested vs. int chess match best of 3 checks NPC given +9 (+4 int, +5 ?) total mod for “familiarity with the game”</p><p>wis perception 15 hidden passage secret door </p><p>wis perception 15 find trap trap </p><p>str athletics 10 climb 50 foot cliff with hand holds</p><p>cha persuasion/intimidation 15 influence hostile calm a lunatic </p><p>dex tool auto fail open lock normal iron safe unpickable lock, screw you</p><p>str - 25 open door wooden warehouse door no given dimensions, 80 hp, 15 ac</p><p>str athletics 10 climb 30 foot natural rock wall</p><p>str athletics 10 climb 100 foot shaft WTF? One check for the whole thing, carved by magic</p><p>int history 14 knowledge general drow history may only roll if drow or underdark native</p><p>wis perception 15 find clue previous occupancy of rooms yes/no only, clues are discarded clothing, half eaten food, slave chains</p><p>wis insight 20 get info more info from ally </p><p>wis survival 20 find food barren area </p><p>wis insight 13 find clue understand reason for a fight one guy has magic loot, the other has his wife hostage</p><p>str athletics 11 climb 6 foot natural rock cliff</p><p>dex tool 15 open lock treasure chest </p><p>cha persuasion 12 influence hostile ally with starving & lost single enemy Full group of level 10+ adventurers plus retainers and/or troops vs. 1 CR ½ drow</p><p>dex acrobatics 12 climb “steep” gravel slope 10' up over 20' long, fail = no damage fall to bottom</p><p>str athletics 15 climb 30 foot wall 'carved' by a purple worm</p><p>str athletics 15 climb 40 foot wall 'carved' by a purple worm</p><p>dex acrobatics 10 fall off web rope/bridge roll for every time damage is taken or 'strenuous activity' happens</p><p>str athletics 15 climb 200 foot slope with 60% grade it is 155 feet high and 126.5 feet long</p><p>cha persuasion 20 influence hostile truce in dangerous area “or else we fight purple worms while fighting each other until all the fighting stops”</p><p>cha persuasion 16 influence ally foment slave rebellion “you CR 1's can be out cannon fodder vs. a beholder with disintegration rays and his pet wizard with Fireball”</p><p>str - 20 open door roll a 6” x 5' diameter round stone door </p><p>cha persuasion 20 influence hostile befriend gnoll slave you rescued </p><p>cha persuasion 15 influence ally convince a modron to communicate </p><p>int arcana 20 knowledge know that “great modron march” exists no details, last one was 200 years ago, elves in the party might remember it</p><p>int - 13 knowledge recognize gnoll war cries as gnoll no other info, just “it's gnoll war cries”</p><p>wis perception 10 find clue find blood on weapon you saw the fight happen</p><p>str athletics 12 climb 40 foot literally, “sheer sides of the crevasse”, right from the book</p><p>int arcana 15 operate mechanism random reality changing artifact not to use it, just to start it going</p><p>str athletics 10 climb outside of 20 foot diameter metal cage </p><p>str athletics 13 climb on metal cage after falling off and catching yourself</p><p>str - 15 hold on hold ally if ally weight < carry capacity </p><p>wis insight 15 find clue ally is upset/worried the talkative guy shut up for 12 days, roll once</p><p>wis deception/persuasion 15 influence hostile talk your way past guards typo? Should be charisma?</p><p>wis insight 15 find clue notice weird personality intellect devourer in victim's body attempting to lure part to nest</p><p>cha persuasion 20 influence hostile ally with enemy vs. danger </p><p>str athletics 10 climb 60 foot natural rock cliff</p><p>cha deception/persuasion 12 influence hostile pass yourself off as an ally roll even if you are an ally, they're that hostile</p><p>dex tool 23 open lock arcane lock spell </p><p>str - 25 break magic marble door with arcane lock </p><p>int arcana 20 open lock arcane locked secret door not the same door as the dex(tool) 23 arcane locked door</p><p>int - 20 escape maze like demiplane </p><p>int arcana 15 knowledge identify 5 most valuable books in the room </p><p>int arcana/nature 13 knowledge paralysis effect “not dangerous” no save, auto hit,, minutes/hours duration</p><p>int arcana 20 understand magic ritual does not need human sacrifice you had a minimum of 2 weeks access to the ritual book</p><p>wis perception 13 detect pickpocket invisible thief apparently the thief auto succeeds</p><p>int - 15 operate mechanism amulet of the planes on target vs. off target</p><p>int investigation 20 operate mechanism open apparatus of kaliwashi </p><p>str - 15 escape pull your arm out of bag of devouring </p><p>str - 20 escape pull ally out of bag of devouring </p><p>str - 20 break break iron bands of billaro victim gets one roll, people outside can retry</p><p>cha - 15 break ignore scroll of protection barrier check per creature, retries?</p><p>int arcana varies understand magic copy spell from scroll to spellbook DC 10+ level of the spell</p><p>int arcana 25 operate mechanism control sphere of annihilation </p><p>int contested arcana vs. int(a) operate mechanism contest and control sphere of annihilation possibly much easier than normal control</p><p>wis survival varies track track something snow=10, grass=15, rock=20</p><p>cha all cha skills varies influence people conversation reactions p.245 DMG</p><p>int nature 20 harvest poison get poison from poisonous creature </p><p>dex tool 10 open lock old cellar door padlock Level 1 characters</p><p>dex tool 10 open lock rusty grating fail by >5 = break tool</p><p>str - 15 open door rusty grate </p><p>cha intimidate 10 get info interrogate prisoner same guy as line below this</p><p>cha persuasion 15 get info interrogate prisoner same guy as line above this</p><p>wis insight 15 spot enemies setting up ambush same instance as line below this</p><p>cha perform 15 spot enemies setting up ambush same instance as line above this</p><p>wis perception 20 spot enemies in ambush 10' away in loft of burning building</p><p>cha persuasion 15 influence people calm panicking villagers </p><p>int arcana/nature 15 identify monster Half-dragon fighter dragon head, scales, claws, tail, and breath weapon, nothing concealed or disguised</p><p>wis perception 15 find clue some footprints in trail deeper than others DM instructed to give no further info</p><p>cha intimidate 15 get info interrogate captured mercenary </p><p>wis perception 10 spot enemies ambush at 200 feet if told about it before