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Little rules changes that still trip you up
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<blockquote data-quote="I'm A Banana" data-source="post: 6899348" data-attributes="member: 2067"><p>Yeah, this is not clear at all that it is RAI and it's definitely not RAW. There's no other place in the game where you don't get to decide your action on your turn. You don't even have to react to triggers for readied actions if you don't want to. Your adjudication is a solution, but it's one that significantly hoses an assassin player, makes an ambush a much less appealing tactic, and goes way beyond what the rules spell out ("forcing" a player to take an action that maybe they don't want to take anymore). </p><p></p><p>The alternative would be to roll initiative after the attack resolves, but that doesn't sound like it's RAI even though it'd be RAW, and it might make the assassin TOO powerful because they get two assassinate attempts. </p><p></p><p>A third option might be to use the Ready action out of combat ("I ready an action to snipe the guard as they come around the corner")...but that is basically the same as rolling initiative after the attack resolves, and potentially allows the assassin two assassinate attempts, still. </p><p></p><p>This is all part of why surprise is befuddling as frig and one of the major reasons that this is one of the rules changes that still trip me up.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6899348, member: 2067"] Yeah, this is not clear at all that it is RAI and it's definitely not RAW. There's no other place in the game where you don't get to decide your action on your turn. You don't even have to react to triggers for readied actions if you don't want to. Your adjudication is a solution, but it's one that significantly hoses an assassin player, makes an ambush a much less appealing tactic, and goes way beyond what the rules spell out ("forcing" a player to take an action that maybe they don't want to take anymore). The alternative would be to roll initiative after the attack resolves, but that doesn't sound like it's RAI even though it'd be RAW, and it might make the assassin TOO powerful because they get two assassinate attempts. A third option might be to use the Ready action out of combat ("I ready an action to snipe the guard as they come around the corner")...but that is basically the same as rolling initiative after the attack resolves, and potentially allows the assassin two assassinate attempts, still. This is all part of why surprise is befuddling as frig and one of the major reasons that this is one of the rules changes that still trip me up. [/QUOTE]
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