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<blockquote data-quote="ed209uardo" data-source="post: 3882780" data-attributes="member: 56413"><p><strong>Complete Divine feats</strong></p><p></p><ul> <li data-xf-list-type="ul"><strong><span style="color: blue">Arcane Disciple</span></strong>: Choose a deity, and then select a domain available to clerics of that deity. You can learn to cast spells associated with that domain as arcane spells.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Augment Healing</span></strong>: You can increase your healing ability.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Boar's Ferocity</span></strong>: You can continue fighting even at the brink of death.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Cheetah's Speed</span></strong>: You can run with the speed of the cheetah.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Consecrate Spell</span></strong>: You can imbue your spells with the raw energy of good.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Corrupt Spell</span></strong>: You can transform one of your spells into an evil version of itself.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Disciple of the Sun</span></strong>: You can destroy undead instead of merely turning them.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Divine Metamagic</span></strong>: You can channel energy into some of your divine spells to make them more powerful.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Divine Spell Power</span></strong>: You can channel positive or negative energy to enhance your divine spellcasting ability.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Domain Focus</span></strong>: You have mastered the subtle intricacies of the divine power you've devoted yourself to.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Domain Spontaneity</span></strong>: You are so familiar with one of your domains that you can convert other prepared spells into spells from that domain.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Eagle's Wings</span></strong>: You can take wing and fly with the grace of an eagle.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Elemental Healing</span></strong>: You can channel elemental energy to heal creatures of a specific elemental subtype.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Elemental Smiting</span></strong>: You can channel elemental energy to deal extra damage to creatures tied to a specific element.</li> <li data-xf-list-type="ul"><strong><span style="color: purple">Elephant's Hide</span></strong>: You can thicken your skin to the toughness of an elephant's.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Empower Turning</span></strong>: You can turn or rebuke more undead with a single turning attempt.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Extra Wild Shape</span></strong>: You can use wild shape more frequently than you normally could.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Fast Wild Shape</span></strong>: You assume your wild shape faster and more easily than you otherwise could.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Glorious Weapons</span></strong>: You can channel positive or negative energy to imbue your allies' weapons with an alignment.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Grizzly's Claws</span></strong>: You can grow claws as sharp as those of a bear.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Improved Smiting</span></strong>: Your smite attacks deal more damage to specific foes, and can damage creature with alignment-based damage reduction.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Lion's Pounce</span></strong>: You can deliver a terrible attack at the end of a charge.</li> <li data-xf-list-type="ul"><strong><span style="color: red">Oaken Resilience</span></strong>: You can take on the sturdiness of the mighty oak.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Practiced Spellcaster</span></strong>: Choose a spellcasting class that you possess. Your spells cast from that class are more powerful.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Profane Boost</span></strong>: You can channel negative energy to increase the power of inflict wounds spells cast near you.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Quicken Turning</span></strong>: You can turn or rebuke undead with a moment's thought.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Rapid Spell</span></strong>: You can cast spells with long casting times more quickly.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Reach Spell</span></strong>: You can cast touch spells without touching the spell recipient.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Sacred Boost</span></strong>: You can channel positive energy to increase the power of cure wounds spells cast near you.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Sacred Healing</span></strong>: You can channel positive energy to grant nearby living creatures the ability to recover form their wounds quickly.