and looking for it in very obvious ambush spot</p><p>wis perception 15 spot enemies ambush at 100 feet if told about it before but not looking for it in very obvious ambush spot</p><p>wis perception 20 spot enemies ambush at 50 feet if looking for it but not told about it in very obvious ambush spot</p><p>cha intimidate 20 get info interrogate fanatic cultist </p><p>dex tool 10 open lock manacles </p><p>str - 20 break manacles </p><p>str athletics 10 climb 40 foot natural cliff with hand holds</p><p>cha - 5 avoid notice infiltrate cultists after night combat and a fifteen mile hike</p><p>cha - 9 avoid notice infiltrate cultists as above but after beating/losing to champion in front of audience & in good lighting</p><p>cha deception 10 influence hostile talk your way past guards very disorganized guards</p><p>wis perception 10 find clue wagon tracks About 10 wagons in trackless grassland</p><p>wis perception 20 hidden passage tunnel in cave behind a 'fold' of rock</p><p>int nature 15 identify fungus violet fungi man sized purple mushroom vs. normal mushroom</p><p>wis perception 15 find trap weakened rock staircase only if looking for traps & nobody ever uses that path anyways</p><p>wis perception 10 notice hazard bats on the ceiling 15' high ceiling, small cave, thousands of bats, guano & bat skeletons on ground</p><p>dex stealth 10 avoid notice bats on the ceiling roll per person in cave</p><p>wis perception 10 find trap 2 inch fishhooks in leather curtains only on “close inspection”</p><p>dex tool 10 open lock strongroom door 5000+ gp value inside</p><p>wis perception 10 hidden passage trap door to spot without trying while moving boxes</p><p>wis perception 15 hidden passage trap door same as above but if searching for it & automatic after 20 minutes</p><p>dex tool 10 open lock bedroom door </p><p>wis perception 10 hear noise voices at end of unused tunnel </p><p>wis survival 15 find trail marked trail in swamp only if you move out of sight</p><p>wis passive perception 10 spot enemies sneaking lizardmen on their home territory</p><p>cha persuasion/intimidation 10 influence hostile captured lizardman </p><p>wis perception auto fail notice hazard giant spider web in fog impossible to spot before running into</p><p>str - 15 escape quicksand </p><p>wis perception auto fail notice hazard quicksand impossible to spot until > 5 feet in and sinking</p><p>wis passive perception 15 find clue smell wood smoke </p><p>int investigation 15 find clue hidden compartment </p><p>dex - 15 open lock trapped chest if check <20 spring trap, cannot find/disarm trap, possible editing mistake</p><p>dex acrobatics 10 difficult terrain wooden beam 20 feet across slippery wet 6 inch wide beam</p><p>dex tool 10 open lock wood chest Approximately 35 gp inside</p><p>wis perception 20 find clue written warning 100 year old chalk writing on wall in swamp</p><p>dex tool 12 open lock treasure chest 1400 gp value inside</p><p>wis perception 20 find trap trapped wardrobe </p><p>str - 10 open door wood door spiked shut Or 10 minutes work by anyone</p><p>int investigation auto fail hidden passage loose board under rug auto success if move rug, auto fail otherwise</p><p>dex tool 15 open lock treasure chest 1200 gp value</p><p>dex tool 20 disarm trap shoots flasks of acid hits whole room, ruins all treasure in room automatically</p><p>int arcana 15 understand magic identify magic telescope/scrying device </p><p>int arcana 15 operate mechanism use magic telescope requires parallel dex-sleight of hand roll to succeed</p><p>dex sleight of hand 15 operate mechanism use magic telescope requires parallel int-arcana check & check <6 = permanently broken</p><p>wis perception 15 spot enemies 4 guard drakes 4 man sized animals at <50 feet</p><p>wis perception 15 find trap punji stakes </p><p>wis perception 15 find trap rigged cave ceiling </p><p>wis perception 10 find trap trigger floor plate in natural cave</p><p>dex tool 10 open lock treasure chest if check is less than 15 set off trap</p><p>wis perception 15 find clue dragon egg 3 foot tall egg in pile of natural boulders</p><p>int nature 10 find clue identify color of dragon in egg </p><p>str - 11 escape glue bomb </p><p>wis perception 10 hidden passage tunnel under rug 3 foot diameter tunnel under unsupported/loose rug</p><p>wis perception 15 find clue guy always wears a hat everywhere Bald & tattooed, furry hat is worn indoors & in summer</p><p>int nature 15 identify monster peryton possibly based on rarity and not distinguishing characteristics?</p><p>wis medicine 10 find clue identify cause of death as poison guy dies during/after meal</p><p>int nature 15 identify fungus immature shriekers Check < 10 results in mis-identification as poisonous</p><p>wis survive 10 track stag through forest Every 500 yards</p><p>wis perception 15 find clue head is guy buried up to his neck auto succeed at less than 10 yards</p><p>wis medicine 10 healing revive guy with maximum exhaustion </p><p>cha any auto fail influence hostile avoid fight bored rich guys</p><p>wis survive 10 track 4 large creatures through forest 2 ettercaps and 2 panicking horses</p><p>wis insight 15 find clue spot watcher/spy after a week in a small caravan while traveling</p><p>wis insight varies find clue watch spy for 4 days 10/13/16, varying levels of info given</p><p>int investigation 15 find clue player given false clue on success opposite day! success = fail, fail = success</p><p>wis insight 15 find clue hunch about spy “the guy you know is a spy is acting suspicious” yeah, really...</p><p>int investigation 10 find clue murder scene has no clues find no tracks because people walked all over it</p><p>int investigation auto fail find clue murder & theft fiat no clues to find</p><p>wis perception 10 track find wagon wheel marks in mud </p><p>int nature 12 find clue pools connected underwater </p><p>int investigation 15 notice hazard choose right underwater tunnel one has a current, one does not</p><p>int religion automatic knowledge symbols of 2 minor gods slime god & shadow god</p><p>int religion 18 knowledge symbols of elder/dead god Pre-history diety?</p><p>wis perception 12 find trap ceiling hanging clay pot trap Dc 12 to look up?</p><p>int nature 20 find clue deep claw marks in floor not made by normal dogs, minimum 3 inch talons?