Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Little tidbit about the Planar Hanbook
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bendris Noulg" data-source="post: 1449392" data-attributes="member: 6398"><p>Zappo: This is true, but it also makes Young Adult Dragons that are Epic feasible (which, for some folks, is ideal!). It's also how I handle aquired templates (like lycanthropes), since the ECL boost puts infected PCs above the rest of the party.</p><p> </p><p>Another key to making it work is to eliminate "hampered" maturity. For instance, it's been argued (to some degree of success) that Elves are an inferior species because it takes them over a century to reach the physical and mental maturity of a Human. I tend to agree with this assessment, and as such, longer lived races tend to reach physical maturity much earlier (Dwarves at 20 rather than 40+, for example).</p><p> </p><p>Another issue (almost a tangent, but I'll bring it up here anyways and start another thread if the conversation pulls too far from the Planar Handbook) is that of high Hit Die racial conversions. For instance, in 1E and 2E (until the Complete Humanoids Handbook, at least), leveling non-PC races was, at best, a house rule. As such, some races were created at higher Hit Die just to ensure that they were as tough as myth made them. Firbolg, as an example, had 12 Hit Die. In 3E, they are converted (in MMII and at SG's Creature Catalogue) at 13 Hit Die. Question is: Is this really necessary in 3E/d20? After all, is having the Firbolg at 13 Hit Die better than having them at 4 Hit Die with 6-7 Class Levels? This lowers their ECL and makes them far more customizable prior to Epic Levels (which can't be a bad thing, eh?).</p><p> </p><p>Vocenoctum: Y'know, every time WotC puts out a supplement, I sometimes wonder if they've got folks following me around... Gawds know how many times I got flamed on at a certain official site for suggesting something, and now half of those suggestions are in <em>Unearthed Arcana</em>. Heck, I remember suggesting handling Lycanthropes as a Prestige Class (Requirement: Infection) quite some time before <em>Savage Species</em> was even a consideration.</p><p> </p><p>Paranoid? <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> Perhaps... But definately frustrating and kinda ironic.</p><p> </p><p>Of course, that's one of the reasons I'm less uptight about the anti-house rules crowd these days; knowing that at any time a house rule is only a supplement away from vindication does a lot to soothe one's nerves.</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 1449392, member: 6398"] Zappo: This is true, but it also makes Young Adult Dragons that are Epic feasible (which, for some folks, is ideal!). It's also how I handle aquired templates (like lycanthropes), since the ECL boost puts infected PCs above the rest of the party. Another key to making it work is to eliminate "hampered" maturity. For instance, it's been argued (to some degree of success) that Elves are an inferior species because it takes them over a century to reach the physical and mental maturity of a Human. I tend to agree with this assessment, and as such, longer lived races tend to reach physical maturity much earlier (Dwarves at 20 rather than 40+, for example). Another issue (almost a tangent, but I'll bring it up here anyways and start another thread if the conversation pulls too far from the Planar Handbook) is that of high Hit Die racial conversions. For instance, in 1E and 2E (until the Complete Humanoids Handbook, at least), leveling non-PC races was, at best, a house rule. As such, some races were created at higher Hit Die just to ensure that they were as tough as myth made them. Firbolg, as an example, had 12 Hit Die. In 3E, they are converted (in MMII and at SG's Creature Catalogue) at 13 Hit Die. Question is: Is this really necessary in 3E/d20? After all, is having the Firbolg at 13 Hit Die better than having them at 4 Hit Die with 6-7 Class Levels? This lowers their ECL and makes them far more customizable prior to Epic Levels (which can't be a bad thing, eh?). Vocenoctum: Y'know, every time WotC puts out a supplement, I sometimes wonder if they've got folks following me around... Gawds know how many times I got flamed on at a certain official site for suggesting something, and now half of those suggestions are in [i]Unearthed Arcana[/i]. Heck, I remember suggesting handling Lycanthropes as a Prestige Class (Requirement: Infection) quite some time before [i]Savage Species[/i] was even a consideration. Paranoid? :uhoh: Perhaps... But definately frustrating and kinda ironic. Of course, that's one of the reasons I'm less uptight about the anti-house rules crowd these days; knowing that at any time a house rule is only a supplement away from vindication does a lot to soothe one's nerves. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Little tidbit about the Planar Hanbook
Top