Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
List your problematic spells here
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wolfwood2" data-source="post: 3796711" data-attributes="member: 39394"><p>I think with Simulacrum, we need to go back and look at the original intent of the spell.</p><p></p><p>The idea is to present an option for the classic, "wizard substitutes a subservient duplicate for the highly ranked person". The idea is not to get a powerful minion for combat or useful spell-like abilities.</p><p></p><p>I'd therefore suggest:</p><p></p><p>A. Restrict it by Type. Only humanoids, (maybe) giants, and (maybe) monstrous humanoids.</p><p></p><p>B. Clarify that a simulacrum is a Construct and has all applicable construct qualities.</p><p></p><p>C. A simulacrum can have no attribute score greater than a 15 or greater than that of the original, whichever is less.</p><p></p><p>D. A simulacrum has construct hitdice equal to that of the original . (If the original has both racial and class hitdice, it has construct hitdice both sources.) It's BAB and saves are calculated from the construct hitdice. It is proficient with all weapons and armor that the original creature is proficient with.</p><p></p><p>It does however have all of the original's feats, including real or virtual feats granted by class level, though some of these may be non-functional due to its lower ability scores and lower BAB. It has half of the original's skill ranks (round down) bu speaks all languages spoken by the original. It otherwise has none of the original's class features. It has no supernatural, spell-like, or extraordinary abilties.</p><p></p><p>E. A simulacrum is a perfect physical duplicate, indistinguishable from the original by means of Spot checks. A DC 15 heal check will reveal it is not alive, but this requires a hands-on examination.</p><p></p><p>F. A simulacrum will obey its creator absolutely. It has an academic knowledge of the world, but it does not personally remember anything of the original's life and much be carefully coached by its creator to successfully impersonate the original.</p><p></p><p>Simulacrum is a 5th level Wiz/Sorcspell [Illusion, Shadow] that requires ruby dust in the amount of 100 per hitdice. Casting time of 12 hours plus ice and snow.</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 3796711, member: 39394"] I think with Simulacrum, we need to go back and look at the original intent of the spell. The idea is to present an option for the classic, "wizard substitutes a subservient duplicate for the highly ranked person". The idea is not to get a powerful minion for combat or useful spell-like abilities. I'd therefore suggest: A. Restrict it by Type. Only humanoids, (maybe) giants, and (maybe) monstrous humanoids. B. Clarify that a simulacrum is a Construct and has all applicable construct qualities. C. A simulacrum can have no attribute score greater than a 15 or greater than that of the original, whichever is less. D. A simulacrum has construct hitdice equal to that of the original . (If the original has both racial and class hitdice, it has construct hitdice both sources.) It's BAB and saves are calculated from the construct hitdice. It is proficient with all weapons and armor that the original creature is proficient with. It does however have all of the original's feats, including real or virtual feats granted by class level, though some of these may be non-functional due to its lower ability scores and lower BAB. It has half of the original's skill ranks (round down) bu speaks all languages spoken by the original. It otherwise has none of the original's class features. It has no supernatural, spell-like, or extraordinary abilties. E. A simulacrum is a perfect physical duplicate, indistinguishable from the original by means of Spot checks. A DC 15 heal check will reveal it is not alive, but this requires a hands-on examination. F. A simulacrum will obey its creator absolutely. It has an academic knowledge of the world, but it does not personally remember anything of the original's life and much be carefully coached by its creator to successfully impersonate the original. Simulacrum is a 5th level Wiz/Sorcspell [Illusion, Shadow] that requires ruby dust in the amount of 100 per hitdice. Casting time of 12 hours plus ice and snow. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
List your problematic spells here
Top