Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Little Sneak PrC [LEW]...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack Haggerty" data-source="post: 1165773" data-attributes="member: 89"><p>This is a rough draft of a PrC for the Living ENWorld PbP D&D campaigns.</p><p></p><p>It is a racial PrC for halflings and other small races that focuses on the natural talents of the race... Stealth. It's loosely based on the Assassin and Shadow Dancer PrCs, with a few new abilities tossed in.</p><p></p><p>At any rate, here's the PrC as it is so far...</p><p></p><p><strong><u>LITTLE SNEAK</u></strong></p><p></p><p><strong>Hit Die:</strong> d6.</p><p></p><p><strong>Requirements</strong></p><p>To qualify to become a halfling sneak, a character must fulfill all the following criteria.</p><p><strong>Race:</strong> Any Small-sized humanoid.</p><p><strong>Feats:</strong> Stealthy.</p><p><strong>Skills:</strong> Hide 8 ranks, Listen 4 ranks, Move Silently 8 ranks, Search 4 ranks, Spot 4 ranks.</p><p></p><p><strong>Class Skills</strong></p><p>The halfling sneak’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex). </p><p></p><p><strong>Skill Points at Each Level:</strong> 4 + Int modifier.</p><p></p><p>[code]</p><p>[b]Table: The Little Sneak[/b]</p><p></p><p>[b]Level BAB Fort Refl Will Special[/b]</p><p></p><p> 1st +0 +0 +2 +0 Perpetual Stealth, Heightened Senses</p><p> 2nd +1 +0 +3 +0 Sneak Attack +1d6 </p><p> 3rd +2 +1 +3 +1 Furtive Run </p><p> 4th +3 +1 +4 +1 Sneak Attack +2d6</p><p> 5th +3 +1 +4 +1 Trackless </p><p> 6th +4 +2 +5 +2 Sneak Attack +3d6</p><p> 7th +5 +2 +5 +2 Hide in Plain Sight</p><p> 8th +6 +2 +6 +2 Sneak Attack +4d6</p><p> 9th +6 +3 +6 +3 Inconspicuous </p><p>10th +7 +3 +7 +3 Sneak Attack +5d6</p><p>[/code]</p><p></p><p><strong>Class Features</strong></p><p>All of the following are <strong>Class Features</strong> of the little sneak prestige class.</p><p></p><p><strong>Weapon and Armor Proficiency:</strong> Little sneaks gain no proficiency with any weapon or armor.</p><p></p><p><strong>Perpetual Stealth (Ex):</strong> The arts of stealth are so ingrained in his way of life, that a little sneak constantly and consistantly moves stealthily without ever thinking about it. Little sneaks are considered to be Taking 10 on Hide and Move Silently checks at all times. He may choose to roll the skill checks normally if so desired.</p><p></p><p><strong>Heightened Senses (Ex):</strong> In order to avoid detection, a little sneak must often get along without light sources. He develops keen senses to find his way even in the dark. At 1st level, little sneaks gain blindsight with a range of 10 feet, and blindsense with a range of 30 feet.</p><p></p><p><strong>Sneak Attack:</strong> This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 every other level (3rd, 5th, 7th, and 9th). If a little sneak gets a sneak attack bonus from another source the bonuses on damage stack.</p><p></p><p><strong>Furtive Run (Ex):</strong> At 4th level, the little sneak learns to move swiftly while still remaining unseen and unheard. He may use the hide and move silently skills at no penalty while moving up to his normal movement rate. The penalty to hide or move silently while attacking, running or charging is reduced to -10.</p><p></p><p><strong>Trackless (Ex):</strong> Little sneaks that can be easily tracked down rarely survive for long. Starting at 6th level, a little sneak leaves no trail when moving at his base movement rate or less, and cannot be tracked. He may choose to leave a trail if so desired.</p><p></p><p><strong>Hide in Plain Sight (Ex):</strong> For an expert little sneak, a blink of an eye is the only opportunity he needs to vanish. An 8th level little sneak can use the Hide skill even while being observed, as long as he is within 10' of any type of cover or concealment.</p><p></p><p><strong>Inconspicuous (Ex):</strong> Masterful little sneaks have a knack of blending into any setting. A little sneak of 10th level or higher can use the Hide skill, even if the terrain doesn’t grant cover or concealment.</p></blockquote><p></p>