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Sanctify Relic</span></strong>: You can create magic items that are imbued with a connection to your deity.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Serpent's Venom</span></strong>: You can deliver a toxic bite attack reminiscent of the viper.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Spell Focus</span></strong>: Your spells with an alignment descriptor are more potent than normal.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Spontaneous Healer</span></strong>: You can use your spellcasting ability to spontaneously cast cure spells.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Spontaneous Summoner</span></strong>: You can spontaneously cast summon nature's ally spells.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Spontaneous Wounder</span></strong>: You can use your spellcasting ability to spontaneously cast inflict spells.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Swim Like a Fish</span></strong>: You can breathe and swim underwater with grace.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Transdimensional Spell</span></strong>: You can cast spells that affect targets lurking in coexistent planes and extradimensional spaces whose entrances fall within the spell's area.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Pious Defense</span></strong>: Your connection to a greater power sometimes gives you flashes of insight that keep you safe.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Pious Soul</span></strong>: By adhering to the precepts of your religion or philosophy, you gain an extra edge when you need it most.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">True Believer</span></strong>: Your deity rewards your unquestioning faith and dedication.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Wolverine's Rage</span></strong>: You can fly into a berserk rage when injured.</li> <li data-xf-list-type="ul"><strong><span style="color: blue">Pious Spellsurge</span></strong>: You can use the strength of your faith to augment a spell cast at a critical juncture.</li> <li data-xf-list-type="ul"><strong><span style="color: red">Bonus Domain</span></strong>: You have access to one additional domain of spells.</li> <li data-xf-list-type="ul"><strong><span style="color: purple">Epic Devotion</span></strong>: Choose an alignment component different from your own alignment. You are particularly resistant to spells of that alignment.</li> <li data-xf-list-type="ul"><strong><span style="color: purple">Holy Strike</span></strong>: Your attacks deal great damage to evil creatures.</li> <li data-xf-list-type="ul"><strong><span style="color: red">Magical Beast Wild Shape</span></strong>: You can wild shape into magical beast form.</li> <li data-xf-list-type="ul"><strong><span style="color: red">Negative Energy Burst</span></strong>: You can use your rebuke/command undead ability to unleash a burst of negative energy.</li> <li data-xf-list-type="ul"><strong><span style="color: purple">Positive Energy Aura</span></strong>: You automatically turn (or even destroy) lesser undead.</li> <li data-xf-list-type="ul"><strong><span style="color: purple">Spectral Strike</span></strong>: You can strike incorporeal creatures as if they were solid.</li> <li data-xf-list-type="ul"><strong><span style="color: red">Undead Mastery</span></strong>: You can command a greater number of undead than normal.</li> <li data-xf-list-type="ul"><strong><span style="color: purple">Unholy Strike</span></strong>: Your attacks deal great damage to good creatures.</li> <li data-xf-list-type="ul"><strong><span style="color: red">Zone of Animation</span></strong>: You can channel negative energy to animate undead.</li> </ul></blockquote><p></p>
[QUOTE="ed209uardo, post: 3882780, member: 56413"] [b]Complete Divine feats[/b] [list] [*][b][color=blue]Arcane Disciple[/color][/b]: Choose a deity, and then select a domain available to clerics of that deity. You can learn to cast spells associated with that domain as arcane spells. [*][b][color=blue]Augment Healing[/color][/b]: You can increase your healing ability. [*][b][color=blue]Boar's Ferocity[/color][/b]: You can continue fighting even at the brink of death. [*][b][color=blue]Cheetah's Speed[/color][/b]: You can run with the speed of the cheetah. [*][b][color=blue]Consecrate Spell[/color][/b]: You can imbue your spells with the raw energy of good. [*][b][color=blue]Corrupt Spell[/color][/b]: You can transform one of your spells into an evil version of itself. [*][b][color=blue]Disciple of the Sun[/color][/b]: You can destroy undead instead of merely turning them. [*][b][color=blue]Divine Metamagic[/color][/b]: You can channel energy into some of your divine spells to make them more powerful. [*][b][color=blue]Divine Spell Power[/color][/b]: You can channel positive or negative energy to enhance your divine spellcasting ability. [*][b][color=blue]Domain Focus[/color][/b]: You have mastered the subtle intricacies of the divine power you've devoted yourself to. [*][b][color=blue]Domain Spontaneity[/color][/b]: You are so familiar with one of your domains that you can convert other prepared spells into