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Lists of compatible feats for E6
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<blockquote data-quote="ed209uardo" data-source="post: 3882823" data-attributes="member: 56413"><p><strong>Unearthed Arcana feats</strong></p><p></p><ul> <li data-xf-list-type="ul"><strong>Accurate Jaunt</strong>: You have an instinctive sense of interplanar travel.</li> <li data-xf-list-type="ul"><strong>Bladeproof Skin</strong>: Your skin has a degree of protection from even the sharpest edge.</li> <li data-xf-list-type="ul"><strong>Breadth of Knowledge</strong>: Your time spent plumbing the depths of magic knowledge has resulted in a treasure trove of obscure facts.</li> <li data-xf-list-type="ul"><strong>Conductivity</strong>: You have crude control over electricity effects near you.</li> <li data-xf-list-type="ul"><strong>Controlled Immolation</strong>: If you catch on fire, the flames don't hurt you.</li> <li data-xf-list-type="ul"><strong>Eyes to the Sky</strong>: You have an instinctive sense of when someone is magically watching you.</li> <li data-xf-list-type="ul"><strong>False Pretenses</strong>: Those who try to charm you get an unpleasant surprise.</li> <li data-xf-list-type="ul"><strong>Ineluctable Echo</strong>: Those who use words of power around you hear the sound of their own voices.</li> <li data-xf-list-type="ul"><strong>Life Leech</strong>: You automatically try to steal the last bit of life energy from anyone nearby.</li> <li data-xf-list-type="ul"><strong>Live My Nightmare</strong>: Those who magically pry into your mind become privy to your most frightening dreams.</li> <li data-xf-list-type="ul"><strong>Momentary Alteration</strong>: You can briefly transform yourself into a second form, acquiring its physical qualities.</li> <li data-xf-list-type="ul"><strong>Naturalized Denizen</strong>: You are unusually anchored to your location.</li> <li data-xf-list-type="ul"><strong>Omniscient Whispers</strong>: A constant, barely audible muttering echoes in your ears, usually beyond your comprehension. But if you focus all your energy on listening, you sometimes catch a sentence or two that bears directly on your current situation.</li> <li data-xf-list-type="ul"><strong>Photosynthetic Skin</strong>: Your skin toughens when it draws energy from the sun.</li> <li data-xf-list-type="ul"><strong>Polar Chill</strong>: You can call forth the cold of the arctic regions, making movement and fighting difficult for the unprepared.</li> <li data-xf-list-type="ul"><strong>Residual Rebound</strong>: Sometimes spells cast at you rebound on the caster instead.</li> <li data-xf-list-type="ul"><strong>Stench of the Dead</strong>: The odor of decay hangs heavy on you, causing others to gasp and retch.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Axes)</strong>: You understand how to use axes and axelike weapons.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Basic Weapons)</strong>: You understand how to use a few basic weapons.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Bows)</strong>: You understand how to use bows.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Claw Weapons)</strong>: You understand how to use weapons strapped to the hands.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Crossbows)</strong>: You understand how to use crossbows.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Druid Weapons)</strong>: You understand how to use weapons favored by druids.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Exotic Double Weapon)</strong>: You understand how to use the exotic double weapons associated with the weapon groups that you have mastered.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Exotic Weapons)</strong>: You understand how to use the exotic weapons associated with the weapon groups that you have mastered.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Flails and Chains)</strong>: You understand how to use flails and chain weapons.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Heavy Blades)</strong>: You understand how to use large bladed weapons.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Light Blades)</strong>: You understand how to use light bladed weapons.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Maces and Clubs)</strong>: You understand how to use maces and clubs.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Monk Weapons)</strong>: You understand how to use weapons normally favored by monks.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Picks and Hammers)</strong>: You understand how to use picks and hammers.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Polearms)</strong>: You understand how to use polearms.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Slings and Thrown Weapons)</strong>: You understand how to use slings and handheld thrown weapons.</li> <li data-xf-list-type="ul"><strong>Weapon Group (Spears and Lances)</strong>: You understand how to use spears and javelins.