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Little Psionic Keep on the Borderlands
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<blockquote data-quote="James McMurray" data-source="post: 1545493" data-attributes="member: 743"><p>The northern past leads only to a few empty tree dwellings, so the group heads back and follows a wide wooden bridge. Partway along the bridge Vides hears a skittering sound from above and looks up just in time to see what appears to be a squirrel wearing a colorful cloak disappear in to the foliage. He tells the group and they keep a closer look on the trees, but the squirrel is nowhere to be seen.</p><p></p><p>The bridge ends in a large tree, bigger than any tree should ever be. The inside of the tree has grown into a flat-floored room whose walls are lined with stalls. The group surmises (incorrectly) that the area must be a griffin nursery. When it turns out to be empty of anything valuable, they head out again. The North Western bridge leads to a fork, and the party follows the North branch. It leads to a looted and empty house. A side door has a second bridge leading away towards another tree house.</p><p></p><p>Inside the next house the party finds a fully furnished home. Fearing that something must live there in order to keep way the looters, the party cautiously searches. As Tor goes to grab a silver candelabra, a man’s translucent hand reaches through the wall in an attempt to grab Tor’s heart. “Who dares steal from me?” </p><p></p><p>The party rapidly explains that they thought the area was uninhabited, and the tall, slender faced, and pointy eared ghost slides into the parlor with them. Nadeem is surprised to learn that elves actually do exist, and the ghost introduces himself as Elreth Dalornian, councilman of Yethgiliad.</p><p></p><p>Conversation with the ghost tells the party that there is an ancient evil locked away in the palace on the far Western edge of the city. The creature has apparently managed to gain a small amount of freedom, and now its creatures roam the treetops, watching all who pass and seemingly waiting for something. When asked what they can do the ghost asks them to find and seal the breach that is awing the demon to escape. When asked for payment the ghost seems unsurprised but disgusted. He tells them that if the seal is closed they may have anything in the house.</p><p></p><p>Driven on by the lure of gold, the party returns to the central platform and heads South.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 1545493, member: 743"] The northern past leads only to a few empty tree dwellings, so the group heads back and follows a wide wooden bridge. Partway along the bridge Vides hears a skittering sound from above and looks up just in time to see what appears to be a squirrel wearing a colorful cloak disappear in to the foliage. He tells the group and they keep a closer look on the trees, but the squirrel is nowhere to be seen. The bridge ends in a large tree, bigger than any tree should ever be. The inside of the tree has grown into a flat-floored room whose walls are lined with stalls. The group surmises (incorrectly) that the area must be a griffin nursery. When it turns out to be empty of anything valuable, they head out again. The North Western bridge leads to a fork, and the party follows the North branch. It leads to a looted and empty house. A side door has a second bridge leading away towards another tree house. Inside the next house the party finds a fully furnished home. Fearing that something must live there in order to keep way the looters, the party cautiously searches. As Tor goes to grab a silver candelabra, a man’s translucent hand reaches through the wall in an attempt to grab Tor’s heart. “Who dares steal from me?” The party rapidly explains that they thought the area was uninhabited, and the tall, slender faced, and pointy eared ghost slides into the parlor with them. Nadeem is surprised to learn that elves actually do exist, and the ghost introduces himself as Elreth Dalornian, councilman of Yethgiliad. Conversation with the ghost tells the party that there is an ancient evil locked away in the palace on the far Western edge of the city. The creature has apparently managed to gain a small amount of freedom, and now its creatures roam the treetops, watching all who pass and seemingly waiting for something. When asked what they can do the ghost asks them to find and seal the breach that is awing the demon to escape. When asked for payment the ghost seems unsurprised but disgusted. He tells them that if the seal is closed they may have anything in the house. Driven on by the lure of gold, the party returns to the central platform and heads South. [/QUOTE]
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