spells from that domain. [*][b][color=blue]Eagle's Wings[/color][/b]: You can take wing and fly with the grace of an eagle. [*][b][color=blue]Elemental Healing[/color][/b]: You can channel elemental energy to heal creatures of a specific elemental subtype. [*][b][color=blue]Elemental Smiting[/color][/b]: You can channel elemental energy to deal extra damage to creatures tied to a specific element. [*][b][color=purple]Elephant's Hide[/color][/b]: You can thicken your skin to the toughness of an elephant's. [*][b][color=blue]Empower Turning[/color][/b]: You can turn or rebuke more undead with a single turning attempt. [*][b][color=blue]Extra Wild Shape[/color][/b]: You can use wild shape more frequently than you normally could. [*][b][color=blue]Fast Wild Shape[/color][/b]: You assume your wild shape faster and more easily than you otherwise could. [*][b][color=blue]Glorious Weapons[/color][/b]: You can channel positive or negative energy to imbue your allies' weapons with an alignment. [*][b][color=blue]Grizzly's Claws[/color][/b]: You can grow claws as sharp as those of a bear. [*][b][color=blue]Improved Smiting[/color][/b]: Your smite attacks deal more damage to specific foes, and can damage creature with alignment-based damage reduction. [*][b][color=blue]Lion's Pounce[/color][/b]: You can deliver a terrible attack at the end of a charge. [*][b][color=red]Oaken Resilience[/color][/b]: You can take on the sturdiness of the mighty oak. [*][b][color=blue]Practiced Spellcaster[/color][/b]: Choose a spellcasting class that you possess. Your spells cast from that class are more powerful. [*][b][color=blue]Profane Boost[/color][/b]: You can channel negative energy to increase the power of inflict wounds spells cast near you. [*][b][color=blue]Quicken Turning[/color][/b]: You can turn or rebuke undead with a moment's thought. [*][b][color=blue]Rapid Spell[/color][/b]: You can cast spells with long casting times more quickly. [*][b][color=blue]Reach Spell[/color][/b]: You can cast touch spells without touching the spell recipient. [*][b][color=blue]Sacred Boost[/color][/b]: You can channel positive energy to increase the power of cure wounds spells cast near you. [*][b][color=blue]Sacred Healing[/color][/b]: You can channel positive energy to grant nearby living creatures the ability to recover form their wounds quickly. [*][b][color=blue]Sanctify Relic[/color][/b]: You can create magic items that are imbued with a connection to your deity. [*][b][color=blue]Serpent's Venom[/color][/b]: You can deliver a toxic bite attack reminiscent of the viper. [*][b][color=blue]Spell Focus[/color][/b]: Your spells with an alignment descriptor are more potent than normal. [*][b][color=blue]Spontaneous Healer[/color][/b]: You can use your spellcasting ability to spontaneously cast cure spells. [*][b][color=blue]Spontaneous Summoner[/color][/b]: You can spontaneously cast summon nature's ally spells. [*][b][color=blue]Spontaneous Wounder[/color][/b]: You can use your spellcasting ability to spontaneously cast inflict spells. [*][b][color=blue]Swim Like a Fish[/color][/b]: You can breathe and swim underwater with grace. [*][b][color=blue]Transdimensional Spell[/color][/b]: You can cast spells that affect targets lurking in coexistent planes and extradimensional spaces whose entrances fall within the spell's area. [*][b][color=blue]Pious Defense[/color][/b]: Your connection to a greater power sometimes gives you flashes of insight that keep you safe. [*][b][color=blue]Pious Soul[/color][/b]: By adhering to the precepts of your religion or philosophy, you gain an extra edge when you need it most. [*][b][color=blue]True Believer[/color][/b]: Your deity rewards your unquestioning faith and dedication. [*][b][color=blue]Wolverine's Rage[/color][/b]: You can fly into a berserk rage when injured. [*][b][color=blue]Pious Spellsurge[/color][/b]: You can use the strength of your faith to augment a spell cast at a critical juncture. [*][b][color=red]Bonus Domain[/color][/b]: You have access to one additional domain of spells. [*][b][color=purple]Epic Devotion[/color][/b]: Choose an alignment component different from your own alignment. You are particularly resistant to spells of that alignment. [*][b][color=purple]Holy Strike[/color][/b]: Your attacks deal great damage to evil creatures. [*][b][color=red]Magical Beast Wild Shape[/color][/b]: You can wild shape into magical beast form. [*][b][color=red]Negative Energy Burst[/color][/b]: You can use your rebuke/command undead ability to unleash a burst of negative energy. [*][b][color=purple]Positive Energy Aura[/color][/b]: You automatically turn (or even destroy) lesser undead. [*][b][color=purple]Spectral Strike[/color][/b]: You can strike incorporeal creatures as if they were solid. [*][b][color=red]Undead Mastery[/color][/b]: You can command a greater number of undead than normal. [*][b][color=purple]Unholy Strike[/color][/b]: Your attacks deal great damage to good creatures. [*][b][color=red]Zone of Animation[/color][/b]: You can channel negative energy to animate undead. [/list] [/QUOTE]
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