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Lists of compatible feats for E6
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<blockquote data-quote="ed209uardo" data-source="post: 3882801" data-attributes="member: 56413"><p><strong>Stormwrack feats</strong></p><p></p><ul> <li data-xf-list-type="ul"><strong>Aquatic Shot</strong>: You have developed the technique of firing a ranged weapon into or through the water with better accuracy than normal, striking at just the right angle to allow it to slice through the obstruction with precision.</li> <li data-xf-list-type="ul"><strong>Blackwater Invocation</strong>: You can call upon negative energy to infuse normal water around you, transforming it into the dark, cold water found at the bottom of the deepest ocean trenches.</li> <li data-xf-list-type="ul"><strong>Breathing Link</strong>: You can allow a person adjacent to you to breathe water.</li> <li data-xf-list-type="ul"><strong>Clever Wrestling</strong>: You have a better than normal chance to escape or wriggle free from a big creature's grapple or pin.</li> <li data-xf-list-type="ul"><strong>Curling Wave Strike</strong>: Mimicking the forceful power of the wave, you can trip multiple foes as part of the same strike.</li> <li data-xf-list-type="ul"><strong>Expert Swimmer</strong>: You swim like a fish. You can stay underwater far longer than others of your race, and you are at home in the water.</li> <li data-xf-list-type="ul"><strong>Flying Fish Leap</strong>: You can hurl yourself out of the water with ease.</li> <li data-xf-list-type="ul"><strong>Great Captain</strong>: You are a master pilot and battle leader; your crew anticipates your every command and leaps to do your bidding.</li> <li data-xf-list-type="ul"><strong>Landwalker</strong>: You can survive out of water for a longer period of time than most of your kind.</li> <li data-xf-list-type="ul"><strong>Old Salt</strong>: You are an old hand at shipboard life, having mastered the myriad skills that are required of the experience sailor. Additionally, you have an eye for the weather.</li> <li data-xf-list-type="ul"><strong>Rapid Swimming</strong>: You are one with the water.</li> <li data-xf-list-type="ul"><strong>Sahuagin Flip</strong>: You can safely attack and withdraw underwater.</li> <li data-xf-list-type="ul"><strong>Sailor's Balance</strong>: You are experienced with the rolling decks of the ship and maintain strong footing, even in a terrible storm.</li> <li data-xf-list-type="ul"><strong>Sanctify Water</strong>: You can call upon positive energy to momentarily transform normal water around you into holy water.</li> <li data-xf-list-type="ul"><strong>Scourge of the Seas</strong>: You have a sinister reputation as a pirate and can intimidate enemy captains by your mere presence.</li> <li data-xf-list-type="ul"><strong>Sea Legs</strong>: You are accustomed to the rolling motion on board a ship, and can use this motion to your advantage.</li> <li data-xf-list-type="ul"><strong>Ship's Mage</strong>: You form a potent supernatural bond with a ship. Your spells have a more potent effect when cast aboard this ship.</li> <li data-xf-list-type="ul"><strong>Steam Magic</strong>: You are skilled at casting fiery spells into the water, causing terrible gouts of scalding steam.</li> <li data-xf-list-type="ul"><strong>Storm Magic</strong>: You gain a boost in spellcasting power during storms.</li> <li data-xf-list-type="ul"><strong>Sunken Song</strong>: You can project your voice underwater.</li> <li data-xf-list-type="ul"><strong>Swim-By Attack</strong>: You can attack in the middle of a fast pass by your opponent.</li> <li data-xf-list-type="ul"><strong>Toothed Blow</strong>: You are able to hammer your foes more effectively underwater.</li> <li data-xf-list-type="ul"><strong>Water Adaptation</strong>: You favor your aquatic elf parent and have developed the ability to breathe and move about in water easily.</li> <li data-xf-list-type="ul"><strong>Wingsinger</strong>: You can use song or a wind instrument to compel the winds to obey you.</li> </ul></blockquote><p></p>
[QUOTE="ed209uardo, post: 3882801, member: 56413"] [b]Stormwrack feats[/b] [list] [*][b]Aquatic Shot[/b]: You have developed the technique of firing a ranged weapon into or through the water with better accuracy than normal, striking at just the right angle to allow it to slice through the obstruction with precision. [*][b]Blackwater Invocation[/b]: You can call upon negative energy to infuse normal water around you, transforming it into the dark, cold water found at the bottom of the deepest ocean trenches. [*][b]Breathing Link[/b]: You can allow a person adjacent to you to breathe water. [*][b]Clever Wrestling[/b]: You have a better than normal chance to escape or wriggle free from a big creature's grapple or pin. [*][b]Curling Wave Strike[/b]: Mimicking the forceful power of the wave, you can trip multiple foes as part of the same strike. [*][b]Expert Swimmer[/b]: You swim like a fish. You can stay underwater far longer than others of your race, and you are at home in the water. [*][b]Flying Fish Leap[/b]: You can hurl yourself out of the water with ease. [*][b]Great Captain[/b]: You are a master pilot and battle leader; your crew anticipates your every command and leaps to do your bidding. [*][b]Landwalker[/b]: You can survive out of water for a longer period of time than most of your kind. [*][b]Old Salt[/b]: You are an old hand at shipboard life, having mastered the myriad skills that are required of the experience sailor. Additionally, you have an eye for the weather. [*][b]Rapid Swimming[/b]: You are one with the water. [*][b]Sahuagin Flip[/b]: You can safely attack and withdraw underwater. [*][b]Sailor's Balance[/b]: You are experienced with the rolling decks of the ship and maintain strong footing, even in a terrible storm. [*][b]Sanctify Water[/b]: You can call upon positive energy to momentarily transform normal water around you into holy water. [*][b]Scourge of the Seas[/b]: You have a sinister reputation as a pirate and can intimidate enemy captains by your mere presence. [*][b]Sea Legs[/b]: You are accustomed to the rolling motion on board a ship, and can use this motion to your advantage. [*][b]Ship's Mage[/b]: You form a potent supernatural bond with a ship. Your spells have a more potent effect when cast aboard this ship. [*][b]Steam Magic[/b]: You are skilled at casting fiery spells into the water, causing terrible gouts of scalding steam. [*][b]Storm Magic[/b]: You gain a boost in spellcasting power during storms. [*][b]Sunken Song[/b]: You can project your voice underwater. [*][b]Swim-By Attack[/b]: You can attack in the middle of a fast pass by your opponent. [*][b]Toothed Blow[/b]: You are able to hammer your foes more effectively underwater. [*][b]Water Adaptation[/b]: You favor your aquatic elf parent and have developed the ability to breathe and move about in water easily. [*][b]Wingsinger[/b]: You can use song or a wind instrument to compel the winds to obey you. [/list] [/QUOTE]
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