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<blockquote data-quote="Mad_Jack" data-source="post: 6980659" data-attributes="member: 6750306"><p>I've included (and played) both original-flavor warforged and individuals that just used the warforged stats but had different origins in my games over the years, sometimes in the same game - one individual was an Awakened golem, another was a human soul placed into an animated statue, and the other one was actually a <em>genius loci</em>, the spirit of a particular battlefield who finally got pissed off after generations of wars were fought over him and grew an animated humanoid-shaped structure of plants and stone up through a set of plate mail from some long-forgotten battle, picked up some old weapons and gear and set out to share its displeasure with the local orc bands.</p><p></p><p>In one game, although it never actually came up in play and was mainly just my brain entertaining itself chasing thoughts around, I had it worked out that cloakers and similar creatures were originally descended from devil rays (the ixi-whatevers) who had made their way into Underdark lakes/rivers/etc. and then eventually evolved into land-dwellers. They eventually branched out into most of the other cave-dwelling things like piercers and cave fishers and even mimics.</p><p>Oh, and mimics were distantly related to doppelgangers - yet still close enough genetically to mate, which would have produced a creature I never quite got around to statting up that basically could change shape to look like just about any object or medium-sized creature.</p></blockquote><p></p>
[QUOTE="Mad_Jack, post: 6980659, member: 6750306"] I've included (and played) both original-flavor warforged and individuals that just used the warforged stats but had different origins in my games over the years, sometimes in the same game - one individual was an Awakened golem, another was a human soul placed into an animated statue, and the other one was actually a [I]genius loci[/I], the spirit of a particular battlefield who finally got pissed off after generations of wars were fought over him and grew an animated humanoid-shaped structure of plants and stone up through a set of plate mail from some long-forgotten battle, picked up some old weapons and gear and set out to share its displeasure with the local orc bands. In one game, although it never actually came up in play and was mainly just my brain entertaining itself chasing thoughts around, I had it worked out that cloakers and similar creatures were originally descended from devil rays (the ixi-whatevers) who had made their way into Underdark lakes/rivers/etc. and then eventually evolved into land-dwellers. They eventually branched out into most of the other cave-dwelling things like piercers and cave fishers and even mimics. Oh, and mimics were distantly related to doppelgangers - yet still close enough genetically to mate, which would have produced a creature I never quite got around to statting up that basically could change shape to look like just about any object or medium-sized creature. [/QUOTE]
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