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Lists of compatible feats for E6
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<blockquote data-quote="ed209uardo" data-source="post: 3882800" data-attributes="member: 56413"><p><strong>Sandstorm feats</strong></p><p></p><ul> <li data-xf-list-type="ul"><strong>Blazing Berserker</strong>: When you enter your rage, your body becomes infused with fire.</li> <li data-xf-list-type="ul"><strong>Blessed by Tem-Et-Nu</strong>: Tem-Et-Nu has marked you as having an important destiny in her temple.</li> <li data-xf-list-type="ul"><strong>Drift Magic</strong>: You can tap the power of drift magic.</li> <li data-xf-list-type="ul"><strong>Eagle's Fury</strong>: You know how to wield the eagle's claw with deadly speed.</li> <li data-xf-list-type="ul"><strong>Fiery Spell</strong>: Your fire magic is bolstered, further scorching your enemies.</li> <li data-xf-list-type="ul"><strong>Heat Endurance</strong>: Either as a result of growing up in the waste, or by training your body and mind to ignore the effects of searing heat, you can exist with ease in high-temperature environments.</li> <li data-xf-list-type="ul"><strong>Improved Heat Endurance</strong>: You can survive even in the most extreme natural heat conditions.</li> <li data-xf-list-type="ul"><strong>Judged by Aurifar</strong>: Aurifar, the Caliph of the Sky, has judged you, and he shows you special favor.</li> <li data-xf-list-type="ul"><strong>Light of Aurifar</strong>: Undead that you turn or rebuke immolate.</li> <li data-xf-list-type="ul"><strong>Pharaoh's Fist</strong>: Your unarmed strikes echo with thunder, stunning your foe and those nearby.</li> <li data-xf-list-type="ul"><strong>Priest of the Waste</strong>: You can swap out prepared spells for others that aid in exploring and surviving in wastelands.</li> <li data-xf-list-type="ul"><strong>Rattlesnake Strike</strong>: Having observed the ways of a desert viper, you have learned to use ki in a fashion similar to poison.</li> <li data-xf-list-type="ul"><strong>Sand Camouflage</strong>: You can hide yourself in sand with a moment's notice.</li> <li data-xf-list-type="ul"><strong>Sand Dancer</strong>: While making another attack, you attempt to blind a foe with thrown sand.</li> <li data-xf-list-type="ul"><strong>Sand Snare</strong>: When you knock your foes into the sand, they have a hard time regaining their feet.</li> <li data-xf-list-type="ul"><strong>Sand Spinner</strong>: You spray sand with your acrobatic maneuvers.</li> <li data-xf-list-type="ul"><strong>Sandskimmer</strong>: You are particularly adept at moving over sand.</li> <li data-xf-list-type="ul"><strong>Scorpion's Grasp</strong>: Like the scorpion, you can grab and hold your prey.</li> <li data-xf-list-type="ul"><strong>Scorpion's Instincts</strong>: You are hard to find in the waste.</li> <li data-xf-list-type="ul"><strong>Scorpion's Resolve</strong>: Like the scorpion, you are not easily distracted.</li> <li data-xf-list-type="ul"><strong>Scorpion's Sense</strong>: Like the scorpion, you sense other creatures simply by perceiving their contact with the sand.</li> <li data-xf-list-type="ul"><strong>Searing Spell</strong>: Your fire spells are so hot that they can damage creatures that normally have resistance or immunity to fire.</li> <li data-xf-list-type="ul"><strong>Serpent Fang</strong>: You are able to project your ki to strike foes as though you had extended reach.</li> <li data-xf-list-type="ul"><strong>Touchstone</strong>: You forge a link with a power-rich location, referred to as a touchstone site.</li> </ul></blockquote><p></p>
[QUOTE="ed209uardo, post: 3882800, member: 56413"] [b]Sandstorm feats[/b] [list] [*][b]Blazing Berserker[/b]: When you enter your rage, your body becomes infused with fire. [*][b]Blessed by Tem-Et-Nu[/b]: Tem-Et-Nu has marked you as having an important destiny in her temple. [*][b]Drift Magic[/b]: You can tap the power of drift magic. [*][b]Eagle's Fury[/b]: You know how to wield the eagle's claw with deadly speed. [*][b]Fiery Spell[/b]: Your fire magic is bolstered, further scorching your enemies. [*][b]Heat Endurance[/b]: Either as a result of growing up in the waste, or by training your body and mind to ignore the effects of searing heat, you can exist with ease in high-temperature environments. [*][b]Improved Heat Endurance[/b]: You can survive even in the most extreme natural heat conditions. [*][b]Judged by Aurifar[/b]: Aurifar, the Caliph of the Sky, has judged you, and he shows you special favor. [*][b]Light of Aurifar[/b]: Undead that you turn or rebuke immolate. [*][b]Pharaoh's Fist[/b]: Your unarmed strikes echo with thunder, stunning your foe and those nearby. [*][b]Priest of the Waste[/b]: You can swap out prepared spells for others that aid in exploring and surviving in wastelands. [*][b]Rattlesnake Strike[/b]: Having observed the ways of a desert viper, you have learned to use ki in a fashion similar to poison. [*][b]Sand Camouflage[/b]: You can hide yourself in sand with a moment's notice. [*][b]Sand Dancer[/b]: While making another attack, you attempt to blind a foe with thrown sand. [*][b]Sand Snare[/b]: When you knock your foes into the sand, they have a hard time regaining their feet. [*][b]Sand Spinner[/b]: You spray sand with your acrobatic maneuvers. [*][b]Sandskimmer[/b]: You are particularly adept at moving over sand. [*][b]Scorpion's Grasp[/b]: Like the scorpion, you can grab and hold your prey. [*][b]Scorpion's Instincts[/b]: You are hard to find in the waste. [*][b]Scorpion's Resolve[/b]: Like the scorpion, you are not easily distracted. [*][b]Scorpion's Sense[/b]: Like the scorpion, you sense other creatures simply by perceiving their contact with the sand. [*][b]Searing Spell[/b]: Your fire spells are so hot that they can damage creatures that normally have resistance or immunity to fire. [*][b]Serpent Fang[/b]: You are able to project your ki to strike foes as though you had extended reach. [*][b]Touchstone[/b]: You forge a link with a power-rich location, referred to as a touchstone site. [/list] [/QUOTE]
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