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Little Psionic Keep on the Borderlands
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<blockquote data-quote="James McMurray" data-source="post: 1532891" data-attributes="member: 743"><p><span style="font-family: 'Book Antiqua'">The party attempts to parlay the Rock’s armor and bits of his hair into a reward, but are told they must have the heads. They trek back to the battlefield and return with heads and ears, collecting their reward. They use the reward to hire a tracker and head out to follow the donkey into the wilderness.</span></p><p></p><p><span style="font-family: 'Book Antiqua'">After a slow two days in the forest, the tracker loses the trail. They begin to discuss what to do, and voice raised in a heated argument are heard coming from above. The party looks up but doesn’t see anything, so Nadeem climbs a tree. At the top he finds a rope bridge leading across to another tree. He slides silently across it and signals down to his friends when he sees two bandits standing on a tree side platform arguing about money. The rest of the group slides up, but a cracked branch alerts their quarry. The surprised and hung over bandits are no match for the party’s prowess, and are soon stripped of their wealth as the party takes the wider bridge into the forest. It leads to a platform that splits into two bridges, and when scouting shows one branch to be another fork, the other route is chosen. From inside the hollowed out trunk of a massive tree voices are heard. </span></p><p></p><p><span style="font-family: 'Book Antiqua'">Stairs lead up in the tree and down, and it is from above that the voices come. Nadeem scouts ahead and is met by a small throng of drunken bandits. He takes a shot from one of them and then tumbles back down the stairs, freeing the opening for Tor to move upward. Archers and swordsmen meet the large Maened, but he shrugs them off and pushes forward.</span></p><p></p><p><span style="font-family: 'Book Antiqua'">When the path is cleared, Lord Tahm moves in and draws forth a power stone liberated from the Ur-Gurlock lair. He reaches in and coaxes out its power, filling the room with a blast of abominable cold. All but one of the bandits dies. The one that stays standing is Alphonse, acolyte to Laris.</span></p><p></p><p><span style="font-family: 'Book Antiqua'">Alphonse blasts the group with electricity, stunning everyone but Nadeem. Nadeem throws a mind blade at the egoist, but misses. Alphonse again lashes out with electricity, but this time Tor and Tahm shake off its effects while Vides moves up the emptied stairwell and into the room. Moments later the traitorous psion is knocked out and tied up.</span></p><p></p><p><span style="font-family: 'Book Antiqua'">The group gathers up their regained money and takes both it and Alphonse back to Laris, where the egoist is plainly hurt by the acolyte’s betrayal. He thank the group and sends them on their way.</span></p></blockquote><p></p>
[QUOTE="James McMurray, post: 1532891, member: 743"] [font=Book Antiqua]The party attempts to parlay the Rock’s armor and bits of his hair into a reward, but are told they must have the heads. They trek back to the battlefield and return with heads and ears, collecting their reward. They use the reward to hire a tracker and head out to follow the donkey into the wilderness.[/font] [font=Book Antiqua]After a slow two days in the forest, the tracker loses the trail. They begin to discuss what to do, and voice raised in a heated argument are heard coming from above. The party looks up but doesn’t see anything, so Nadeem climbs a tree. At the top he finds a rope bridge leading across to another tree. He slides silently across it and signals down to his friends when he sees two bandits standing on a tree side platform arguing about money. The rest of the group slides up, but a cracked branch alerts their quarry. The surprised and hung over bandits are no match for the party’s prowess, and are soon stripped of their wealth as the party takes the wider bridge into the forest. It leads to a platform that splits into two bridges, and when scouting shows one branch to be another fork, the other route is chosen. From inside the hollowed out trunk of a massive tree voices are heard. [/font] [font=Book Antiqua]Stairs lead up in the tree and down, and it is from above that the voices come. Nadeem scouts ahead and is met by a small throng of drunken bandits. He takes a shot from one of them and then tumbles back down the stairs, freeing the opening for Tor to move upward. Archers and swordsmen meet the large Maened, but he shrugs them off and pushes forward.[/font] [font=Book Antiqua]When the path is cleared, Lord Tahm moves in and draws forth a power stone liberated from the Ur-Gurlock lair. He reaches in and coaxes out its power, filling the room with a blast of abominable cold. All but one of the bandits dies. The one that stays standing is Alphonse, acolyte to Laris.[/font] [font=Book Antiqua]Alphonse blasts the group with electricity, stunning everyone but Nadeem. Nadeem throws a mind blade at the egoist, but misses. Alphonse again lashes out with electricity, but this time Tor and Tahm shake off its effects while Vides moves up the emptied stairwell and into the room. Moments later the traitorous psion is knocked out and tied up.[/font] [font=Book Antiqua]The group gathers up their regained money and takes both it and Alphonse back to Laris, where the egoist is plainly hurt by the acolyte’s betrayal. He thank the group and sends them on their way.[/font] [/QUOTE]
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