</li> <li data-xf-list-type="ul"><strong>Craft Alchemical Item</strong>: You are capable of creating alchemical items and substances.</li> <li data-xf-list-type="ul"><strong>Craft Masterwork Armor</strong>: You are trained in the creation of fine armor and shields.</li> <li data-xf-list-type="ul"><strong>Craft Masterwork Ranged Weapon</strong>: You are trained in the creation of fine ranged weapons and ammunition.</li> <li data-xf-list-type="ul"><strong>Craft Masterwork Weapon</strong>: You are trained in the creation of fine melee and thrown weapons.</li> <li data-xf-list-type="ul"><strong>Low Profile</strong>: You are less famous than others of your class and level, or you wish to maintain a less visible presence than others of your station.</li> <li data-xf-list-type="ul"><strong>Renown</strong>: You have a better chance of being recognized.</li> </ul></blockquote><p></p>
[QUOTE="ed209uardo, post: 3882823, member: 56413"] [b]Unearthed Arcana feats[/b] [list] [*][b]Accurate Jaunt[/b]: You have an instinctive sense of interplanar travel. [*][b]Bladeproof Skin[/b]: Your skin has a degree of protection from even the sharpest edge. [*][b]Breadth of Knowledge[/b]: Your time spent plumbing the depths of magic knowledge has resulted in a treasure trove of obscure facts. [*][b]Conductivity[/b]: You have crude control over electricity effects near you. [*][b]Controlled Immolation[/b]: If you catch on fire, the flames don't hurt you. [*][b]Eyes to the Sky[/b]: You have an instinctive sense of when someone is magically watching you. [*][b]False Pretenses[/b]: Those who try to charm you get an unpleasant surprise. [*][b]Ineluctable Echo[/b]: Those who use words of power around you hear the sound of their own voices. [*][b]Life Leech[/b]: You automatically try to steal the last bit of life energy from anyone nearby. [*][b]Live My Nightmare[/b]: Those who magically pry into your mind become privy to your most frightening dreams. [*][b]Momentary Alteration[/b]: You can briefly transform yourself into a second form, acquiring its physical qualities. [*][b]Naturalized Denizen[/b]: You are unusually anchored to your location. [*][b]Omniscient Whispers[/b]: A constant, barely audible muttering echoes in your ears, usually beyond your comprehension. But if you focus all your energy on listening, you sometimes catch a sentence or two that bears directly on your current situation. [*][b]Photosynthetic Skin[/b]: Your skin toughens when it draws energy from the sun. [*][b]Polar Chill[/b]: You can call forth the cold of the arctic regions, making movement and fighting difficult for the unprepared. [*][b]Residual Rebound[/b]: Sometimes spells cast at you rebound on the caster instead. [*][b]Stench of the Dead[/b]: The odor of decay hangs heavy on you, causing others to gasp and retch. [*][b]Weapon Group (Axes)[/b]: You understand how to use axes and axelike weapons. [*][b]Weapon Group (Basic Weapons)[/b]: You understand how to use a few basic weapons. [*][b]Weapon Group (Bows)[/b]: You understand how to use bows. [*][b]Weapon Group (Claw Weapons)[/b]: You understand how to use weapons strapped to the hands. [*][b]Weapon Group (Crossbows)[/b]: You understand how to use crossbows. [*][b]Weapon Group (Druid Weapons)[/b]: You understand how to use weapons favored by druids. [*][b]Weapon Group (Exotic Double Weapon)[/b]: You understand how to use the exotic double weapons associated with the weapon groups that you have mastered. [*][b]Weapon Group (Exotic Weapons)[/b]: You understand how to use the exotic weapons associated with the weapon groups that you have mastered. [*][b]Weapon Group (Flails and Chains)[/b]: You understand how to use flails and chain weapons. [*][b]Weapon Group (Heavy Blades)[/b]: You understand how to use large bladed weapons. [*][b]Weapon Group (Light Blades)[/b]: You understand how to use light bladed weapons. [*][b]Weapon Group (Maces and Clubs)[/b]: You understand how to use maces and clubs. [*][b]Weapon Group (Monk Weapons)[/b]: You understand how to use weapons normally favored by monks. [*][b]Weapon Group (Picks and Hammers)[/b]: You understand how to use picks and hammers. [*][b]Weapon Group (Polearms)[/b]: You understand how to use polearms. [*][b]Weapon Group (Slings and Thrown Weapons)[/b]: You understand how to use slings and handheld thrown weapons. [*][b]Weapon Group (Spears and Lances)[/b]: You understand how to use spears and javelins. [*][b]Craft Alchemical Item[/b]: You are capable of creating alchemical items and substances. [*][b]Craft Masterwork Armor[/b]: You are trained in the creation of fine armor and shields. [*][b]Craft Masterwork Ranged Weapon[/b]: You are trained in the creation of fine ranged weapons and ammunition. [*][b]Craft Masterwork Weapon[/b]: You are trained in the creation of fine melee and thrown weapons. [*][b]Low Profile[/b]: You are less famous than others of your class and level, or you wish to maintain a less visible presence than others of your station. [*][b]Renown[/b]: You have a better chance of being recognized. [/list] [/QUOTE]
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