</p><p>wis survive 23 track guy through woods Escaping & running L12 half dragon fighter, no survival skill</p><p>dex - 10 avoid notice climb in window check per person to avoid banging the shutter</p><p>wis perception 20 find trap magic runes on exterior of suits of armor</p><p>str athletics 15 climb 2nd floor of lodge Timber & plaster construction</p><p>int arcana auto fail understand magic magic portals all in a group, you came through one, can't know anything with skills</p><p>str - 20 open door 9' x 6' unlocked solid oak door used daily and in good repair</p><p>dex stealth 12 avoid notice open window shutter </p><p>int arcana auto fail understand magic magic tapestry via spell only</p><p>int investigation 18 hidden passage loose floorboard 300 gp value</p><p>int investigation auto fail hidden passage loot behind trophy um... detect magic only?</p><p>cha persuasion 15 get info interrogate defeated boss All/any intimidation auto fails</p><p>dex tool 21 open lock treasure chest approximately 10000 gp value</p><p>int history 20 find clue identify landmarks in tapestry </p><p>wis perception 20 hidden passage secret door same door as below but from other side</p><p>int investigation 20 hidden passage secret door same door as above but from other side</p><p>dex save 10 fall off roof while fighting check every round, check >5 = prone, check <6 = fall</p><p>wis animal handling 10 ride saddle a tame wyvern fail by 5 = stinger attacks</p><p>wis animal handling 15 ride guide wyvern after series of successes you can stop rolling</p><p>str - 15 use winch operate portcullis 2 checks required, giant sized 20+ feet high</p><p>wis perception 22 hidden passage stairwell in shadows it has a 10 foot wide by 20 foot high open doorway</p><p>str - 12 move heavy object lid on a 6 foot by 4 foot iron chest </p><p>dex tool 25 open lock boss's bedroom door Level 8 characters</p><p>int arcana auto fail understand magic rug of smothering no roll to notice, avoid, disarm, or identify</p><p>dex tool 20 open lock boss treasure chest Level 8, ~10000 gp value, roll <16 triggers trap</p><p>int investigation 20 find trap boss treasure chest </p><p>dex - 15 disarm trap boss treasure chest Roll <11 triggers trap, no tools used? Typo?</p><p>dex tool 17 open door pantry normal food</p><p>dex tool 15 open door watchtower door 20 foot high, 8 foot wide, 80 lbs/cubic foot = 13.3 lbs per inch thick</p><p>str athletics 10 climb 75 feet ice wall with hand holds</p><p>int arcana 15 understand magic sense magic intelligence in device </p><p>cha persuasion 14 influence people convince magic intelligence in device intimidate auto fails</p><p>int investigation 20 find clue gemstone in a crack in the wall 500 gp value</p><p>cha persuasion 12 influence people trick kobolds </p><p>str - 30 move heavy object sarcophagus lid 20 feet by 10 feet, 16.6 lbs per inch thick</p><p>str/dex save 15 fall off aquatic monster tips a boat 60 foot long boat, boat will not capsize from this tipping</p><p>int nature automatic knowledge identify whale, seal, and human bones </p><p>int survival 10 find clue excess meat village hunts too many whales for it to eat</p><p>wis perception 20 find clue people sneak away from meeting multiple people leave meeting without cover</p><p>wis perception 15 spot enemies spot disguised spellcasting </p><p>wis/int perception/investigation 20/15 find clue taste poison in rotting meat 'fermented delicacy' my tushy, I live in a place where this happens. It's rotting.</p><p>cha persuasion 15 influence people set up a meeting Explicitly requires roleplaying to be allowed to roll</p><p>int - 10 improvise equipment crampons from a climbing kit or by resizing captured ones</p><p>dex acrobatics 10 difficult terrain ice ramp, going down 40 feet long and 8 feet down</p><p>dex acrobatics 12 difficult terrain ice ramp, going down 40 feet long and 16 feet down</p><p>dex - 15 difficult terrain ice ramp, going up 40 feet long and 8 feet down, without specific ice gear</p><p>dex - 20 difficult terrain ice ramp, going up 40 feet long and 16 feet down, without specific ice gear</p><p>dex acrobatics 12 difficult terrain ice stairs gear makes no difference</p><p>int investigation 12 find clue count enemies number of beds in messy lair</p><p>int - 10 find clue count money estimate value of treasure pile, about 1250 gp value</p><p>wis perception auto fail find trap magic alarm auto fail</p><p>- athletics & tool automatic climb 60 foot ice chimney</p><p>str athletics 15 climb 8 foot ice ledge</p><p>str athletics & tool 15 climb 9 feet or higher ice ledge</p><p>dex acrobatics 12 difficult terrain uneven icy floor roll per movement</p><p>wis perception auto fail find trap stinking cloud spell trap auto fail</p><p>wis perception auto fail find trap slow spell trap auto fail</p><p>con save 10 cold weather vs. exhaustion after 1 hour auto fail if you don't have heavy clothing, you've been here a week before this</p><p>wis perception 14 find trap see a magic trap activate not to see the trap, to see it activate</p><p>wis/int perception/investigation 24/18 find trap mechanical trap </p><p>int investigation 17 hidden passage secret door </p><p>wis perception auto fail find clue tracking signs of recent use in ancient unused passage</p><p>wis perception 22 find trap pressure plate </p><p>str/dex - 17 escape animated bone sphere trap </p><p>int religion 15 knowledge symbols of ancient dead god </p><p>int religion 14 find clue how to release a ghost </p><p>int investigation 18 hidden passage hole behind loose brick </p><p>int investigation 12 find clue direction arrows came from arrows in the west wall/door came from the east door (no other entrances)</p><p>int religion 18 knowledge symbol of snake god </p><p>int investigation automatic find clue cause of death guy with knife wound was not killed by arrows because none of them hit him</p><p>int investigation 15 find clue cause of death Identify use of specific magic dagger</p><p>int investigation 15 find clue difference between plaster and stone </p><p>int investigation 20 hidden passage secret door auto success if you tap on the wall</p><p>str - 20 open door secret door </p><p>dex acrobatics 10 fall off wet mossy wooden bridge </p><p>- athletics 15 climb 80 foot slick and slimy stone wall, requires 3 checks</p><p>int investigation 15 find trap pressure plate </p><p>dex - auto fail disarm trap pressure plate </p><p>int investigation 15 hidden passage concealed under a statue </p><p>wis insight 18 find clue prisoner withholding