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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Listening to old-timers describe RP in the 70s and 80s
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<blockquote data-quote="Thomas Shey" data-source="post: 9144786" data-attributes="member: 7026617"><p>Yeah, but you have to think these are big enough virtues to balance out...</p><p></p><p></p><p></p><p>...these. Especially since they don't always share all of the first (the randomness wasn't going to be more realistic in P&P because when you got down to it, no P&P character was going to look realistic in any meaningful way). It also assumes that people who got the bad rolls in life were going to go out and do the things that adventurers do, which seems a reach.</p><p></p><p></p><p></p><p>That could be true with a lot of gritty or quasi-gritty games back in the day. Heck, its still true if your luck runs out in most BRP derivatives, as an example.</p><p></p><p>Of course a lot of people played multiple characters in games during our early days too, in part for those reasons.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9144786, member: 7026617"] Yeah, but you have to think these are big enough virtues to balance out... ...these. Especially since they don't always share all of the first (the randomness wasn't going to be more realistic in P&P because when you got down to it, no P&P character was going to look realistic in any meaningful way). It also assumes that people who got the bad rolls in life were going to go out and do the things that adventurers do, which seems a reach. That could be true with a lot of gritty or quasi-gritty games back in the day. Heck, its still true if your luck runs out in most BRP derivatives, as an example. Of course a lot of people played multiple characters in games during our early days too, in part for those reasons. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Listening to old-timers describe RP in the 70s and 80s
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