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List the 3 Coolest Parts of Your Homebrew World
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<blockquote data-quote="Casimir Liber" data-source="post: 8392684" data-attributes="member: 6947639"><p>Just wanted to say that this is a brilliant thread - still working on stuff. My homebrew has an area like the Ferments, called the Delta:</p><p></p><p>[SPOILER="The Delta"]A vast fertile delta of rivers, low hills, swamps and swamp-forests. It is often misty for extended periods with cool nights and warm days. Small villages and towns dot the Delta - inhabitants are humans, hobbits (both subraces), gnomes, and a smattering of elves and hill dwarves. Also there are the crumbling towers and forts that had been established (and abandoned) centuries before.</p><p>The ancient swamps were home to a lizardfolk civilization, now long since decayed and gone. The huge fertile and fecund delta has attracted tendrils from the ethereal plane and portals to elemental planes and feywild have appeared and disappeared over the centuries</p><p> </p><p>The Delta has a ‘closeness’ to the ethereal and inner planes - particularly those of Earth, Water and Air - and positive and negative energy planes. At times of a Conjunction, the borders become even looser and thinner. Large gatherings of sentient beings may trigger attacks by ethereal creatures, which has been a main reason organised armies have had little success in conquering the Delta.</p><p> </p><p>There is a diffuse affinity with the feywild, resulting in much fertility and life - much of the landscape is highly fertile and thriving with plants and animals. The more dead areas (linked with the shadowfell) are rarer, more concentrated and generally avoided.</p><p> </p><p>Above, dense fog and mist often covers the Delta, particularly in the early mornings and clearing by mid-morning. Sometimes fogs are dense and last for days. Locals know during these times to be careful and avoid travelling as malign creatures from the ethereal plane wander - they are a main reason why aerial armies have not assailed the land. As these creatures cannot pass through living things, it is the main reason that houses are often covered with vines and climbing plants (so they can’t pass through the walls) </p><p>[/SPOILER]</p><p></p><p>Working on other two features....</p></blockquote><p></p>
[QUOTE="Casimir Liber, post: 8392684, member: 6947639"] Just wanted to say that this is a brilliant thread - still working on stuff. My homebrew has an area like the Ferments, called the Delta: [SPOILER="The Delta"]A vast fertile delta of rivers, low hills, swamps and swamp-forests. It is often misty for extended periods with cool nights and warm days. Small villages and towns dot the Delta - inhabitants are humans, hobbits (both subraces), gnomes, and a smattering of elves and hill dwarves. Also there are the crumbling towers and forts that had been established (and abandoned) centuries before. The ancient swamps were home to a lizardfolk civilization, now long since decayed and gone. The huge fertile and fecund delta has attracted tendrils from the ethereal plane and portals to elemental planes and feywild have appeared and disappeared over the centuries The Delta has a ‘closeness’ to the ethereal and inner planes - particularly those of Earth, Water and Air - and positive and negative energy planes. At times of a Conjunction, the borders become even looser and thinner. Large gatherings of sentient beings may trigger attacks by ethereal creatures, which has been a main reason organised armies have had little success in conquering the Delta. There is a diffuse affinity with the feywild, resulting in much fertility and life - much of the landscape is highly fertile and thriving with plants and animals. The more dead areas (linked with the shadowfell) are rarer, more concentrated and generally avoided. Above, dense fog and mist often covers the Delta, particularly in the early mornings and clearing by mid-morning. Sometimes fogs are dense and last for days. Locals know during these times to be careful and avoid travelling as malign creatures from the ethereal plane wander - they are a main reason why aerial armies have not assailed the land. As these creatures cannot pass through living things, it is the main reason that houses are often covered with vines and climbing plants (so they can’t pass through the walls) [/SPOILER] Working on other two features.... [/QUOTE]
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