info same guy as below</p><p>cha intimidate auto fail get info prisoner withholding info same guy as above</p><p>wis perception automatic notice hazard giant spiderweb in mist </p><p>int investigation 14 hidden passage crack behind a rock </p><p>str/dex athletics/acrobatics 12 climb 40 foot slick wet stone ramp, auto success with a rope</p><p>wis perception 20 spot enemies adult green dragon through waterfall </p><p>cha persuasion 17 influence people overcome dragon intimidation & murder </p><p>int religion 15 knowledge recognize shrine & minor elven god </p><p>cha deception auto fail avoid notice impersonate cultist roleplay explicitly works, dice and skill explicitly fails</p><p>int investigation 14 find trap glyph of warding </p><p>int investigation 18 find trap glyph of warding </p><p>dex/int tool/arcana auto fail disarm trap glyph of warding </p><p>int religion automatic knowledge recognize shrine & minor elven god </p><p>wis/int perception/arcana 12 knowledge identify genie </p><p>int arcana 15 find clue differentiate innate ability from spell </p><p>wis/int medicine/nature 13 find clue differentiate poison herbs from tea </p><p>wis perception 15 find clue spot diamond dropped in battle </p><p>wis medicine 10 find clue cause of death Identify use of specific magic dagger</p><p>int investigation 8 find clue controls for magic teleporter on underside of railing</p><p>int arcana auto fail understand magic skeletal arms no way to tell that they are animated and will attack</p><p>int religion automatic knowledge recognize shrine and major god </p><p>wis medicine 13 find clue cause of death magic burns means he wasn't killed by weapons</p><p>dex tool 15 open lock locked box failure triggers trap</p><p>wis perception auto fail find trap glyph of warding on locked box above</p><p>int arcana 20 understand magic magic lab notes cocaine wizard making new monsters</p><p>int investigation 15 hidden passage secret door </p><p>dex sleight of hand 20 operate mechanism magic scrying device </p><p>- arcana automatic knowledge identify spellbook inks </p><p>wis passive perception 18 find clue line of magic salt across doorway </p><p>int arcana/investigation 12 understand magic barrier of magic salt around summoning circle traps outsider</p><p>wis passive perception 14 identify monster identify dragon a dragon you've met and fought before</p><p>cha persuasion/deception 20/18 lie vampire mage </p><p>wis/int survival/nature 12 avoid notice hide from flying dragons no stealth checks</p><p>wis/int perception/investigation 12 hidden passage tunnel 20 foot diameter</p><p>- - automatic climb 30 foot sinkhole</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6924836, member: 6750235"] stat skill DC action thing note dex - 20 escape manacles Level 1 characters str - 20 break manacles Level 1 characters dex tool 15 open lock manacles Level 1 characters dex save 10 fall off rope bridge when hurt or moving str athletics 10 climb on rope bridge after falling off and catching yourself str - 12 break giant spider webs dex - 12 avoid webs giant spiders str - 18 use winch 800 lb cargo 25 feet per round wis perception 12 find clue realistic carved statue not alive or animate int investigation 20 find trap trap Level 1 characters dex tool 15 disarm trap trap Level 1 characters dex tool 15 open lock treasure chest Level 1 characters wis survival 10 get lost every short/long rest Level 3 characters casting stat - 15 use scroll Raise Dead scroll int nature 15 identify fungus underdark fungus wis survive 16 cover back trail thwart tracking str athletics 15 climb 50 foot natural rock cliff wis perception 14 notice hazard natural gas leak not naturally smelly, no idea how this is supposed to work dex save 10 fall off 18 inch ledge Non-combat terrain hazard str athletics 15 climb 20 foot natural rock 10' x 10' pit wis animal handling 13 ride domesticated carrion crawler dex save 15 fall off giant spider webs when hurt or moving str athletics 10 climb 10 foot rock wall wis perception 15 find trap weakened stone floor over a pit str athletics 11 climb 10 foot carved stone pit str athletics 15 open door Pivot 10' x 10' marble wall pivot on vertical axis in the center, 160 lbs/cubic foot = 1200lbs per inch thickness int investigation 13 find clue damaged wall determine damage is new and not old str - 17 open door 10' x 5' stone sarcophagus lid Approx. 500 to 800 lbs wis perception 15 hidden passage hole under a sarcophagus str - 10 move heavy object 10' x 5' stone sarcophagus Moves 4 feet on rollers, approx. 1.5 to 2 tons con save 10 swimming vs. exhaustion after 1 hour dex group 13 guide a boat avoid a wall strong current dex - 10 fall off tipping boat after hitting a wall in strong current str - 10 fall off tipping boat after hitting a wall in strong current wis passive perception 12 notice hazard 30' high waterfall in river 70 – 80 dB, washing machine to blender, approx 2x to 4x as loud as someone talking to you str group athletics 14 guide a boat avoid a waterfall in river includes individual swimmers for some reason int investigation 11 operate mechanism river lock dex group 13 guide a boat through class 3 rapids keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs dex save 10 fall off tipping boat after hitting a rock in strong current str save 10 fall off tipping boat after hitting a rock in strong current str group athletics 10 move heavy object get boat off sandbar keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs wis perception 13 notice hazard submerged rocks in river [url]http://www.paddling.net/guidelines/Images/art566hazard6.jpg[/url] dex group 12 guide a boat avoid rocks in river keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs dex group 12 guide a boat navigate tight passage keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs str group athletics 14 move heavy object push through tight passage keel boat or row boat on a river with strong current str contested vs. str fall off aquatic monster tips a boat keel boat or row boat, 15 to 25 feet long and 100 to 250 lbs str - 17 break rope bindings only one try dex acrobatics 15 escape heavy netting with sharp hooks wiggle through or get stuck str - 12 break heavy netting with sharp hooks int religion 13 knowledge general kua-toa religion outline no specifics given dex group stealth 16 avoid notice per day in semi-hostile city Above-grounders in duergar & derro city with invisible & secret police wis group insight 13 find clue notice mood of city population check each day for that day cha deception/persuasion 15 influence hostile arrested for fighting hostile guards try to arrest group for fighting wis insight 12 find clue notice insanity lawful race acting chaotically and sometimes insane in public and nobody else notices anything wrong cha persuasion 13 bribe a guard a guard asks for a bribe yes, succeed in bribing a guard who asked for a bribe dex group stealth 14 avoid notice dock a boat keel boat or row boat wis group survival 14 avoid notice dock a boat keel boat or row boat & WTF? wis insight 12 find clue notice insanity the guy with the extra, deformed, demon head growing out of him and going on a screaming, babbling, lunatic rampage is insane cha persuasion 15 influence hostile arrested for fighting arrested for stopping a giant half-demon rampage that kills guards, by the guards you saved cha persuasion 12 get info disreputable courier substitute “well known social pariah involved in shady dealings” for courier if you want wis perception 15 spot enemies six enemies following you 6 drow tailing your group in dwarf town all day, check daily wis insight 12 detect lie obvious lie “I didn't know they were secret police with secret-police-only weapons, I don't know why they have a picture of me, I don't know why they tried to kill me.” wis perception 15 hidden passage tunnel under rubble wis perception 14 find trap trap trip wire alarm dex tool 12 disarm trap trap cut a trip wire cha group persuasion 15 influence ally provide evidence convince a conspiracy theorist of corruption in the guards cha persuasion 14 influence ally flash a badge legitimate badge shown to guards after getting hired by guard commander cha persuasion 10 get info common rumors dex group stealth 10 avoid notice lunatic asylum pass through a dimly lit place populated by lunatics with perception penalties wis perception 15 hidden passage concealed hole in wall doorway sized hole covered with a blanket/tarp cha persuasion/intimidation 15 get info from lunatic int nature 15 identify fungus magic mushrooms wis survival 10 identify fungus edible fungus separate edible/inedible in fungus field wis survival 15 track courier through tunnels - athletics 13 climb wet, dripping, natural wall typo? Should be strength? No height given? cha intimidate 16 get info interrogate minion str - 20 break 5' x 5' wood door barred, somewhere between 6 inches and 2 feet thick int arcana 15 understand magic formulas for alchemy products int investigation 12 find clue hidden compartment in desk empty because 'screw you' cha intimidate 13 get info interrogate prisoner Ask 3 questions about a letter, not about the leader, cult, or dangers dex tool 15 open lock bear cage str - 25 break bear cage door int nature 12 identify fungus Shrieker man sized purple mushroom vs. normal mushroom int religion/arcana 16 understand magic recognize demon lord symbols just to know that they are demon lord symbols, some you've seen before int religion/arcana 12 understand magic identify voodoo doll dwarven stone voodoo doll of mutated two headed people with names on them, one that you've met/fought dex tool 17 open lock iron treasure chest str athletics 12 climb 15 foot pit str athletics 12 climb 10 foot cliff - arcana automatic understand magic glowing obelisk it's broken, leaking magic, and will do something if you cast a spell at it. No other info gained wis perception 15 hidden passage door overgrown by fungus str - 20 break 5' x 5' wood door unknown thickness wis insight 12 find clue people uncomfortable around lunatic wis insight 13 find clue understand lunatic singing cha group persuasion 15 influence hostile attitude of semi-hostile town int group investigation 20 find clue small trail marker int group investigation 20 find clue follow trail int group investigation 20 find clue choose correct tunnel wis group survival 20 find clue small trail marker wis group survival 20 find clue follow trail wis group survival 20 find clue choose correct tunnel int investigation 17 find clue broken statues are petrified critters realistic statues of rats, bats, centipedes, and other cave vermin str - 20 use winch 600 lb lift 100' in one round str athletics 13 climb 10 foot wall with hand holds dex acrobatics 13 avoid damage large nails in wall while climbing str - 12 escape pull gnome out of ooze wis perception 15 hidden passage buried treasure int arcana 15 find clue intelligent dust could is extraplanar wis passive perception 14 find clue earth elemental is in/on surface of wall int investigation 12 find clue slimed & digested corpse is ooze victim wis perception 18 hidden passage secret door dex acrobatics 10 difficult terrain avoid uneven ground while running to avoid 10 foot speed penalty dex acrobatics 10 difficult terrain tripping hazard while running to avoid falling prone dex acrobatics 10 difficult terrain walk around column while running to avoid 10 foot speed penalty dex acrobatics 12 difficult terrain avoid web while running to avoid restrained condition dex save 10 falling object dodge falling object dex save 10 difficult terrain slippery floor while running to avoid falling prone dex save 10 difficult terrain sharp rocks while running to avoid 10 foot speed penalty int contested vs. int chess match best of 3 checks NPC given +9 (+4 int, +5 ?) total mod for “familiarity with the game” wis perception 15 hidden passage secret door wis perception 15 find trap trap str athletics 10 climb 50 foot cliff with hand holds cha persuasion/intimidation 15 influence hostile calm a lunatic dex tool auto fail open lock normal iron safe unpickable lock, screw you str - 25 open door wooden warehouse door no given dimensions, 80 hp, 15 ac str athletics 10 climb 30 foot natural rock wall str athletics 10 climb 100 foot shaft WTF? One check for the whole thing, carved by magic int history 14 knowledge general drow history may only roll if drow or underdark native wis perception 15 find clue previous occupancy of rooms yes/no only, clues are discarded clothing, half eaten food, slave chains wis insight 20 get info more info from ally wis survival 20 find food barren area wis insight 13 find clue understand reason for a fight one guy has magic loot, the other has his wife hostage str athletics 11 climb 6 foot natural rock cliff dex tool 15 