Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Little Gems in RPG games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HellHound" data-source="post: 1987524" data-attributes="member: 3397"><p>Darn you, Maldur. You used my best example.</p><p></p><p><a href="http://www.mayfairgames.com/mfg-shop/rpgs/underground/qps/ug350.html" target="_blank">http://www.mayfairgames.com/mfg-shop/rpgs/underground/qps/ug350.html</a></p><p></p><p>Underground has a BRILLIANT mechanic for changing society / the environment / the world that scales fabulously (change my community group... change my community... change my city block... change my whole town... change my city... change my State... change my country... change the world!) and that handles any kind of changes you really want to enstate. </p><p></p><p>In my opinion, EVERY RPG game can use these rules, ironed out a bit to work with variant systems / settings. </p><p></p><p>Tinner - while I wasn't fond of the Universal Table in Marvel, the version they implemented for Gamma World 3e was obviously the result of several years of playing games with that table until all the kinks were ironed out. Not necessarily the best system, but a fantastic implementation thereof. (Just read a little further, yes, the same one that WmRAllen talked about).</p><p></p><p>The lifepath rules in CyberPunk 2020 (updated from 2013, and based on rules from somwhere else, I've been told, but can't remember the 'real' origin) - great chargen system.</p><p></p><p>The introduction of the ability to modify the game through character-earned points, first introduced in GhostBusters, I believe. Effecively a nice Fate Point / Hero Point system used to save your own butt.</p><p></p><p>Automatic Success rules in the StoryTeller system. Can someone point me towards the origins of these? I know there were automatic success rules in DC heroes also...</p></blockquote><p></p>
[QUOTE="HellHound, post: 1987524, member: 3397"] Darn you, Maldur. You used my best example. [url]http://www.mayfairgames.com/mfg-shop/rpgs/underground/qps/ug350.html[/url] Underground has a BRILLIANT mechanic for changing society / the environment / the world that scales fabulously (change my community group... change my community... change my city block... change my whole town... change my city... change my State... change my country... change the world!) and that handles any kind of changes you really want to enstate. In my opinion, EVERY RPG game can use these rules, ironed out a bit to work with variant systems / settings. Tinner - while I wasn't fond of the Universal Table in Marvel, the version they implemented for Gamma World 3e was obviously the result of several years of playing games with that table until all the kinks were ironed out. Not necessarily the best system, but a fantastic implementation thereof. (Just read a little further, yes, the same one that WmRAllen talked about). The lifepath rules in CyberPunk 2020 (updated from 2013, and based on rules from somwhere else, I've been told, but can't remember the 'real' origin) - great chargen system. The introduction of the ability to modify the game through character-earned points, first introduced in GhostBusters, I believe. Effecively a nice Fate Point / Hero Point system used to save your own butt. Automatic Success rules in the StoryTeller system. Can someone point me towards the origins of these? I know there were automatic success rules in DC heroes also... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Little Gems in RPG games
Top