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Little Sneak PrC [LEW]...
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<blockquote data-quote="Velmont" data-source="post: 1171798" data-attributes="member: 13739"><p>I like the idea, but I find it a bit strong. I have one suggestion, slow down the progression of the sneak attack. I compare it to a rogue (which seems the closest Core class for this NPC class). What will you lose by taking 10 level of that PrC.</p><p></p><p>- 4 skill points per level</p><p>- 3 Rogue Special power</p><p>- Trap Sense +3</p><p></p><p>And you gain:</p><p></p><p>- Heightened Senses</p><p>- Perpetual Stealth</p><p>- Furtive Run</p><p>- Trackless</p><p>- Hide in Plain Sight </p><p>- Inconspicuous</p><p></p><p>These all are strong pwers, all equivalent or stronger to rogue special abilities, in my opinion. So, for balance, I think it is too strong. But there is not only balance. Halflings are not an evil kind, and when I look at this class, I see the perfect assassin. I would say it is almost better than the assassin class, as you can run in his back without being heard and do your sneak attack. So for both balance and concept, I would suggest to slow down the sneak progression. Give them 3 or 2 dices over all the levels, even if you finish to have some level where you gain no new power, it would be more concept and more balance.</p><p></p><p>For requirement:</p><p>Stealthy should be a must, but I think Alertness could be another good requirement, that would fit with Heigthened sense. They are not as strong as other feats, but they will still be usefull (it is not toughness after all) and it's reprensent a good cost for that PrC.</p><p></p><p>Here was my suggestion.</p></blockquote><p></p>
[QUOTE="Velmont, post: 1171798, member: 13739"] I like the idea, but I find it a bit strong. I have one suggestion, slow down the progression of the sneak attack. I compare it to a rogue (which seems the closest Core class for this NPC class). What will you lose by taking 10 level of that PrC. - 4 skill points per level - 3 Rogue Special power - Trap Sense +3 And you gain: - Heightened Senses - Perpetual Stealth - Furtive Run - Trackless - Hide in Plain Sight - Inconspicuous These all are strong pwers, all equivalent or stronger to rogue special abilities, in my opinion. So, for balance, I think it is too strong. But there is not only balance. Halflings are not an evil kind, and when I look at this class, I see the perfect assassin. I would say it is almost better than the assassin class, as you can run in his back without being heard and do your sneak attack. So for both balance and concept, I would suggest to slow down the sneak progression. Give them 3 or 2 dices over all the levels, even if you finish to have some level where you gain no new power, it would be more concept and more balance. For requirement: Stealthy should be a must, but I think Alertness could be another good requirement, that would fit with Heigthened sense. They are not as strong as other feats, but they will still be usefull (it is not toughness after all) and it's reprensent a good cost for that PrC. Here was my suggestion. [/QUOTE]
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