open lock treasure chest cha persuasion 12 influence hostile ally with starving & lost single enemy Full group of level 10+ adventurers plus retainers and/or troops vs. 1 CR ½ drow dex acrobatics 12 climb “steep” gravel slope 10' up over 20' long, fail = no damage fall to bottom str athletics 15 climb 30 foot wall 'carved' by a purple worm str athletics 15 climb 40 foot wall 'carved' by a purple worm dex acrobatics 10 fall off web rope/bridge roll for every time damage is taken or 'strenuous activity' happens str athletics 15 climb 200 foot slope with 60% grade it is 155 feet high and 126.5 feet long cha persuasion 20 influence hostile truce in dangerous area “or else we fight purple worms while fighting each other until all the fighting stops” cha persuasion 16 influence ally foment slave rebellion “you CR 1's can be out cannon fodder vs. a beholder with disintegration rays and his pet wizard with Fireball” str - 20 open door roll a 6” x 5' diameter round stone door cha persuasion 20 influence hostile befriend gnoll slave you rescued cha persuasion 15 influence ally convince a modron to communicate int arcana 20 knowledge know that “great modron march” exists no details, last one was 200 years ago, elves in the party might remember it int - 13 knowledge recognize gnoll war cries as gnoll no other info, just “it's gnoll war cries” wis perception 10 find clue find blood on weapon you saw the fight happen str athletics 12 climb 40 foot literally, “sheer sides of the crevasse”, right from the book int arcana 15 operate mechanism random reality changing artifact not to use it, just to start it going str athletics 10 climb outside of 20 foot diameter metal cage str athletics 13 climb on metal cage after falling off and catching yourself str - 15 hold on hold ally if ally weight < carry capacity wis insight 15 find clue ally is upset/worried the talkative guy shut up for 12 days, roll once wis deception/persuasion 15 influence hostile talk your way past guards typo? Should be charisma? wis insight 15 find clue notice weird personality intellect devourer in victim's body attempting to lure part to nest cha persuasion 20 influence hostile ally with enemy vs. danger str athletics 10 climb 60 foot natural rock cliff cha deception/persuasion 12 influence hostile pass yourself off as an ally roll even if you are an ally, they're that hostile dex tool 23 open lock arcane lock spell str - 25 break magic marble door with arcane lock int arcana 20 open lock arcane locked secret door not the same door as the dex(tool) 23 arcane locked door int - 20 escape maze like demiplane int arcana 15 knowledge identify 5 most valuable books in the room int arcana/nature 13 knowledge paralysis effect “not dangerous” no save, auto hit,, minutes/hours duration int arcana 20 understand magic ritual does not need human sacrifice you had a minimum of 2 weeks access to the ritual book wis perception 13 detect pickpocket invisible thief apparently the thief auto succeeds int - 15 operate mechanism amulet of the planes on target vs. off target int investigation 20 operate mechanism open apparatus of kaliwashi str - 15 escape pull your arm out of bag of devouring str - 20 escape pull ally out of bag of devouring str - 20 break break iron bands of billaro victim gets one roll, people outside can retry cha - 15 break ignore scroll of protection barrier check per creature, retries? int arcana varies understand magic copy spell from scroll to spellbook DC 10+ level of the spell int arcana 25 operate mechanism control sphere of annihilation int contested arcana vs. int(a) operate mechanism contest and control sphere of annihilation possibly much easier than normal control wis survival varies track track something snow=10, grass=15, rock=20 cha all cha skills varies influence people conversation reactions p.245 DMG int nature 20 harvest poison get poison from poisonous creature dex tool 10 open lock old cellar door padlock Level 1 characters dex tool 10 open lock rusty grating fail by >5 = break tool str - 15 open door rusty grate cha intimidate 10 get info interrogate prisoner same guy as line below this cha persuasion 15 get info interrogate prisoner same guy as line above this wis insight 15 spot enemies setting up ambush same instance as line below this cha perform 15 spot enemies setting up ambush same instance as line above this wis perception 20 spot enemies in ambush 10' away in loft of burning building cha persuasion 15 influence people calm panicking villagers int arcana/nature 15 identify monster Half-dragon fighter dragon head, scales, claws, tail, and breath weapon, nothing concealed or disguised wis perception 15 find clue some footprints in trail deeper than others DM instructed to give no further info cha intimidate 15 get info interrogate captured mercenary wis perception 10 spot enemies ambush at 200 feet if told about it before and looking for it in very obvious ambush spot wis perception 15 spot enemies ambush at 100 feet if told about it before but not looking for it in very obvious ambush spot wis perception 20 spot enemies ambush at 50 feet if looking for it but not told about it in very obvious ambush spot cha intimidate 20 get info interrogate fanatic cultist dex tool 10 open lock manacles str - 20 break manacles str athletics 10 climb 40 foot natural cliff with hand holds cha - 5 avoid notice infiltrate cultists after night combat and a fifteen mile hike cha - 9 avoid notice infiltrate cultists as above but after beating/losing to champion in front of audience & in good lighting cha deception 10 influence hostile talk your way past guards very disorganized guards wis perception 10 find clue wagon tracks About 10 wagons in trackless grassland wis perception 20 hidden passage tunnel in cave behind a 'fold' of rock int nature 15 identify fungus violet fungi man sized purple mushroom vs. normal mushroom wis perception 15 find trap weakened rock staircase only if looking for traps & nobody ever uses that path anyways wis perception 10 notice hazard bats on the ceiling 15' high ceiling, small cave, thousands of bats, guano & bat skeletons on ground dex stealth 10 avoid notice bats on the ceiling roll per person in cave wis perception 10 find trap 2 inch fishhooks in leather curtains only on “close inspection” dex tool 10 open lock strongroom door 5000+ gp value inside wis perception 10 hidden passage trap door to spot without