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Listening to Acquisitions Incorporated Season 1!
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<blockquote data-quote="Iosue" data-source="post: 6392808" data-attributes="member: 6680772"><p><strong>Acquisitions Incorporated, Season 1, Episode 2</strong></p><p>Listen to it <a href="http://dnd.wizards.com/articles/podcasts/acquisitions-inc#submenu" target="_blank">here</a>.</p><p>The story begins in May 2008, before the 4e Core Books have even dropped. WotC invites (and pays) Jerry "Tycho" Holkins and Mike "Gabe" Krahulik of <a href="http://www.penny-arcade.com/" target="_blank">Penny Arcade</a>, and Scott Kurtz of <a href="http://pvponline.com/" target="_blank">PvP</a> to play 4e using the Quick Start rules, run by Chris Perkins and James Wyatt.</p><p></p><p>Story Summary: After doing some damage against the rats in the pit trap Binwin fell into, the party is attacked by a Goblin sharpshooter wielding a crossbow. Omin takes an arrow, but holds onto the rope that Binwin uses to climb out. The party engages the goblin, who is surprisingly hardy, and retreats down a hall way, firing at Omin and Binwin all the way. Just when they get him on the ropes, he's joined by a spear-wielding friend. The party's dice grow cold, and they have a tough time finishing off these two mere goblins. Eventually the wounded goblin makes a get away, and the party strings together some Magic Missiles and Reaping Strikes to take the spearwielding goblin down. Finally out of the Encounter, the party takes a breather and uses some healing surges.</p><p></p><p>Impressions: The fight with the goblins takes up the entire 36 minute episode. It's a surprisingly dry ep, as the group is focused on figuring out the rules and bringing their PCs abilities to bear on the goblins. Mike gets in a few witticisms between asking rules questions; Jerry and Scott seem a bit too focused on their sheets and the battle to do a lot of joking around. Over the course of the episode, the group goes over DMs rolling behind screens, Passive Perception, Opportunity Attacks, Encounters and Encounter Powers, blasts, sunrods, cantrips, the action economy, and healing surges (again). Great stuff the first time around, when 4e was still new, but not so interesting on the re-listen.</p><p></p><p>At one point Mike has the opportunity to fry both friend and foe with Burning Hands, but decides against it. One of those examples of Early Installment Weirdness. On the other hand, Jerry rolls the first of many natural 1s.</p><p></p><p>Quotes -</p><p><img src="http://wizards.com/dnd/images/podcast_pa2TH.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>(Omin gets hit with a crossbow bolt for 9 damage.)</p><p>Mike: Jim is disappointed.</p><p></p><p>Scott: Wait, I can't climb up. The guy holding the rope just got hit in the chest with an arrow.</p><p>Jerry: I'm still holding the rope.</p><p>Chris: He's an adventurer. He is made of stronger stuff.</p><p>Jerry: I'm a CEO.</p><p></p><p>(Mike wants know why he shouldn't roll Perception every time. Chris explains at length that he certainly can if his character is particularly paranoid, but that he also has Passive Perception.)</p><p>Mike: But as a human, I am "decisive and rash", so I'm not gonna roll a Perception check.</p><p></p><p><img src="http://wizards.com/dnd/images/podcast_pa3TH.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>(Jim whips out his Wand of Accuracy and fires a Magic Missile at a goblin. It misses.)</p><p>Mike: Jim whistles and backs out of the keep...</p><p></p><p>(A goblin runs away from the fight...)</p><p>Mike: Was that Irontooth? Did anyone check his teeth? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />! I should have used Perception to check his teeth.</p><p></p><p>(The group's dice grow cold, and they can't finish off one goblin who keeps hitting them.)</p><p>Mike: You guys actually get together and do this for fun?</p><p></p><p>(A Magic Missile followed by a Reaping Strike finally kills the goblin.)</p><p>Mike: Okay, now I see why you guys play this.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6392808, member: 6680772"] [B]Acquisitions Incorporated, Season 1, Episode 2[/B] Listen to it [URL="http://dnd.wizards.com/articles/podcasts/acquisitions-inc#submenu"]here[/URL]. The story begins in May 2008, before the 4e Core Books have even dropped. WotC invites (and pays) Jerry "Tycho" Holkins and Mike "Gabe" Krahulik of [URL="http://www.penny-arcade.com/"]Penny Arcade[/URL], and Scott Kurtz of [URL="http://pvponline.com/"]PvP[/URL] to play 4e using the Quick Start rules, run by Chris Perkins and James Wyatt. Story Summary: After doing some damage against the rats in the pit trap Binwin fell into, the party is attacked by a Goblin sharpshooter wielding a crossbow. Omin takes an arrow, but holds onto the rope that Binwin uses to climb out. The party engages the goblin, who is surprisingly hardy, and retreats down a hall way, firing at Omin and Binwin all the way. Just when they get him on the ropes, he's joined by a spear-wielding friend. The party's dice grow cold, and they have a tough time finishing off these two mere goblins. Eventually the wounded goblin makes a get away, and the party strings together some Magic Missiles and Reaping Strikes to take the spearwielding goblin down. Finally out of the Encounter, the party takes a breather and uses some healing surges. Impressions: The fight with the goblins takes up the entire 36 minute episode. It's a surprisingly dry ep, as the group is focused on figuring out the rules and bringing their PCs abilities to bear on the goblins. Mike gets in a few witticisms between asking rules questions; Jerry and Scott seem a bit too focused on their sheets and the battle to do a lot of joking around. Over the course of the episode, the group goes over DMs rolling behind screens, Passive Perception, Opportunity Attacks, Encounters and Encounter Powers, blasts, sunrods, cantrips, the action economy, and healing surges (again). Great stuff the first time around, when 4e was still new, but not so interesting on the re-listen. At one point Mike has the opportunity to fry both friend and foe with Burning Hands, but decides against it. One of those examples of Early Installment Weirdness. On the other hand, Jerry rolls the first of many natural 1s. Quotes - [IMG]http://wizards.com/dnd/images/podcast_pa2TH.jpg[/IMG] (Omin gets hit with a crossbow bolt for 9 damage.) Mike: Jim is disappointed. Scott: Wait, I can't climb up. The guy holding the rope just got hit in the chest with an arrow. Jerry: I'm still holding the rope. Chris: He's an adventurer. He is made of stronger stuff. Jerry: I'm a CEO. (Mike wants know why he shouldn't roll Perception every time. Chris explains at length that he certainly can if his character is particularly paranoid, but that he also has Passive Perception.) Mike: But as a human, I am "decisive and rash", so I'm not gonna roll a Perception check. [IMG]http://wizards.com/dnd/images/podcast_pa3TH.jpg[/IMG] (Jim whips out his Wand of Accuracy and fires a Magic Missile at a goblin. It misses.) Mike: Jim whistles and backs out of the keep... (A goblin runs away from the fight...) Mike: Was that Irontooth? Did anyone check his teeth? :):):):)! I should have used Perception to check his teeth. (The group's dice grow cold, and they can't finish off one goblin who keeps hitting them.) Mike: You guys actually get together and do this for fun? (A Magic Missile followed by a Reaping Strike finally kills the goblin.) Mike: Okay, now I see why you guys play this. [/QUOTE]
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