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<blockquote data-quote="Irennan" data-source="post: 7011746" data-attributes="member: 6778119"><p>On the subject of "hard-canon", it's unlikely that WotC will ever provide that as of now.</p><p></p><p>They have indeed provided the new status quo of the Realms, tho, painted in broad strokes--trying to appease as many fans as possible, bringing back a lot of places, characters, and gods, but also keeping things like the dragonborn from 4e. They did provide some "hard canon" for 5e through the recent novels, but they'll never tell in detail what happened that brought the Realms to the current state. They don't want to load people with lore anymore, and while I think that lore is a bonus, a further option, and while I welcome it because I am interested in the Realms not only as a game setting, I can see why WotC would take that approach. Tons of explanations about, say, how X god came back would probably turn off newcomers and people who just want the setting as a malleable background for their game. Merely providing a "current state" of the Realms will be enough for those categories of players/DMs, which probably make up the majority of their customer base.</p><p></p><p>The approach of the previous editions of the Realms is gone, and--as much as I'd like it--I honestly don't think that WotC will ever bring it back.</p></blockquote><p></p>
[QUOTE="Irennan, post: 7011746, member: 6778119"] On the subject of "hard-canon", it's unlikely that WotC will ever provide that as of now. They have indeed provided the new status quo of the Realms, tho, painted in broad strokes--trying to appease as many fans as possible, bringing back a lot of places, characters, and gods, but also keeping things like the dragonborn from 4e. They did provide some "hard canon" for 5e through the recent novels, but they'll never tell in detail what happened that brought the Realms to the current state. They don't want to load people with lore anymore, and while I think that lore is a bonus, a further option, and while I welcome it because I am interested in the Realms not only as a game setting, I can see why WotC would take that approach. Tons of explanations about, say, how X god came back would probably turn off newcomers and people who just want the setting as a malleable background for their game. Merely providing a "current state" of the Realms will be enough for those categories of players/DMs, which probably make up the majority of their customer base. The approach of the previous editions of the Realms is gone, and--as much as I'd like it--I honestly don't think that WotC will ever bring it back. [/QUOTE]
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