trying while moving boxes wis perception 15 hidden passage trap door same as above but if searching for it & automatic after 20 minutes dex tool 10 open lock bedroom door wis perception 10 hear noise voices at end of unused tunnel wis survival 15 find trail marked trail in swamp only if you move out of sight wis passive perception 10 spot enemies sneaking lizardmen on their home territory cha persuasion/intimidation 10 influence hostile captured lizardman wis perception auto fail notice hazard giant spider web in fog impossible to spot before running into str - 15 escape quicksand wis perception auto fail notice hazard quicksand impossible to spot until > 5 feet in and sinking wis passive perception 15 find clue smell wood smoke int investigation 15 find clue hidden compartment dex - 15 open lock trapped chest if check <20 spring trap, cannot find/disarm trap, possible editing mistake dex acrobatics 10 difficult terrain wooden beam 20 feet across slippery wet 6 inch wide beam dex tool 10 open lock wood chest Approximately 35 gp inside wis perception 20 find clue written warning 100 year old chalk writing on wall in swamp dex tool 12 open lock treasure chest 1400 gp value inside wis perception 20 find trap trapped wardrobe str - 10 open door wood door spiked shut Or 10 minutes work by anyone int investigation auto fail hidden passage loose board under rug auto success if move rug, auto fail otherwise dex tool 15 open lock treasure chest 1200 gp value dex tool 20 disarm trap shoots flasks of acid hits whole room, ruins all treasure in room automatically int arcana 15 understand magic identify magic telescope/scrying device int arcana 15 operate mechanism use magic telescope requires parallel dex-sleight of hand roll to succeed dex sleight of hand 15 operate mechanism use magic telescope requires parallel int-arcana check & check <6 = permanently broken wis perception 15 spot enemies 4 guard drakes 4 man sized animals at <50 feet wis perception 15 find trap punji stakes wis perception 15 find trap rigged cave ceiling wis perception 10 find trap trigger floor plate in natural cave dex tool 10 open lock treasure chest if check is less than 15 set off trap wis perception 15 find clue dragon egg 3 foot tall egg in pile of natural boulders int nature 10 find clue identify color of dragon in egg str - 11 escape glue bomb wis perception 10 hidden passage tunnel under rug 3 foot diameter tunnel under unsupported/loose rug wis perception 15 find clue guy always wears a hat everywhere Bald & tattooed, furry hat is worn indoors & in summer int nature 15 identify monster peryton possibly based on rarity and not distinguishing characteristics? wis medicine 10 find clue identify cause of death as poison guy dies during/after meal int nature 15 identify fungus immature shriekers Check < 10 results in mis-identification as poisonous wis survive 10 track stag through forest Every 500 yards wis perception 15 find clue head is guy buried up to his neck auto succeed at less than 10 yards wis medicine 10 healing revive guy with maximum exhaustion cha any auto fail influence hostile avoid fight bored rich guys wis survive 10 track 4 large creatures through forest 2 ettercaps and 2 panicking horses wis insight 15 find clue spot watcher/spy after a week in a small caravan while traveling wis insight varies find clue watch spy for 4 days 10/13/16, varying levels of info given int investigation 15 find clue player given false clue on success opposite day! success = fail, fail = success wis insight 15 find clue hunch about spy “the guy you know is a spy is acting suspicious” yeah, really... int investigation 10 find clue murder scene has no clues find no tracks because people walked all over it int investigation auto fail find clue murder & theft fiat no clues to find wis perception 10 track find wagon wheel marks in mud int nature 12 find clue pools connected underwater int investigation 15 notice hazard choose right underwater tunnel one has a current, one does not int religion automatic knowledge symbols of 2 minor gods slime god & shadow god int religion 18 knowledge symbols of elder/dead god Pre-history diety? wis perception 12 find trap ceiling hanging clay pot trap Dc 12 to look up? int nature 20 find clue deep claw marks in floor not made by normal dogs, minimum 3 inch talons? wis survive 23 track guy through woods Escaping & running L12 half dragon fighter, no survival skill dex - 10 avoid notice climb in window check per person to avoid banging the shutter wis perception 20 find trap magic runes on exterior of suits of armor str athletics 15 climb 2nd floor of lodge Timber & plaster construction int arcana auto fail understand magic magic portals all in a group, you came through one, can't know anything with skills str - 20 open door 9' x 6' unlocked solid oak door used daily and in good repair dex stealth 12 avoid notice open window shutter int arcana auto fail understand magic magic tapestry via spell only int investigation 18 hidden passage loose floorboard 300 gp value int investigation auto fail hidden passage loot behind trophy um... detect magic only? cha persuasion 15 get info interrogate defeated boss All/any intimidation auto fails dex tool 21 open lock treasure chest approximately 10000 gp value int history 20 find clue identify landmarks in tapestry wis perception 20 hidden passage secret door same door as below but from other side int investigation 20 hidden passage secret door same door as above but from other side dex save 10 fall off roof while fighting check every round, check >5 = prone, check <6 = fall wis animal handling 10 ride saddle a tame wyvern fail by 5 = stinger attacks wis animal handling 15 ride guide wyvern after series of successes you can stop rolling str - 15 use winch operate portcullis 2 checks required, giant sized 20+ feet high wis perception 22 hidden passage stairwell in shadows it has a 10 foot wide by 20 foot high open doorway str - 12 move heavy object lid on a 6 foot by 4 foot iron chest dex tool 25 open lock boss's bedroom door Level 8 characters int arcana auto fail understand magic rug of smothering no roll to notice, avoid, disarm, or identify dex tool 20 open lock boss treasure chest Level 8, ~10000 gp value, roll <16 triggers trap int investigation 20 find trap boss treasure chest dex - 15 disarm trap boss treasure chest Roll <11 triggers trap, no tools used? Typo? dex