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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Listening to old-timers describe RP in the 70s and 80s
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<blockquote data-quote="bloodtide" data-source="post: 8959173" data-attributes="member: 6684958"><p>I think this is really two problems, the world and the game.</p><p></p><p>The world was so different, and really near unimaginable. When I type out a story from the 80s, I even will amaze myself(and I was there). I had to walk to school, a little less then a mile(just under the bus limit). And often....I'd hitchhike, with my sister..from random people to get to school. Just hop in the back of a pick up and tell the driver the school was that way. And and that does not even cover no cell phones, internet, social media, and many other things (I was in high school when my town got this new 911 number). For a younger person, to understand that is hard.</p><p></p><p>And that world had a HUGE impact on the game. In say 1990 it was hard to find a RPG to play in or to find players for a game. Hard. you had the "people grapevine" or the old "hang an add at the Stop and Shop and hope someone would call". Nothing like 2023. I can put an add online in minutes, and have players show up Saturday morning no problem. </p><p></p><p>It could be near impossible to find RPG stuff in 1990 in a store. Not just games, but dice and everything else. Even mail order places were often 'sold out' of popular things. But in 2023 you can get near anything delivered right to your door.</p><p></p><p>Have a game rule question. There were few people to ask. Maybe you could find another gamer, but they might not know. You had the long shot of sending the question to Dragon or maybe have them answer it other ways. In 2023, you can ask or find an answer online in seconds.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 8959173, member: 6684958"] I think this is really two problems, the world and the game. The world was so different, and really near unimaginable. When I type out a story from the 80s, I even will amaze myself(and I was there). I had to walk to school, a little less then a mile(just under the bus limit). And often....I'd hitchhike, with my sister..from random people to get to school. Just hop in the back of a pick up and tell the driver the school was that way. And and that does not even cover no cell phones, internet, social media, and many other things (I was in high school when my town got this new 911 number). For a younger person, to understand that is hard. And that world had a HUGE impact on the game. In say 1990 it was hard to find a RPG to play in or to find players for a game. Hard. you had the "people grapevine" or the old "hang an add at the Stop and Shop and hope someone would call". Nothing like 2023. I can put an add online in minutes, and have players show up Saturday morning no problem. It could be near impossible to find RPG stuff in 1990 in a store. Not just games, but dice and everything else. Even mail order places were often 'sold out' of popular things. But in 2023 you can get near anything delivered right to your door. Have a game rule question. There were few people to ask. Maybe you could find another gamer, but they might not know. You had the long shot of sending the question to Dragon or maybe have them answer it other ways. In 2023, you can ask or find an answer online in seconds. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Listening to old-timers describe RP in the 70s and 80s
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