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General Tabletop Discussion
*TTRPGs General
Literary sources and the three-Tier campaign model
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<blockquote data-quote="S'mon" data-source="post: 5588791" data-attributes="member: 463"><p>D&D-derived games and books do have the trope; most fantasy CRPGs seem to start you off hunting rats in the cellar, and end with fighting Mephistopheles or somesuch. And it crops up in some D&D-influenced fantasy literature. My argument is that the older literary model makes for a more practical campaign, for most people. </p><p></p><p>And it has a further advantage I didn't discuss: PCs don't 'grow out of' their place in the world. The hobbits can go home to the Shire: they're now bad-ass hobbits, but they're not the New Kings of Gondor. Elric starts Epic, the greatest sorceror in the Young Kingdoms, and stays Epic. Mouser & Fafhrd start as bad-asses who can take down the Thieves' Guild, and end as more powerful bad-asses. I think there are significant advantages in PC creation especially at higher level to be able to say "This Guy is a Paragon Hero" and give him a backstory which reflects that - because sadly, develop-in-play does not always do that, especially if you're running published adventures.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5588791, member: 463"] D&D-derived games and books do have the trope; most fantasy CRPGs seem to start you off hunting rats in the cellar, and end with fighting Mephistopheles or somesuch. And it crops up in some D&D-influenced fantasy literature. My argument is that the older literary model makes for a more practical campaign, for most people. And it has a further advantage I didn't discuss: PCs don't 'grow out of' their place in the world. The hobbits can go home to the Shire: they're now bad-ass hobbits, but they're not the New Kings of Gondor. Elric starts Epic, the greatest sorceror in the Young Kingdoms, and stays Epic. Mouser & Fafhrd start as bad-asses who can take down the Thieves' Guild, and end as more powerful bad-asses. I think there are significant advantages in PC creation especially at higher level to be able to say "This Guy is a Paragon Hero" and give him a backstory which reflects that - because sadly, develop-in-play does not always do that, especially if you're running published adventures. [/QUOTE]
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Literary sources and the three-Tier campaign model
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