tool 17 open door pantry normal food dex tool 15 open door watchtower door 20 foot high, 8 foot wide, 80 lbs/cubic foot = 13.3 lbs per inch thick str athletics 10 climb 75 feet ice wall with hand holds int arcana 15 understand magic sense magic intelligence in device cha persuasion 14 influence people convince magic intelligence in device intimidate auto fails int investigation 20 find clue gemstone in a crack in the wall 500 gp value cha persuasion 12 influence people trick kobolds str - 30 move heavy object sarcophagus lid 20 feet by 10 feet, 16.6 lbs per inch thick str/dex save 15 fall off aquatic monster tips a boat 60 foot long boat, boat will not capsize from this tipping int nature automatic knowledge identify whale, seal, and human bones int survival 10 find clue excess meat village hunts too many whales for it to eat wis perception 20 find clue people sneak away from meeting multiple people leave meeting without cover wis perception 15 spot enemies spot disguised spellcasting wis/int perception/investigation 20/15 find clue taste poison in rotting meat 'fermented delicacy' my tushy, I live in a place where this happens. It's rotting. cha persuasion 15 influence people set up a meeting Explicitly requires roleplaying to be allowed to roll int - 10 improvise equipment crampons from a climbing kit or by resizing captured ones dex acrobatics 10 difficult terrain ice ramp, going down 40 feet long and 8 feet down dex acrobatics 12 difficult terrain ice ramp, going down 40 feet long and 16 feet down dex - 15 difficult terrain ice ramp, going up 40 feet long and 8 feet down, without specific ice gear dex - 20 difficult terrain ice ramp, going up 40 feet long and 16 feet down, without specific ice gear dex acrobatics 12 difficult terrain ice stairs gear makes no difference int investigation 12 find clue count enemies number of beds in messy lair int - 10 find clue count money estimate value of treasure pile, about 1250 gp value wis perception auto fail find trap magic alarm auto fail - athletics & tool automatic climb 60 foot ice chimney str athletics 15 climb 8 foot ice ledge str athletics & tool 15 climb 9 feet or higher ice ledge dex acrobatics 12 difficult terrain uneven icy floor roll per movement wis perception auto fail find trap stinking cloud spell trap auto fail wis perception auto fail find trap slow spell trap auto fail con save 10 cold weather vs. exhaustion after 1 hour auto fail if you don't have heavy clothing, you've been here a week before this wis perception 14 find trap see a magic trap activate not to see the trap, to see it activate wis/int perception/investigation 24/18 find trap mechanical trap int investigation 17 hidden passage secret door wis perception auto fail find clue tracking signs of recent use in ancient unused passage wis perception 22 find trap pressure plate str/dex - 17 escape animated bone sphere trap int religion 15 knowledge symbols of ancient dead god int religion 14 find clue how to release a ghost int investigation 18 hidden passage hole behind loose brick int investigation 12 find clue direction arrows came from arrows in the west wall/door came from the east door (no other entrances) int religion 18 knowledge symbol of snake god int investigation automatic find clue cause of death guy with knife wound was not killed by arrows because none of them hit him int investigation 15 find clue cause of death Identify use of specific magic dagger int investigation 15 find clue difference between plaster and stone int investigation 20 hidden passage secret door auto success if you tap on the wall str - 20 open door secret door dex acrobatics 10 fall off wet mossy wooden bridge - athletics 15 climb 80 foot slick and slimy stone wall, requires 3 checks int investigation 15 find trap pressure plate dex - auto fail disarm trap pressure plate int investigation 15 hidden passage concealed under a statue wis insight 18 find clue prisoner withholding info same guy as below cha intimidate auto fail get info prisoner withholding info same guy as above wis perception automatic notice hazard giant spiderweb in mist int investigation 14 hidden passage crack behind a rock str/dex athletics/acrobatics 12 climb 40 foot slick wet stone ramp, auto success with a rope wis perception 20 spot enemies adult green dragon through waterfall cha persuasion 17 influence people overcome dragon intimidation & murder int religion 15 knowledge recognize shrine & minor elven god cha deception auto fail avoid notice impersonate cultist roleplay explicitly works, dice and skill explicitly fails int investigation 14 find trap glyph of warding int investigation 18 find trap glyph of warding dex/int tool/arcana auto fail disarm trap glyph of warding int religion automatic knowledge recognize shrine & minor elven god wis/int perception/arcana 12 knowledge identify genie int arcana 15 find clue differentiate innate ability from spell wis/int medicine/nature 13 find clue differentiate poison herbs from tea wis perception 15 find clue spot diamond dropped in battle wis medicine 10 find clue cause of death Identify use of specific magic dagger int investigation 8 find clue controls for magic teleporter on underside of railing int arcana auto fail understand magic skeletal arms no way to tell that they are animated and will attack int religion automatic knowledge recognize shrine and major god wis medicine 13 find clue cause of death magic burns means he wasn't killed by weapons dex tool 15 open lock locked box failure triggers trap wis perception auto fail find trap glyph of warding on locked box above int arcana 20 understand magic magic lab notes cocaine wizard making new monsters int investigation 15 hidden passage secret door dex sleight of hand 20 operate mechanism magic scrying device - arcana automatic knowledge identify spellbook inks wis passive perception 18 find clue line of magic salt across doorway int arcana/investigation 12 understand magic barrier of magic salt around summoning circle traps outsider wis passive perception 14 identify monster identify dragon a dragon you've met and fought before cha persuasion/deception 20/18 lie vampire mage wis/int survival/nature 12 avoid notice hide from flying dragons no stealth checks wis/int perception/investigation 12 hidden passage tunnel 20 foot diameter - - automatic climb 30 foot sinkhole [/QUOTE]
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