[QUOTE="Jack Haggerty, post: 1165773, member: 89"] This is a rough draft of a PrC for the Living ENWorld PbP D&D campaigns. It is a racial PrC for halflings and other small races that focuses on the natural talents of the race... Stealth. It's loosely based on the Assassin and Shadow Dancer PrCs, with a few new abilities tossed in. At any rate, here's the PrC as it is so far... [b][u]LITTLE SNEAK[/u][/b] [b]Hit Die:[/b] d6. [b]Requirements[/b] To qualify to become a halfling sneak, a character must fulfill all the following criteria. [b]Race:[/b] Any Small-sized humanoid. [b]Feats:[/b] Stealthy. [b]Skills:[/b] Hide 8 ranks, Listen 4 ranks, Move Silently 8 ranks, Search 4 ranks, Spot 4 ranks. [b]Class Skills[/b] The halfling sneak’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex). [b]Skill Points at Each Level:[/b] 4 + Int modifier. [code] [b]Table: The Little Sneak[/b] [b]Level BAB Fort Refl Will Special[/b] 1st +0 +0 +2 +0 Perpetual Stealth, Heightened Senses 2nd +1 +0 +3 +0 Sneak Attack +1d6 3rd +2 +1 +3 +1 Furtive Run 4th +3 +1 +4 +1 Sneak Attack +2d6 5th +3 +1 +4 +1 Trackless 6th +4 +2 +5 +2 Sneak Attack +3d6 7th +5 +2 +5 +2 Hide in Plain Sight 8th +6 +2 +6 +2 Sneak Attack +4d6 9th +6 +3 +6 +3 Inconspicuous 10th +7 +3 +7 +3 Sneak Attack +5d6 [/code] [b]Class Features[/b] All of the following are [b]Class Features[/b] of the little sneak prestige class. [b]Weapon and Armor Proficiency:[/b] Little sneaks gain no proficiency with any weapon or armor. [b]Perpetual Stealth (Ex):[/b] The arts of stealth are so ingrained in his way of life, that a little sneak constantly and consistantly moves stealthily without ever thinking about it. Little sneaks are considered to be Taking 10 on Hide and Move Silently checks at all times. He may choose to roll the skill checks normally if so desired. [b]Heightened Senses (Ex):[/b] In order to avoid detection, a little sneak must often get along without light sources. He develops keen senses to find his way even in the dark. At 1st level, little sneaks gain blindsight with a range of 10 feet, and blindsense with a range of 30 feet. [b]Sneak Attack:[/b] This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 every other level (3rd, 5th, 7th, and 9th). If a little sneak gets a sneak attack bonus from another source the bonuses on damage stack. [b]Furtive Run (Ex):[/b] At 4th level, the little sneak learns to move swiftly while still remaining unseen and unheard. He may use the hide and move silently skills at no penalty while moving up to his normal movement rate. The penalty to hide or move silently while attacking, running or charging is reduced to -10. [b]Trackless (Ex):[/b] Little sneaks that can be easily tracked down rarely survive for long. Starting at 6th level, a little sneak leaves no trail when moving at his base movement rate or less, and cannot be tracked. He may choose to leave a trail if so desired. [b]Hide in Plain Sight (Ex):[/b] For an expert little sneak, a blink of an eye is the only opportunity he needs to vanish. An 8th level little sneak can use the Hide skill even while being observed, as long as he is within 10' of any type of cover or concealment. [b]Inconspicuous (Ex):[/b] Masterful little sneaks have a knack of blending into any setting. A little sneak of 10th level or higher can use the Hide skill, even if the terrain doesn’t grant cover or concealment. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Little Sneak PrC [LEW]...
Top